static void InGameUIResponse(string response) { try { QuestionAnswerMap answerMap = JsonConvert.DeserializeObject <QuestionAnswerMap>(response); OnReceivedInGameResponse(null, new QuestionAnswerMapEventArgs(answerMap)); } catch //(Exception ex) { } }
public static void InGameUICommand(QuestionAnswerMap answerMap) { string commandData = JsonConvert.SerializeObject(answerMap); InGameUICommand(commandData); }
public QuestionAnswerMapEventArgs(QuestionAnswerMap questionAnswerMap) { QuestionAnswerMap = questionAnswerMap; }