示例#1
0
 public MoveTowardsPlayerState(BaseEnemy enemy) : base(enemy)
 {
 }
示例#2
0
 public override void Start()
 {
     base.Start();
     enemyController = GetComponent <BaseEnemy>();
 }
示例#3
0
 public AttackPlayerState(BaseEnemy enemy) : base(enemy)
 {
 }
示例#4
0
 public StunnedState(BaseEnemy enemy) : base(enemy)
 {
 }