public static void MapSeedToEntity(MonsterSeed monsterSeed, Monster monsterEntity) { monsterEntity.Abilities = monsterSeed.abilities; monsterEntity.Advancement = monsterSeed.advancement; monsterEntity.Alignment = monsterSeed.alignment; monsterEntity.AlternateName = monsterSeed.altname; monsterEntity.ArmorClass = monsterSeed.armor_class; monsterEntity.Attack = monsterSeed.attack; monsterEntity.BaseAttack = monsterSeed.base_attack; monsterEntity.BonusFeats = monsterSeed.bonus_feats; monsterEntity.ChallengeRating = monsterSeed.challenge_rating; monsterEntity.Descriptor = monsterSeed.descriptor; monsterEntity.Environment = monsterSeed.environment; monsterEntity.EpicFeats = monsterSeed.epic_feats; monsterEntity.Family = monsterSeed.family; monsterEntity.Feats = monsterSeed.feats; monsterEntity.FullAttack = monsterSeed.full_attack; monsterEntity.FullText = HttpUtility.HtmlDecode(monsterSeed.full_text); monsterEntity.Grapple = monsterSeed.grapple; monsterEntity.HitDice = monsterSeed.hit_dice; monsterEntity.Id = monsterSeed.Id; monsterEntity.Initiative = monsterSeed.initiative; monsterEntity.LevelAdjustment = monsterSeed.level_adjustment; monsterEntity.Name = monsterSeed.name; monsterEntity.Organization = monsterSeed.organization; monsterEntity.Reach = monsterSeed.reach; monsterEntity.Reference = monsterSeed.reference; monsterEntity.Saves = monsterSeed.saves; monsterEntity.Size = monsterSeed.size; monsterEntity.Skills = monsterSeed.skills; monsterEntity.Space = monsterSeed.space; monsterEntity.SpecialAbilities = monsterSeed.special_abilities; monsterEntity.SpecialAttacks = monsterSeed.special_attacks; monsterEntity.SpecialQualities = monsterSeed.special_qualities; monsterEntity.Speed = monsterSeed.speed; monsterEntity.StatBlock = monsterSeed.stat_block; monsterEntity.Treasure = monsterSeed.treasure; monsterEntity.Type = monsterSeed.type; }
public static void MapModelToEntity(MonsterViewModel monster, Monster monsterEntity) { Mapper.Map(monster, monsterEntity); }
public static Monster MapSeedToEntity(MonsterSeed monsterSeed) { var monsterEntity = new Monster(); MapSeedToEntity(monsterSeed, monsterEntity); return monsterEntity; }
public static MonsterViewModel MapEntityToModel(Monster monsterEntity) { return Mapper.Map<MonsterViewModel>(monsterEntity); }