public override void ColisionaCon(Personaje personaje) { }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { _posicion = new Vector2(200, 274); _megaman = new Personajes.Megaman(); base.Initialize(); }
public abstract void ColisionaCon(Personaje personaje);