/// <summary> /// 创建新的 Vi_User_Shortage 对象。 /// </summary> /// <param name="intShortageID">intShortageID 属性的初始值。</param> /// <param name="intProductID">intProductID 属性的初始值。</param> /// <param name="intCateID">intCateID 属性的初始值。</param> /// <param name="vchProductName">vchProductName 属性的初始值。</param> /// <param name="intInformType">intInformType 属性的初始值。</param> /// <param name="dtAddTime">dtAddTime 属性的初始值。</param> /// <param name="dtEndTime">dtEndTime 属性的初始值。</param> /// <param name="numHerdPrice">numHerdPrice 属性的初始值。</param> /// <param name="intUserID">intUserID 属性的初始值。</param> /// <param name="intHerdID">intHerdID 属性的初始值。</param> /// <param name="intChannelID">intChannelID 属性的初始值。</param> public static Vi_User_Shortage CreateVi_User_Shortage(global::System.Int32 intShortageID, global::System.Int32 intProductID, global::System.Int32 intCateID, global::System.String vchProductName, global::System.Byte intInformType, global::System.DateTime dtAddTime, global::System.DateTime dtEndTime, global::System.Decimal numHerdPrice, global::System.Int32 intUserID, global::System.Int16 intHerdID, global::System.Int32 intChannelID) { Vi_User_Shortage vi_User_Shortage = new Vi_User_Shortage(); vi_User_Shortage.intShortageID = intShortageID; vi_User_Shortage.intProductID = intProductID; vi_User_Shortage.intCateID = intCateID; vi_User_Shortage.vchProductName = vchProductName; vi_User_Shortage.intInformType = intInformType; vi_User_Shortage.dtAddTime = dtAddTime; vi_User_Shortage.dtEndTime = dtEndTime; vi_User_Shortage.numHerdPrice = numHerdPrice; vi_User_Shortage.intUserID = intUserID; vi_User_Shortage.intHerdID = intHerdID; vi_User_Shortage.intChannelID = intChannelID; return vi_User_Shortage; }
/// <summary> /// 用于向 Vi_User_Shortage EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToVi_User_Shortage(Vi_User_Shortage vi_User_Shortage) { base.AddObject("Vi_User_Shortage", vi_User_Shortage); }