internal Control_GameMode(View_Main main, AppBarToggleButton play, AppBarToggleButton pause, AppBarButton forward, TextBlock status, Control_Output _output) { m_main = main; m_play = play; m_pause = pause; m_forward = forward; m_status = status; m_output = _output; }
internal void Forward() { if (m_playMode != EGameMode.PAUSED) { return; } Control_Output.Log("Stepped Forward.."); SetStatus("Stepped Forward"); }