public SelectedBuildingWindow(HoldableObject b) { InitializeComponent(); Building = b; this.Title = Building.ToString(); }
//private void updateTitle() //{ // this.Title = "Altura: " + this.ActualHeight.ToString() + "; Largura: " + this.ActualWidth.ToString(); // if (XNAgameThread.mapTeste != null) // { // this.Title += "Offiset.X: " + XNAgameThread.mapTeste.Offset.X.ToString() // + "Offiset.Y: " + XNAgameThread.mapTeste.Offset.Y.ToString(); // } //} public void OnSelectBuilding(HoldableObject b) { if (b != null) { SelectedBuildingWindow teste = new SelectedBuildingWindow(b); teste.ShowDialog(); } }
public void Reset() { this.HoldableObject = null; }