Inheritance: UnityEngine.MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IDragHandler, IEndDragHandler, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
コード例 #1
0
        private void Awake()
        {
            SetAxisPlane();

            _orbitView = GetComponentInChildren <View>();

            _catcher = GameObject.FindObjectOfType <Catcher>();
        }
コード例 #2
0
        private void Awake()
        {
            SetAxisPlane();

            _orbitView = GetComponentInChildren<View>();

            _catcher = GameObject.FindObjectOfType<Catcher>();
        }