public void LivedCallEventArgsConstructorTest()
 {
     BaseCreature creatureRevival = null; // TODO: 初始化为适当的值
     BaseCreature creature = null; // TODO: 初始化为适当的值
     LivedCallEventArgs target = new LivedCallEventArgs( creatureRevival, creature );
     Assert.Inconclusive( "TODO: 实现用来验证目标的代码" );
 }
 public void RevivalTest()
 {
     BaseCreature creatureRevival = null; // TODO: 初始化为适当的值
     BaseCreature creature = null; // TODO: 初始化为适当的值
     LivedCallEventArgs target = new LivedCallEventArgs( creatureRevival, creature ); // TODO: 初始化为适当的值
     BaseCreature actual;
     actual = target.Revival;
     Assert.Inconclusive( "验证此测试方法的正确性。" );
 }
 /// <summary>
 /// 
 /// </summary>
 internal void OnLivedCall( BaseCreature creatureRevival, BaseCreature creature )
 {
     EventHandler<LivedCallEventArgs> tempAfterEventArgs = m_EventLivedCall;
     if ( tempAfterEventArgs != null )
     {
         LivedCallEventArgs eventArgs = new LivedCallEventArgs( creatureRevival, creature );
         tempAfterEventArgs( this, eventArgs );
     }
 }