示例#1
0
 public override void ColisionaCon(Personaje personaje)
 {
     
 }
示例#2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     _posicion = new Vector2(200, 274);
     _megaman = new Personajes.Megaman();
     base.Initialize();
 }
示例#3
0
 public abstract void ColisionaCon(Personaje personaje);