private void MG_MagicButton_Click(object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); if (Core.CurrentROM is FE6) { editor.Core_SetEntry(GBA.Screen.W_TILES + 2, GBA.Screen.H_TILES, Core.GetPointer("Title Screen MG/FG Palette"), false, Core.GetPointer("Title Screen MG/FG Tileset"), true, Core.GetPointer("Title Screen MG TSA"), true, false); } if (Core.CurrentROM is FE7) { bool tsa = (Core.CurrentROM.Version != GameVersion.JAP); editor.Core_SetEntry(GBA.Screen.W_TILES + 2, GBA.Screen.H_TILES, Core.GetPointer("Title Screen MG Palette"), false, Core.GetPointer("Title Screen MG Tileset"), true, Core.GetPointer("Title Screen MG TSA"), tsa, true); } if (Core.CurrentROM is FE8) { editor.Core_SetEntry(GBA.Screen.W_TILES + 2, GBA.Screen.H_TILES, Core.GetPointer("Title Screen MG Palette"), false, Core.GetPointer("Title Screen MG Tileset"), true, Core.GetPointer("Title Screen MG TSA"), true, false); } Program.Core.Core_OpenEditor(editor); }
private void FG_MagicButton_Click(object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); if (Core.CurrentROM is FE6) { editor.Core_SetEntry(32, 25, Core.GetPointer("Title Screen MG/FG Palette"), false, Core.GetPointer("Title Screen FG Tileset"), true); } if (Core.CurrentROM is FE7) { editor.Core_SetEntry(32, 32, Core.GetPointer("Title Screen FG Palette"), false, Core.GetPointer("Title Screen FG Tileset"), true); } if (Core.CurrentROM is FE8) { editor.Core_SetEntry(32, 32, Core.GetPointer("Title Screen FG Palette"), false, Core.GetPointer("Title Screen FG Tileset 1"), true); } Program.Core.Core_OpenEditor(editor); }
private void BG_MagicButton_Click(object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); if (Core.CurrentROM is FE6) { editor.Core_SetEntry(GBA.Screen.W_TILES + 2, GBA.Screen.H_TILES, Core.GetPointer("Title Screen BG Palette"), false, Core.GetPointer("Title Screen BG Tileset"), true); } if (Core.CurrentROM is FE7) { editor.Core_SetEntry(GBA.Screen.W_TILES, GBA.Screen.H_TILES + 1, Core.GetPointer("Title Screen BG Palette"), false, Core.GetPointer("Title Screen BG Tileset"), true); } if (Core.CurrentROM is FE8) { editor.Core_SetEntry(GBA.Screen.W_TILES + 2, GBA.Screen.H_TILES, Core.GetPointer("Title Screen BG Palette"), false, Core.GetPointer("Title Screen BG Tileset 1"), true, Core.GetPointer("Title Screen BG TSA"), true, false); } Program.Core.Core_OpenEditor(editor); }
private void MagicButton_Click(Object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); Size bgsize = Background.GetBGSize(CurrentType); switch (CurrentType) { case BackgroundType.Dialog: editor.Core_SetEntry(bgsize.Width, bgsize.Height, (Pointer)Current["Palette"], false, (Pointer)Current["Tileset"], true, (Pointer)Current["TSA"], false, true); break; case BackgroundType.Battle: editor.Core_SetEntry(bgsize.Width, bgsize.Height, (Pointer)Current["Palette"], true, (Pointer)Current["Tileset"], true, (Pointer)Current["TSA"], true, false); break; case BackgroundType.Screen: if (Core.CurrentROM is FE6) { editor.Core_SetEntry(bgsize.Width, bgsize.Height, (Pointer)Current["Palette"], false, (Pointer)Current["Tileset"], true); } else if (Core.CurrentROM is FE7 && Core.ReadByte(Current.GetAddress(Current.EntryIndex)) == 0x00) { editor.Core_SetEntry(bgsize.Width, bgsize.Height, (Pointer)Current["Palette"], false, (Pointer)Current["Tileset"], true, (Pointer)Current["TSA"], false, true); } else // its stored in 32x2 strips { editor.Core_SetEntry(bgsize.Width, bgsize.Height, (Pointer)Current["Palette"], false, (Pointer)Current["Tileset"], true, (Pointer)Current["TSA"], false, true); } break; default: throw new Exception("Invalid background type."); } Program.Core.Core_OpenEditor(editor); }
private void Platform_MagicButton_Click(Object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); editor.Core_SetEntry(32, 4, (Pointer)Current["Palette"], false, (Pointer)Current["Tileset"], true); Program.Core.Core_OpenEditor(editor); }
private void Move_MagicButton_Click(Object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); editor.Core_SetEntry(4, 60, CurrentPaletteAddress, false, (Pointer)CurrentMove["Sprite"], true); Program.Core.Core_OpenEditor(editor); }
private void Screen_MagicButton_Click(Object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); editor.Core_SetEntry(15, 34, Core.GetPointer("Battle Screen Palettes"), false, Core.GetPointer("Battle Screen Tileset"), true, Core.GetPointer("Battle Screen TSA"), false, false); Program.Core.Core_OpenEditor(editor); }
private void MagicButton_Click(Object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); editor.Core_SetEntry(GBA.Screen.W_TILES, GBA.Screen.H_TILES, Palette_PointerBox.Value, Palette_CheckBox.Checked, Tileset_PointerBox.Value, Tileset_CheckBox.Checked, TSA_PointerBox.Value, TSA_CheckBox.Checked, true); Program.Core.Core_OpenEditor(editor); }
private void Idle_MagicButton_Click(Object sender, EventArgs e) { GraphicsEditor editor = new GraphicsEditor(); byte size = (byte)CurrentIdle["Size"]; editor.Core_SetEntry( (size < 0x2 ? 2 : 4), (size < 0x1 ? 2 : 4) * 3, CurrentPaletteAddress, false, (Pointer)CurrentIdle["Sprite"], true); Program.Core.Core_OpenEditor(editor); }