Esempio n. 1
0
        // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
        //! 初期化関数
        protected override void StartGearProcess()
        {
            base.StartGearProcess();

            ArkLog.Debug("BattleSceneView Start");

            _dataLoadManager = _gear.Absorb <DataLoadManager>(new PosInfos());

            UnitViewPool.GetInstance().Init(_dataLoadManager);
        }
Esempio n. 2
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 public override void Release()
 {
     base.Release();
     // Que整理
     {
         _unitQue.ListRelease();
         _unitQue = null;
     }
     // ViewPool整理
     {
         _unitViewPool = null;
     }
 }
Esempio n. 3
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 void Awake()
 {
     s_instance = this;
 }
Esempio n. 4
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 public void Init(UnitViewPool effectViewPool)
 {
     _unitViewPool = effectViewPool;
 }