示例#1
0
        // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
        //! 初期化関数
        protected override void StartGearProcess()
        {
            base.StartGearProcess();

            ArkLog.Debug("BattleSceneView Start");

            _dataLoadManager = _gear.Absorb <DataLoadManager>(new PosInfos());

            UnitViewPool.GetInstance().Init(_dataLoadManager);
        }
示例#2
0
 public override void Release()
 {
     base.Release();
     // Que整理
     {
         _unitQue.ListRelease();
         _unitQue = null;
     }
     // ViewPool整理
     {
         _unitViewPool = null;
     }
 }
示例#3
0
 void Awake()
 {
     s_instance = this;
 }
示例#4
0
 public void Init(UnitViewPool effectViewPool)
 {
     _unitViewPool = effectViewPool;
 }