public SelectedBuildingWindow(HoldableObject b)
        {
            InitializeComponent();

            Building = b;

            this.Title = Building.ToString();
        }
 //private void updateTitle()
 //{
 //    this.Title = "Altura: " + this.ActualHeight.ToString() + "; Largura: " + this.ActualWidth.ToString();
 //    if (XNAgameThread.mapTeste != null)
 //    {
 //        this.Title += "Offiset.X: " + XNAgameThread.mapTeste.Offset.X.ToString()
 //        + "Offiset.Y: " + XNAgameThread.mapTeste.Offset.Y.ToString();
 //    }
 //}
 public void OnSelectBuilding(HoldableObject b)
 {
     if (b != null)
     {
         SelectedBuildingWindow teste = new SelectedBuildingWindow(b);
         teste.ShowDialog();
     }
 }
 public void Reset()
 {
     this.HoldableObject = null;
 }