public static void LoadSettings() { if (File.Exists(Path.Combine(ETGMod.ResourcesDirectory, ExpandTheGungeon.ModSettingsFileName))) { string CachedJSONText = File.ReadAllText(Path.Combine(ETGMod.ResourcesDirectory, ExpandTheGungeon.ModSettingsFileName)); ExpandCachedStats cachedStats = ScriptableObject.CreateInstance <ExpandCachedStats>(); JsonUtility.FromJsonOverwrite(CachedJSONText, cachedStats); OverwriteUserSettings(cachedStats); } else { SaveSettings(); return; } }
public static void SaveSettings() { string CachedJSONText = string.Empty; ExpandCachedStats cachedStats = ScriptableObject.CreateInstance <ExpandCachedStats>(); CachedJSONText = JsonUtility.ToJson(cachedStats); if (File.Exists(Path.Combine(ETGMod.ResourcesDirectory, ExpandTheGungeon.ModSettingsFileName))) { File.Delete(Path.Combine(ETGMod.ResourcesDirectory, ExpandTheGungeon.ModSettingsFileName)); } ExpandAssets.SaveStringToFile(CachedJSONText, ETGMod.ResourcesDirectory, ExpandTheGungeon.ModSettingsFileName); return; }
public static void OverwriteUserSettings(ExpandCachedStats stats) { EnableLogo = stats.EnableLogo; EnableTestDungeonFlow = stats.EnableTestDungeonFlow; TestFlow = stats.TestFlow; TestFloor = stats.TestFloor; debugMode = stats.debugMode; youtubeSafeMode = stats.youtubeSafeMode; IsHardModeBuild = stats.IsHardModeBuild; EnableLanguageFix = stats.EnableLanguageFix; EnableJungleRain = stats.EnableJungleRain; EnableBloodiedScarfFix = stats.EnableBloodiedScarfFix; GameLanguage = stats.GameLanguage; EnableExpandedGlitchFloors = stats.EnableExpandedGlitchFloors; EnableGlitchFloorScreenShader = stats.EnableGlitchFloorScreenShader; EnableEXItems = stats.EnableEXItems; JungleRainIntensity = stats.JungleRainIntensity; }