示例#1
0
文件: World.cs 项目: Meeyars/Noxus
 /// <summary>
 /// Create a new PartyMatchingSystem object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 /// <param name="owner">Initial value of the Owner property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="message">Initial value of the Message property.</param>
 /// <param name="datetime">Initial value of the Datetime property.</param>
 public static PartyMatchingSystem CreatePartyMatchingSystem(global::System.Int32 id, global::System.Int32 owner, global::System.String name, global::System.String message, global::System.DateTime datetime)
 {
     PartyMatchingSystem partyMatchingSystem = new PartyMatchingSystem();
     partyMatchingSystem.ID = id;
     partyMatchingSystem.Owner = owner;
     partyMatchingSystem.Name = name;
     partyMatchingSystem.Message = message;
     partyMatchingSystem.Datetime = datetime;
     return partyMatchingSystem;
 }
示例#2
0
文件: World.cs 项目: Meeyars/Noxus
 /// <summary>
 /// Deprecated Method for adding a new object to the PartyMatchingSystems EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToPartyMatchingSystems(PartyMatchingSystem partyMatchingSystem)
 {
     base.AddObject("PartyMatchingSystems", partyMatchingSystem);
 }