internal Control_GameMode(View_Main main, AppBarToggleButton play, AppBarToggleButton pause, AppBarButton forward, TextBlock status, Control_Output _output)
 {
     m_main    = main;
     m_play    = play;
     m_pause   = pause;
     m_forward = forward;
     m_status  = status;
     m_output  = _output;
 }
        internal void Forward()
        {
            if (m_playMode != EGameMode.PAUSED)
            {
                return;
            }

            Control_Output.Log("Stepped Forward..");

            SetStatus("Stepped Forward");
        }