public Graphics_Paint(Game_Logic game_Logic) { charakter = game_Logic.Charakter; rectangles = game_Logic.Rectangles; DinoAnimationImage = Properties.Resources.Dinoanimation; CactiAnimationImag = Properties.Resources.Cacti_Imges; LargCactiAnimationImag = Properties.Resources.LargCacti; GameOverSceenImg = Properties.Resources.GameOverSceen; CloudImg = Properties.Resources.clound; this.Base = Properties.Resources.BaseLine; animationIndex = 0; generator = new Random(); xRect = 100; yRect = 100; x = 0; hitboxShow = false; }
public Main_Form() { InitializeComponent(); DoubleBuffered = true; FormBorderStyle = FormBorderStyle.FixedDialog; StartPosition = FormStartPosition.CenterScreen; game_Logic = new Game_Logic(ClientSize); graphics_Paint = new Graphics_Paint(game_Logic); timer = new Timer(); timer.Tick += new EventHandler(TimerEventProcessor); timer.Interval = 17; timer.Start(); frameCount = 500; score = frameCount; clicked = 0; KeyUp += Key_Up; font = new Font("Symbol", 18, FontStyle.Bold); }