/// <summary> /// Create a new PartyMatchingSystem object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="owner">Initial value of the Owner property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="message">Initial value of the Message property.</param> /// <param name="datetime">Initial value of the Datetime property.</param> public static PartyMatchingSystem CreatePartyMatchingSystem(global::System.Int32 id, global::System.Int32 owner, global::System.String name, global::System.String message, global::System.DateTime datetime) { PartyMatchingSystem partyMatchingSystem = new PartyMatchingSystem(); partyMatchingSystem.ID = id; partyMatchingSystem.Owner = owner; partyMatchingSystem.Name = name; partyMatchingSystem.Message = message; partyMatchingSystem.Datetime = datetime; return partyMatchingSystem; }
/// <summary> /// Deprecated Method for adding a new object to the PartyMatchingSystems EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPartyMatchingSystems(PartyMatchingSystem partyMatchingSystem) { base.AddObject("PartyMatchingSystems", partyMatchingSystem); }