示例#1
0
 public Game1()
 {
     graphics = new GraphicsDeviceManager(this);
     contentBuilder = new ContentBuilder();
     overhead = true;
     emitterAdded = false;
     colorTimer = 0;
     colorState = ColorStateEnum.RED;
     meshColor = Color.Blue;
     graphics.PreparingDeviceSettings += this.graphics_PreparingDeviceSettings;
 }
示例#2
0
 public Game1()
 {
     graphics       = new GraphicsDeviceManager(this);
     contentBuilder = new ContentBuilder();
     overhead       = true;
     emitterAdded   = false;
     colorTimer     = 0;
     colorState     = ColorStateEnum.RED;
     meshColor      = Color.Blue;
     graphics.PreparingDeviceSettings += this.graphics_PreparingDeviceSettings;
 }