예제 #1
0
 protected override void InitSubStructures()
 {
     Transform = new ChrTransform()
     {
         AddressReadFunc = () => TransformPtr
     };
 }
예제 #2
0
 protected override void InitSubStructures()
 {
     Transform = new ChrTransform()
     {
         AddressReadFunc = () => TransformPtr
     };
     Controller = new TChrController()
     {
         AddressReadFunc = () => ControllerPtr
     };
     DebugPlayerController = new PlayerController()
     {
         AddressReadFunc = () => DebugPlayerControllerPtr
     };
 }
예제 #3
0
파일: Chr.cs 프로젝트: RaphaelK12/DSFBX
 public void WarpToTransform(ChrTransform dest)
 {
     WarpToCoords(dest.X, dest.Y, dest.Z, dest.Heading);
 }