static void InGameUIResponse(string response)
 {
     try
     {
         QuestionAnswerMap answerMap = JsonConvert.DeserializeObject <QuestionAnswerMap>(response);
         OnReceivedInGameResponse(null, new QuestionAnswerMapEventArgs(answerMap));
     }
     catch             //(Exception ex)
     {
     }
 }
        public static void InGameUICommand(QuestionAnswerMap answerMap)
        {
            string commandData = JsonConvert.SerializeObject(answerMap);

            InGameUICommand(commandData);
        }
 public QuestionAnswerMapEventArgs(QuestionAnswerMap questionAnswerMap)
 {
     QuestionAnswerMap = questionAnswerMap;
 }