public PxCapsuleController(PhysicsScene scene, CapsuleControllerData ColliderData, string name, object userData = null, ControllerFilterCallback filter = null, ControllerHitReportCallback hitReport = null) : this(scene, ColliderData, userData, filter, hitReport) { this.Name = name; }
public static extern IntPtr AddCharacterController(IntPtr scene, CapsuleControllerData controller, OnFilterCallback withWorld, OnFilterCallback withController, OnHitCallback onHitShape, OnHitCallback onHitController);