Inheritance: UnityEngine.MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
        private void Awake()
        {
            SetAxisPlane();

            _orbitView = GetComponentInChildren <View>();

            _catcher = GameObject.FindObjectOfType <Catcher>();
        }
        private void Awake()
        {
            SetAxisPlane();

            _orbitView = GetComponentInChildren<View>();

            _catcher = GameObject.FindObjectOfType<Catcher>();
        }