public void LivedCallEventArgsConstructorTest() { BaseCreature creatureRevival = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 LivedCallEventArgs target = new LivedCallEventArgs( creatureRevival, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void RevivalTest() { BaseCreature creatureRevival = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 LivedCallEventArgs target = new LivedCallEventArgs( creatureRevival, creature ); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Revival; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnLivedCall( BaseCreature creatureRevival, BaseCreature creature ) { EventHandler<LivedCallEventArgs> tempAfterEventArgs = m_EventLivedCall; if ( tempAfterEventArgs != null ) { LivedCallEventArgs eventArgs = new LivedCallEventArgs( creatureRevival, creature ); tempAfterEventArgs( this, eventArgs ); } }