public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._x = dis.ReadFloat(); this._y = dis.ReadFloat(); this._z = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._recordType = dis.ReadUnsignedInt(); this._recordLength = dis.ReadUnsignedShort(); this._padding = dis.ReadUnsignedShort(); this._emitterNumber = dis.ReadUnsignedByte(); this._beamNumber = dis.ReadUnsignedByte(); this._stateIndicator = dis.ReadUnsignedByte(); this._padding2 = dis.ReadUnsignedInt(); this._azimuthOffset = dis.ReadFloat(); this._azimuthWidth = dis.ReadFloat(); this._azimuthPullRate = dis.ReadFloat(); this._azimuthPullAcceleration = dis.ReadFloat(); this._elevationOffset = dis.ReadFloat(); this._elevationWidth = dis.ReadFloat(); this._elevationPullRate = dis.ReadFloat(); this._elevationPullAcceleration = dis.ReadFloat(); this._padding3 = dis.ReadUnsignedInt(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._frequency = dis.ReadFloat(); this._frequencyRange = dis.ReadFloat(); this._effectiveRadiatedPower = dis.ReadFloat(); this._pulseRepetitionFrequency = dis.ReadFloat(); this._pulseWidth = dis.ReadFloat(); this._beamAzimuthCenter = dis.ReadFloat(); this._beamAzimuthSweep = dis.ReadFloat(); this._beamElevationCenter = dis.ReadFloat(); this._beamElevationSweep = dis.ReadFloat(); this._beamSweepSync = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._currentShaftRPMs = dis.ReadShort(); this._orderedShaftRPMs = dis.ReadShort(); this._shaftRPMRateOfChange = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._beamAzimuthCenter = dis.ReadFloat(); this._beamAzimuthSweep = dis.ReadFloat(); this._beamElevationCenter = dis.ReadFloat(); this._beamElevationSweep = dis.ReadFloat(); this._beamSweepSync = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._recordType = dis.ReadUnsignedInt(); this._recordLength = dis.ReadUnsignedShort(); this._emitterNumber = dis.ReadUnsignedByte(); this._beamNumber = dis.ReadUnsignedByte(); this._stateIndicator = dis.ReadUnsignedByte(); this._leftAzimuth = dis.ReadFloat(); this._rightAzimuth = dis.ReadFloat(); this._lowerElevation = dis.ReadFloat(); this._upperElevation = dis.ReadFloat(); this._residualPower = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._recordType = dis.ReadUnsignedInt(); this._recordLength = dis.ReadUnsignedShort(); this._padding = dis.ReadUnsignedShort(); this._targetSpotLocation.Unmarshal(dis); this._targetSpotEntityLocation.Unmarshal(dis); this._targetSpotVelocity.Unmarshal(dis); this._targetSpotAcceleration.Unmarshal(dis); this._targetEntityID.Unmarshal(dis); this._targetComponentID = dis.ReadUnsignedByte(); this._SpotShape = dis.ReadUnsignedByte(); this._BeamSpotXSecSemiMajorAxis = dis.ReadFloat(); this._BeamSpotCrossSectionSemiMinorAxis = dis.ReadFloat(); this._BeamSpotCrossSectionOrientAngle = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._horizontalDeflectionAngle = dis.ReadFloat(); this._verticalDeflectionAngle = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._activeEmissionParameterIndex = dis.ReadUnsignedShort(); this._scanPattern = dis.ReadUnsignedShort(); this._beamCenterAzimuthHorizontal = dis.ReadFloat(); this._azimuthalBeamwidthHorizontal = dis.ReadFloat(); this._beamCenterDepressionElevation = dis.ReadFloat(); this._beamwidthDownElevation = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._explodingObject.Unmarshal(dis); this._explosiveMaterial = dis.ReadUnsignedShort(); this._padding = dis.ReadUnsignedShort(); this._explosiveForce = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._beamDirection.Unmarshal(dis); this._azimuthBeamwidth = dis.ReadFloat(); this._elevationBeamwidth = dis.ReadFloat(); this._referenceSystem = dis.ReadFloat(); this._padding1 = dis.ReadUnsignedByte(); this._padding2 = dis.ReadUnsignedShort(); this._ez = dis.ReadFloat(); this._ex = dis.ReadFloat(); this._phase = dis.ReadFloat(); this._padding3 = dis.ReadUnsignedInt(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._targetEntityID.Unmarshal(dis); this._padding = dis.ReadUnsignedShort(); this._peakIrradiance = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._erp = dis.ReadFloat(); this._frequency = dis.ReadFloat(); this._pgrf = dis.ReadFloat(); this._pulseWidth = dis.ReadFloat(); this._burstLength = dis.ReadUnsignedInt(); this._applicableModes = dis.ReadUnsignedByte(); this._pad2 = dis.ReadUnsignedShort(); this._pad3 = dis.ReadUnsignedByte(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._recordType = dis.ReadUnsignedInt(); this._recordLength = dis.ReadUnsignedShort(); this._padding = dis.ReadUnsignedShort(); this._emitterNumber = dis.ReadUnsignedByte(); this._beamNumber = dis.ReadUnsignedByte(); this._stateIndicator = dis.ReadUnsignedByte(); this._padding2 = dis.ReadUnsignedByte(); this._falseTargetCount = dis.ReadFloat(); this._walkSpeed = dis.ReadFloat(); this._walkAcceleration = dis.ReadFloat(); this._maximumWalkDistance = dis.ReadFloat(); this._keepTime = dis.ReadFloat(); this._echoSpacing = dis.ReadFloat(); this._padding3 = dis.ReadUnsignedInt(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._erp = dis.ReadFloat(); this._frequency = dis.ReadFloat(); this._pgrf = dis.ReadFloat(); this._pulseWidth = dis.ReadFloat(); this._burstLength = dis.ReadUnsignedInt(); this._applicableModes = dis.ReadUnsignedByte(); for (int idx = 0; idx < this._systemSpecificData.Length; idx++) { this._systemSpecificData[idx] = dis.ReadUnsignedByte(); } } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._recordType = dis.ReadUnsignedInt(); this._recordLength = dis.ReadUnsignedShort(); this._padding = dis.ReadUnsignedShort(); this._damageLocation.Unmarshal(dis); this._damageDiameter = dis.ReadFloat(); this._temperature = dis.ReadFloat(); this._componentIdentification = dis.ReadUnsignedByte(); this._componentDamageStatus = dis.ReadUnsignedByte(); this._componentVisualDamageStatus = dis.ReadUnsignedByte(); this._componentVisualSmokeColor = dis.ReadUnsignedByte(); this._fireEventID.Unmarshal(dis); this._padding2 = dis.ReadUnsignedShort(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }