示例#1
0
 public void ReceiveQuest(Quests.Quest q)
 {
     SetActiveQuestStep(q.QuestID, 0);
 }
示例#2
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 public void SetQuestGiver(Quest q, uint giverID)
 {
     _npcs[giverID].AddQuest(q);
 }
示例#3
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 public Builder(uint questID)
 {
     _q = new Quest(questID);
     _steps = new Dictionary<byte, QuestStep>();
     _lastStep = 0;
 }
示例#4
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 public void AddQuest(Quest q)
 {
     _quests[q.QuestID] = q;
 }