protected override void InitSubStructures() { Transform = new ChrTransform() { AddressReadFunc = () => TransformPtr }; }
protected override void InitSubStructures() { Transform = new ChrTransform() { AddressReadFunc = () => TransformPtr }; Controller = new TChrController() { AddressReadFunc = () => ControllerPtr }; DebugPlayerController = new PlayerController() { AddressReadFunc = () => DebugPlayerControllerPtr }; }
public void WarpToTransform(ChrTransform dest) { WarpToCoords(dest.X, dest.Y, dest.Z, dest.Heading); }