示例#1
0
        public static Storm CreateStorm(Vector3 windSpeed, float intensity, WorldManager world)
        {
            windSpeed.Y = 0;
            Storm storm = new Storm(world.ParticleManager, world)
            {
                WindSpeed = windSpeed,
                Intensity = intensity,
            };

            storm.Start();
            return(storm);
        }
示例#2
0
        public static Storm CreateStorm(Vector3 windSpeed, float intensity)
        {
            windSpeed.Y = 0;
            Storm storm = new Storm()
            {
                WindSpeed = windSpeed,
                Intensity = intensity,
            };

            storm.Start();
            return(storm);
        }