public PotionOfHealth() : base() { _effect = new ItemsEffect(); this.setItemName("Health Potion"); _effect.setEffectName("Heals by "); _effect.setEffectAmount(40); _effect.setHealthValue(40); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Super_Health_Potion.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public RuneOfCreation() : base() { _effect = new ItemsEffect(); this.setItemName("Rune Of Creation"); this.setIsSocketable(true); _effect.setEffectName("God created the heavens, the earth, and this..."); _effect.setHealthValue(100); _effect.setManaValue(100); _effect.setEffectAmount(100); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Ber_Rune.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PlateMailGloves() : base() { _effect = new ItemsEffect(); this.setItemName("Plate Mail Gloves"); this.setIsGloves(true); this.setSocketAmount(2); _effect.setEffectName("Plate mail gloves that increase strength by 9"); _effect.setPhysicalDefense(4); _effect.setResistanceDefense(4); _effect.setHealthValue(20); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/platedGloves.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelChestPlate() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Chest Plate"); this.setIsTorso(true); this.setSocketAmount(6); _effect.setEffectName("An exceptional piece of work crafted from steel, increases health by 10"); _effect.setPhysicalDefense(9); _effect.setResistanceDefense(7); _effect.setHealthValue(40); _effect.setEffectAmount(15); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/FullPlateMail.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeHelmet() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Helmet"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("A bronze helmet that increases health by 4"); _effect.setPhysicalDefense(2); _effect.setResistanceDefense(2); _effect.setHealthValue(15); _effect.setEffectAmount(6); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/bronzehelmet.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public RuneOfDespair() : base() { _effect = new ItemsEffect(); this.setItemName("Rune Of Despair"); this.setIsSocketable(true); _effect.setEffectName("Sheds darkness upon your enemies"); _effect.setStrengthValue(15); _effect.setMagicValue(15); _effect.setHealthValue(15); _effect.setManaValue(15); _effect.setEffectAmount(15); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/zodRune.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeAxe() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Axe"); this.setIsWeapon(true); this.setSocketAmount(4); _effect.setEffectName("A great two handed axe made of copper and tin, increases health by 10"); _effect.setHealthValue(50); _effect.setStrengthValue(8); _effect.setPhysicalDefense(4); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/giantaxe.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelAxe() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Axe"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A monsterous two handed axe made of tempered steel, increases health by 15"); _effect.setHealthValue(75); _effect.setStrengthValue(11); _effect.setPhysicalDefense(7); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/brainhew.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeBoots() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Boots"); this.setIsBoots(true); this.setSocketAmount(2); _effect.setEffectName("Bronze boots made of copper and tin, increases health by 3"); _effect.setPhysicalDefense(2); _effect.setResistanceDefense(1); _effect.setHealthValue(10); _effect.setEffectAmount(5); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/bronzeBoots.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelHelmet() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Helmet"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("A well crafted helmet made of steel, increases health by 3"); _effect.setPhysicalDefense(3); _effect.setResistanceDefense(3); _effect.setHealthValue(30); _effect.setEffectAmount(12); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Assualthelm.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PlateMailVest() : base() { _effect = new ItemsEffect(); this.setItemName("Plate Mail Vest"); this.setIsTorso(true); this.setSocketAmount(4); _effect.setEffectName("A vest made of plate mail, increases strength by 15"); _effect.setPhysicalDefense(12); _effect.setResistanceDefense(9); _effect.setHealthValue(80); _effect.setEffectAmount(18); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Robes_of_the_Rydraelm.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeChestPlate() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Chest Plate"); this.setIsTorso(true); this.setSocketAmount(6); _effect.setEffectName("A bronze chest plate that increases health by 5"); _effect.setPhysicalDefense(2); _effect.setResistanceDefense(1); _effect.setHealthValue(10); _effect.setEffectAmount(9); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/bronzeTorso.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public MythrilChestPlate() : base() { _effect = new ItemsEffect(); this.setItemName("Mythril Chest Plate"); this.setIsTorso(true); this.setSocketAmount(6); _effect.setEffectName("A legendary piece of armor, increases health by 15."); _effect.setPhysicalDefense(22); _effect.setResistanceDefense(22); _effect.setHealthValue(15); _effect.setEffectAmount(22); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/victorsilk.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public MythrilHelmet() : base() { _effect = new ItemsEffect(); this.setItemName("Mythril Helmet"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("A legendary helmet made of mythril, increases health by 5"); _effect.setPhysicalDefense(19); _effect.setResistanceDefense(19); _effect.setHealthValue(5); _effect.setEffectAmount(19); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/wormskull.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelBoots() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Boots"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("Durable boots made of steel, increases health by 4"); _effect.setPhysicalDefense(3); _effect.setResistanceDefense(2); _effect.setHealthValue(20); _effect.setEffectAmount(11); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Light_Plated_Boots.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PlateMailHelmet() : base() { _effect = new ItemsEffect(); this.setItemName("Plate Mail Helmet"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("Plate mail helmet, increases strength by 7"); _effect.setPhysicalDefense(5); _effect.setResistanceDefense(5); _effect.setHealthValue(60); _effect.setEffectAmount(14); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/RaekorHelm.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelGloves() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Gloves"); this.setIsHelmet(true); this.setSocketAmount(3); _effect.setEffectName("Strong gloves made of an alloy of steel, increases health by 3"); _effect.setPhysicalDefense(3); _effect.setResistanceDefense(3); _effect.setHealthValue(10); _effect.setEffectAmount(10); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/steelgloves.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public PlateMailBoots() : base() { _effect = new ItemsEffect(); this.setItemName("Plate Mail Boots"); this.setIsBoots(true); this.setSocketAmount(2); _effect.setEffectName("Plate Mail boots that increase strength by 8"); _effect.setPhysicalDefense(4); _effect.setResistanceDefense(3); _effect.setHealthValue(40); _effect.setEffectAmount(40); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Fire_Walkers.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public SteelSword() : base() { _effect = new ItemsEffect(); this.setItemName("Steel Sword"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A razor sharp sword made of folded steel, increases mana by 15"); _effect.setHealthValue(30); _effect.setStrengthValue(7); _effect.setMagicValue(6); _effect.setPhysicalDefense(4); _effect.setResistanceDefense(4); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/warsword.gif", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public Ultima() : base() { _effect = new ItemsEffect(); this.setItemName("Ultima"); this.setIsWeapon(true); this.setSocketAmount(15); _effect.setEffectName("The Ultimate weapon, guaranteed to increase the power of any warrior or mage"); _effect.setHealthValue(100); _effect.setStrengthValue(40); _effect.setMagicValue(40); _effect.setPhysicalDefense(14); _effect.setResistanceDefense(14); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/busterblade.jpg", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public BronzeSword() : base() { _effect = new ItemsEffect(); this.setItemName("Bronze Sword"); this.setIsWeapon(true); this.setSocketAmount(4); _effect.setEffectName("A well balanced sword made of copper and tin, increases mana by 10"); _effect.setHealthValue(20); _effect.setStrengthValue(4); _effect.setMagicValue(4); _effect.setPhysicalDefense(2); _effect.setResistanceDefense(2); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/bronzesword.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public MythrilSword() : base() { _effect = new ItemsEffect(); this.setItemName("Mythril Sword"); this.setIsWeapon(true); this.setSocketAmount(5); _effect.setEffectName("A legendary sword made of mythril, increases mana by 20"); _effect.setHealthValue(60); _effect.setStrengthValue(12); _effect.setMagicValue(10); _effect.setPhysicalDefense(7); _effect.setResistanceDefense(7); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/Skycutter.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }
public RuneOfHope() : base() { _effect = new ItemsEffect(); this.setItemName("Rune Of Hope"); this.setIsSocketable(true); _effect.setEffectName("Sheds light upon your dark journey"); _effect.setStrengthValue(10); _effect.setMagicValue(10); _effect.setResistanceDefense(10); _effect.setPhysicalDefense(10); _effect.setHealthValue(10); _effect.setManaValue(10); _effect.setEffectAmount(10); this.setEffect(_effect); ImageBrush imgBrush = new ImageBrush(); BitmapImage image = new BitmapImage(new Uri(@"../../Images/Items/chamRune.png", UriKind.RelativeOrAbsolute)); imgBrush.ImageSource = image; setImageBrush(imgBrush); }