/// <summary>
 /// 创建新的 Vi_User_Shortage 对象。
 /// </summary>
 /// <param name="intShortageID">intShortageID 属性的初始值。</param>
 /// <param name="intProductID">intProductID 属性的初始值。</param>
 /// <param name="intCateID">intCateID 属性的初始值。</param>
 /// <param name="vchProductName">vchProductName 属性的初始值。</param>
 /// <param name="intInformType">intInformType 属性的初始值。</param>
 /// <param name="dtAddTime">dtAddTime 属性的初始值。</param>
 /// <param name="dtEndTime">dtEndTime 属性的初始值。</param>
 /// <param name="numHerdPrice">numHerdPrice 属性的初始值。</param>
 /// <param name="intUserID">intUserID 属性的初始值。</param>
 /// <param name="intHerdID">intHerdID 属性的初始值。</param>
 /// <param name="intChannelID">intChannelID 属性的初始值。</param>
 public static Vi_User_Shortage CreateVi_User_Shortage(global::System.Int32 intShortageID, global::System.Int32 intProductID, global::System.Int32 intCateID, global::System.String vchProductName, global::System.Byte intInformType, global::System.DateTime dtAddTime, global::System.DateTime dtEndTime, global::System.Decimal numHerdPrice, global::System.Int32 intUserID, global::System.Int16 intHerdID, global::System.Int32 intChannelID)
 {
     Vi_User_Shortage vi_User_Shortage = new Vi_User_Shortage();
     vi_User_Shortage.intShortageID = intShortageID;
     vi_User_Shortage.intProductID = intProductID;
     vi_User_Shortage.intCateID = intCateID;
     vi_User_Shortage.vchProductName = vchProductName;
     vi_User_Shortage.intInformType = intInformType;
     vi_User_Shortage.dtAddTime = dtAddTime;
     vi_User_Shortage.dtEndTime = dtEndTime;
     vi_User_Shortage.numHerdPrice = numHerdPrice;
     vi_User_Shortage.intUserID = intUserID;
     vi_User_Shortage.intHerdID = intHerdID;
     vi_User_Shortage.intChannelID = intChannelID;
     return vi_User_Shortage;
 }
 /// <summary>
 /// 用于向 Vi_User_Shortage EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToVi_User_Shortage(Vi_User_Shortage vi_User_Shortage)
 {
     base.AddObject("Vi_User_Shortage", vi_User_Shortage);
 }