示例#1
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 public PhysicsDebugDraw(MonoGameGraphics graphics)
 {
     this.graphics = graphics;
 }
示例#2
0
 public XnaForm(MonoGameGraphics graphics)
 {
     InitializeComponent();
     
     graphicsDeviceControl1.SetGraphics(graphics);
 }
示例#3
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文件: XnaForm.cs 项目: diqost/bullet
        public XnaForm(MonoGameGraphics graphics)
        {
            InitializeComponent();

            graphicsDeviceControl1.SetGraphics(graphics);
        }
 public void SetGraphics(MonoGameGraphics graphics)
 {
     this.graphics = graphics;
 }
示例#5
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 public MeshFactory(MonoGameGraphics graphics)
 {
     this.demo = graphics.Demo;
     this.device = graphics.Device;
 }
 public PhysicsDebugDraw(MonoGameGraphics graphics)
 {
     this.graphics = graphics;
 }
示例#7
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 public MeshFactory(MonoGameGraphics graphics)
 {
     this.demo   = graphics.Demo;
     this.device = graphics.Device;
 }
 public void SetGraphics(MonoGameGraphics graphics)
 {
     this.graphics = graphics;
 }