示例#1
0
 protected override void OnWentOutOfRange()
 {
     if (currentUsedWindow != null)
     {
         currentUsedWindow.Close();
         QuestTrigger.currentUsedWindow = null;
     }
 }
示例#2
0
        public override bool Use()
        {
            //Can the trigger be used?
            if (!CanUse())
            {
                return(false);
            }
            //Set the trigger in use
            this.InUse        = true;
            currentUsedWindow = QuestManager.UI.questWindow;
            //currentUsedWindow.Show(GetNextQuest());

            for (int i = 0; i < this.m_QuestCollection.Count; i++)
            {
                Quest quest = this.m_QuestCollection[i];
                if (quest.CanComplete())
                {
                    currentUsedWindow.Show(quest);
                    return(true);
                }
            }

            string[] quests = this.m_QuestCollection.Where(x => x.CanActivate()).Select(y => y.Name).ToArray();
            if (quests.Length > 1)
            {
                DialogBox questSelection = QuestManager.UI.questSelectionWindow;
                Debug.Log(questSelection);
                questSelection.RegisterListener("OnClose", (CallbackEventData eventData) => {
                    InUse = false;
                });

                questSelection.Show(this.m_Title, this.m_Text, (int result) => {
                    currentUsedWindow.Show(this.m_QuestCollection.FirstOrDefault(x => x.Name == quests[result]));
                }, quests);
            }
            else if (quests.Length == 1)
            {
                currentUsedWindow.Show(this.m_QuestCollection.FirstOrDefault(x => x.Name == quests[0]));
            }
            return(true);
        }