public PhysicsDebugDraw(MonoGameGraphics graphics) { this.graphics = graphics; }
public XnaForm(MonoGameGraphics graphics) { InitializeComponent(); graphicsDeviceControl1.SetGraphics(graphics); }
public XnaForm(MonoGameGraphics graphics) { InitializeComponent(); graphicsDeviceControl1.SetGraphics(graphics); }
public void SetGraphics(MonoGameGraphics graphics) { this.graphics = graphics; }
public MeshFactory(MonoGameGraphics graphics) { this.demo = graphics.Demo; this.device = graphics.Device; }
public PhysicsDebugDraw(MonoGameGraphics graphics) { this.graphics = graphics; }
public MeshFactory(MonoGameGraphics graphics) { this.demo = graphics.Demo; this.device = graphics.Device; }
public void SetGraphics(MonoGameGraphics graphics) { this.graphics = graphics; }