public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._order = dis.ReadByte(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._deadReckoningAlgorithm = dis.ReadUnsignedByte(); for (int idx = 0; idx < this._otherParameters.Length; idx++) { this._otherParameters[idx] = dis.ReadByte(); } this._entityLinearAcceleration.Unmarshal(dis); this._entityAngularVelocity.Unmarshal(dis); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { for (int idx = 0; idx < this._otherParameters.Length; idx++) { this._otherParameters[idx] = dis.ReadByte(); } } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public virtual void Unmarshal(DataInputStream dis) { if (dis != null) { try { this._beamDirection.Unmarshal(dis); this._azimuthBeamwidth = dis.ReadFloat(); this._referenceSystem = dis.ReadFloat(); this._padding1 = dis.ReadShort(); this._padding2 = dis.ReadByte(); this._ez = dis.ReadFloat(); this._ex = dis.ReadFloat(); this._phase = dis.ReadFloat(); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }