示例#1
0
 /// <summary>
 /// Constructor for a game client
 /// </summary>
 /// <param name="srvr">The server that's communicating with this client</param>
 public GameClient(BaseServer srvr)
     : base(srvr)
 {
     m_clientVersion         = eClientVersion.VersionNotChecked;
     m_player                = null;
     m_activeCharIndex       = -1;       //No character loaded yet!
     m_GameObjectUpdateArray = new ReaderWriterDictionary <Tuple <ushort, ushort>, long>();
     m_HouseUpdateArray      = new ReaderWriterDictionary <Tuple <ushort, ushort>, long>();
 }