private static ColoredTriangleSoup ComputeSoup(string data, int numVertices, int numFaces) { string[] lines = data.Trim().Split(new string[] { "\r\n", "\n" }, StringSplitOptions.RemoveEmptyEntries); List<string> filteredList = new List<string>(); foreach (string line in lines) if (line.Trim() != "") filteredList.Add(line.Trim()); // Find vector3's first Vector3[] vs = new Vector3[numVertices]; for (int v = 0; v < vs.Length; v++) vs[v] = ParseVector3(filteredList[v]); ColoredTriangleSoup soup = new ColoredTriangleSoup(); for (int f = 0; f < numFaces; f++) { int i, j, k; FindFaceIndices(filteredList[f+numVertices], out i, out j, out k); ColoredTriangle tri = new ColoredTriangle(Color.White, new Triangle(vs[i], vs[j], vs[k])); soup.Add(tri); } return soup; }
private static ColoredTriangle ScaleTriangle(ColoredTriangle tri, float side) { return new ColoredTriangle( tri.Color, new Triangle( Vector3.Mult(tri.Triangle.P1, side), Vector3.Mult(tri.Triangle.P2, side), Vector3.Mult(tri.Triangle.P3, side))); }
public void NullTriangleNotOK() { ColoredTriangle tri = new ColoredTriangle(Color.Black, null); }
public void Equals2() { ColoredTriangle ct1 = new ColoredTriangle(Color.White, TriangleFixture.ConstructTriangle()); ColoredTriangle ct2 = new ColoredTriangle(Color.Blue, TriangleFixture.ConstructTriangle()); Assert.AreNotEqual(ct1, ct2); }
public void AccessTriangle() { Triangle tri = TriangleFixture.ConstructTriangle(); ColoredTriangle ct = new ColoredTriangle(Color.White, tri); Assert.AreEqual(tri, ct.Triangle); }