internal static void SerializeQuest(ServerMessage Message, GameClient Session, Quest Quest, string Category) { if (Message == null || Session == null) { return; } int amountOfQuestsInCategory = CyberEnvironment.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(Category); checked { int num = (Quest == null) ? amountOfQuestsInCategory : (Quest.Number - 1); int num2 = (Quest == null) ? 0 : Session.GetHabbo().GetQuestProgress(Quest.Id); if (Quest != null && Quest.IsCompleted(num2)) { num++; } Message.AppendString(Category); Message.AppendInt32((Quest == null) ? 0 : (Quest.Category.Contains("xmas2012") ? 0 : num)); Message.AppendInt32((Quest == null) ? 0 : (Quest.Category.Contains("xmas2012") ? 0 : amountOfQuestsInCategory)); Message.AppendInt32((Quest == null) ? 3 : Quest.RewardType); Message.AppendUInt((Quest == null) ? 0u : Quest.Id); Message.AppendBoolean(Quest != null && Session.GetHabbo().CurrentQuestId == Quest.Id); Message.AppendString((Quest == null) ? string.Empty : Quest.ActionName); Message.AppendString((Quest == null) ? string.Empty : Quest.DataBit); Message.AppendInt32((Quest == null) ? 0 : Quest.Reward); Message.AppendString((Quest == null) ? string.Empty : Quest.Name); Message.AppendInt32(num2); Message.AppendUInt((Quest == null) ? 0u : Quest.GoalData); Message.AppendInt32((Quest == null) ? 0 : Quest.TimeUnlock); Message.AppendString(""); Message.AppendString(""); Message.AppendBoolean(true); } }
internal void Serialize(ServerMessage Request) { Request.AppendUInt(this.FromUser); Request.AppendString(this.mUsername); Habbo habboForName = CyberEnvironment.getHabboForName(this.mUsername); Request.AppendString((habboForName != null) ? habboForName.Look : ""); }
internal ServerMessage ForumDataMessage(uint RequesterId) { ServerMessage Message = new ServerMessage(Outgoing.GroupForumDataMessageComposer); Message.AppendUInt(this.Id); Message.AppendString(this.Name);//nombre del foro Message.AppendString(this.Description); Message.AppendString(this.Badge); Message.AppendInt32(0);// nosé Message.AppendInt32(0); Message.AppendUInt(this.ForumMessagesCount);//Mensajes Message.AppendInt32(0);//Mensajes no leídos Message.AppendInt32(0);//mensajes? Message.AppendUInt(this.ForumLastPosterId);//Id de quien publicó el último mensaje Message.AppendString(this.ForumLastPosterName);//Quién publicó eL último mensaje. Message.AppendInt32(this.ForumLastPostTime);//hace cuantos segundos se publicó Message.AppendInt32(0); Message.AppendInt32(1); Message.AppendInt32(1); Message.AppendInt32(2); Message.AppendString(""); // (si no está vacío: Acceso denegado para ver el foro) Message.AppendString((this.Members.ContainsKey(RequesterId) ? "" : "not_member")); Message.AppendString((this.Members.ContainsKey(RequesterId) ? "" : "not_member")); Message.AppendString((this.Admins.ContainsKey(RequesterId) ? "" : "not_admin")); Message.AppendString(""); // Message.AppendBoolean(false); Message.AppendBoolean(false); return Message; }
internal ServerMessage Serialize(ServerMessage Composer) { Composer.AppendInt32(this.Index); Composer.AppendString(this.Header); Composer.AppendString(this.Body); Composer.AppendString(this.Button); Composer.AppendInt32(this.inGamePromo); Composer.AppendString(this.SpecialAction); Composer.AppendString(this.Image); return Composer; }
internal void Searialize(ServerMessage reply) { reply.AppendUInt(this.userID); reply.AppendString(this.username); reply.AppendString(this.motto); bool b = CyberEnvironment.GetGame().GetClientManager().GetClient(this.userID) != null; reply.AppendBoolean(b); reply.AppendBoolean(false); reply.AppendString(string.Empty); reply.AppendInt32(0); reply.AppendString(this.look); reply.AppendString(this.last_online); }
public static ServerMessage Compose(List<SongData> Songs) { ServerMessage serverMessage = new ServerMessage(Outgoing.SongsMessageComposer); serverMessage.AppendInt32(Songs.Count); foreach (SongData current in Songs) { serverMessage.AppendUInt(current.Id); serverMessage.AppendString(current.Codename); serverMessage.AppendString(current.Name); serverMessage.AppendString(current.Data); serverMessage.AppendInt32(current.LengthMiliseconds); serverMessage.AppendString(current.Artist); } return serverMessage; }
internal void CompleteUserTalent(GameClient Session, Talent Talent) { if (Session == null || Session.GetHabbo() == null || Session.GetHabbo().CurrentTalentLevel < Talent.Level) { return; } if (!this.LevelIsCompleted(Session, Talent.Level)) { return; } if (Talent.Prize != "" && Talent.PrizeBaseItem > 0u) { Item item = CyberEnvironment.GetGame().GetItemManager().GetItem(Talent.PrizeBaseItem); CyberEnvironment.GetGame().GetCatalog().DeliverItems(Session, item, 1, "", 0, 0, ""); } UserTalent value = new UserTalent(Talent.Id, 1); Session.GetHabbo().Talents.Add(Talent.Id, value); using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.runFastQuery(string.Concat(new object[] { "REPLACE INTO user_talents VALUES (", Session.GetHabbo().Id, ", ", Talent.Id, ", ", 1, ");" })); queryreactor.runFastQuery(string.Concat(new object[] { "UPDATE users SET talent_status = '", Talent.Type, "' WHERE id = ", Session.GetHabbo().Id, ";" })); } ServerMessage serverMessage = new ServerMessage(Outgoing.TalentLevelUpMessageComposer); serverMessage.AppendString(Session.GetHabbo().TalentStatus); serverMessage.AppendInt32(Talent.Level); serverMessage.AppendInt32(0); serverMessage.AppendInt32(1); serverMessage.AppendString(Talent.Prize); serverMessage.AppendInt32(0); Session.SendMessage(serverMessage); }
public void Serialize(ServerMessage Message, int QuestionNumber) { Message.AppendUInt(this.Index); Message.AppendInt32(QuestionNumber); Message.AppendInt32((int)this.AType); Message.AppendString(this.Question); if (this.AType == PollQuestion.PollAnswerType.Selection || this.AType == PollQuestion.PollAnswerType.RadioSelection) { Message.AppendInt32(1); Message.AppendInt32(this.Answers.Count); foreach (string current in this.Answers) { Message.AppendString(current); Message.AppendString(current); } } }
internal static ServerMessage Compose(Achievement Achievement, int Level, int PointReward, int PixelReward) { ServerMessage serverMessage = new ServerMessage(Outgoing.UnlockAchievementMessageComposer); serverMessage.AppendUInt(Achievement.Id); serverMessage.AppendInt32(Level); serverMessage.AppendInt32(144); serverMessage.AppendString(Achievement.GroupName + Level); serverMessage.AppendInt32(PointReward); serverMessage.AppendInt32(PixelReward); serverMessage.AppendInt32(0); serverMessage.AppendInt32(10); serverMessage.AppendInt32(21); serverMessage.AppendString(Level > 1 ? Achievement.GroupName + checked(Level - 1) : string.Empty); serverMessage.AppendString(Achievement.Category); serverMessage.AppendBoolean(true); return serverMessage; }
internal static ServerMessage Compose(Achievement Achievement, int TargetLevel, AchievementLevel TargetLevelData, int TotalLevels, UserAchievement UserData) { ServerMessage serverMessage = new ServerMessage(Outgoing.AchievementProgressMessageComposer); serverMessage.AppendUInt(Achievement.Id); serverMessage.AppendInt32(TargetLevel); serverMessage.AppendString(Achievement.GroupName + TargetLevel); serverMessage.AppendInt32(TargetLevelData.Requirement); serverMessage.AppendInt32(TargetLevelData.Requirement); serverMessage.AppendInt32(TargetLevelData.RewardPixels); serverMessage.AppendInt32(0); serverMessage.AppendInt32(UserData != null ? UserData.Progress : 0); serverMessage.AppendBoolean(UserData != null && UserData.Level >= TotalLevels); serverMessage.AppendString(Achievement.Category); serverMessage.AppendString(string.Empty); serverMessage.AppendInt32(TotalLevels); serverMessage.AppendInt32(0); return serverMessage; }
internal static ServerMessage Compose(GameClient Session, List<Achievement> Achievements) { ServerMessage serverMessage = new ServerMessage(Outgoing.AchievementListMessageComposer); serverMessage.AppendInt32(Achievements.Count); foreach (Achievement achievement in Achievements) { UserAchievement achievementData = Session.GetHabbo().GetAchievementData(achievement.GroupName); int i = achievementData != null ? checked(achievementData.Level + 1) : 1; int count = achievement.Levels.Count; if (i > count) { i = count; } AchievementLevel achievementLevel = achievement.Levels[i]; AchievementLevel oldLevel = (achievement.Levels.ContainsKey(i - 1)) ? achievement.Levels[i - 1] : achievementLevel; serverMessage.AppendUInt(achievement.Id); serverMessage.AppendInt32(i); serverMessage.AppendString(achievement.GroupName + i); serverMessage.AppendInt32(oldLevel.Requirement); // Requisito Anterior serverMessage.AppendInt32(achievementLevel.Requirement); // Requisito Nuevo serverMessage.AppendInt32(achievementLevel.RewardPoints); serverMessage.AppendInt32(0); serverMessage.AppendInt32(achievementData != null ? achievementData.Progress : 0); // Progreso Total if (achievementData == null) { serverMessage.AppendBoolean(false); } else if (achievementData.Level >= count) { serverMessage.AppendBoolean(true); } else { serverMessage.AppendBoolean(false); // Terminado } serverMessage.AppendString(achievement.Category); serverMessage.AppendString(string.Empty); serverMessage.AppendInt32(count); // Número de niveles serverMessage.AppendInt32(0); } serverMessage.AppendString(""); return serverMessage; }
private void ExplodeAndKick(Object Source, ElapsedEventArgs e) { Timer Timer = (Timer)Source; Timer.Stop(); ServerMessage serverMessage = new ServerMessage(Outgoing.SuperNotificationMessageComposer); serverMessage.AppendString("room.kick.cannonball"); serverMessage.AppendInt32(2); serverMessage.AppendString("link"); serverMessage.AppendString("event:"); serverMessage.AppendString("linkTitle"); serverMessage.AppendString("ok"); Room Room = mItem.GetRoom(); HashSet<RoomUser> toRemove = new HashSet<RoomUser>(); foreach (Point coord in mCoords) { foreach (RoomUser User in Room.GetGameMap().GetRoomUsers(coord)) { if (User == null || User.IsBot || User.IsPet || User.GetUsername() == Room.Owner) { continue; } User.GetClient().GetHabbo().GetAvatarEffectsInventoryComponent().ActivateCustomEffect(4, false); toRemove.Add(User); } } foreach (RoomUser user in toRemove) { Room.GetRoomUserManager().RemoveUserFromRoom(user.GetClient(), true, false); user.GetClient().SendMessage(serverMessage); } mItem.OnCannonActing = false; }
internal static ServerMessage Compose(GameClient Session, Quest Quest) { int amountOfQuestsInCategory = CyberEnvironment.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(Quest.Category); int i = (Quest == null) ? amountOfQuestsInCategory : Quest.Number; int i2 = (Quest == null) ? 0 : Session.GetHabbo().GetQuestProgress(Quest.Id); ServerMessage serverMessage = new ServerMessage(Outgoing.QuestCompletedMessageComposer); serverMessage.AppendString(Quest.Category); serverMessage.AppendInt32(i); serverMessage.AppendInt32(Quest.Name.Contains("xmas2012") ? 1 : amountOfQuestsInCategory); serverMessage.AppendInt32((Quest == null) ? 3 : Quest.RewardType); serverMessage.AppendUInt((Quest == null) ? 0u : Quest.Id); serverMessage.AppendBoolean(Quest != null && Session.GetHabbo().CurrentQuestId == Quest.Id); serverMessage.AppendString((Quest == null) ? string.Empty : Quest.ActionName); serverMessage.AppendString((Quest == null) ? string.Empty : Quest.DataBit); serverMessage.AppendInt32((Quest == null) ? 0 : Quest.Reward); serverMessage.AppendString((Quest == null) ? string.Empty : Quest.Name); serverMessage.AppendInt32(i2); serverMessage.AppendUInt((Quest == null) ? 0u : Quest.GoalData); serverMessage.AppendInt32((Quest == null) ? 0 : Quest.TimeUnlock); serverMessage.AppendString(""); serverMessage.AppendString(""); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); return serverMessage; }
internal void SerializeWall(ServerMessage Message, bool Inventory) { Message.AppendUInt(this.Id); Message.AppendString(this.mBaseItem.Type.ToString().ToUpper()); Message.AppendUInt(this.Id); Message.AppendInt32(this.GetBaseItem().SpriteId); if (this.GetBaseItem().Name.Contains("a2")) { Message.AppendInt32(3); } else { if (this.GetBaseItem().Name.Contains("wallpaper")) { Message.AppendInt32(2); } else { if (this.GetBaseItem().Name.Contains("landscape")) { Message.AppendInt32(4); } else { Message.AppendInt32(1); } } } Message.AppendInt32(0); Message.AppendString(this.ExtraData); Message.AppendBoolean(this.GetBaseItem().AllowRecycle); Message.AppendBoolean(this.GetBaseItem().AllowTrade); Message.AppendBoolean(this.GetBaseItem().AllowInventoryStack); Message.AppendBoolean(false); Message.AppendInt32(-1); Message.AppendBoolean(true); Message.AppendInt32(-1); }
internal ServerMessage SerializeTool() { ServerMessage serverMessage = new ServerMessage(Outgoing.LoadModerationToolMessageComposer); serverMessage.AppendInt32(this.Tickets.Count); foreach (SupportTicket current in this.Tickets) { current.Serialize(serverMessage); } serverMessage.AppendInt32(this.UserMessagePresets.Count); foreach (string current2 in this.UserMessagePresets) { serverMessage.AppendString(current2); } IEnumerable<ModerationTemplate> enumerable = from x in this.ModerationTemplates.Values where x.Category == -1 select x; serverMessage.AppendInt32(enumerable.Count<ModerationTemplate>()); using (IEnumerator<ModerationTemplate> enumerator3 = enumerable.GetEnumerator()) { while (enumerator3.MoveNext()) { ModerationTemplate Template = enumerator3.Current; IEnumerable<ModerationTemplate> enumerable2 = from x in this.ModerationTemplates.Values where (long)x.Category == (long)((ulong)Template.Id) select x; serverMessage.AppendString(Template.Caption); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(enumerable2.Count<ModerationTemplate>()); foreach (ModerationTemplate current3 in enumerable2) { serverMessage.AppendString(current3.Caption); serverMessage.AppendString(current3.BanMessage); serverMessage.AppendInt32((int)current3.BanHours); serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.AvatarBan)); serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.Mute)); serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.TradeLock)); serverMessage.AppendString(current3.WarningMessage); } } } serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(this.RoomMessagePresets.Count); foreach (string current4 in this.RoomMessagePresets) { serverMessage.AppendString(current4); } return serverMessage; }
internal ServerMessage SerializeFlatCategories(GameClient Session) { ServerMessage serverMessage = new ServerMessage(Outgoing.FlatCategoriesMessageComposer); serverMessage.AppendInt32(this.PrivateCategories.Count); foreach (FlatCat flatCat in this.PrivateCategories.Values) { serverMessage.AppendInt32(flatCat.Id); serverMessage.AppendString(flatCat.Caption); serverMessage.AppendBoolean(flatCat.MinRank <= Session.GetHabbo().Rank); serverMessage.AppendBoolean(false); // New Build Fix by Finn serverMessage.AppendString("NONE"); // New Build Fix by Finn serverMessage.AppendString(""); // New Build Fix by Finn } return serverMessage; }
internal static ServerMessage ComposeIndex(uint Rank) { var Pages = CyberEnvironment.GetGame().GetCatalog().Categories.Values.OfType<CatalogPage>(); ServerMessage Message = new ServerMessage(Outgoing.CatalogueIndexMessageComposer); var SortedPages = Pages.Where(x => x.ParentId == -1 && x.MinRank <= Rank).OrderBy(x => x.OrderNum); Message.AppendBoolean(true); Message.AppendInt32(0); Message.AppendInt32(-1); Message.AppendString("root"); Message.AppendString(string.Empty); Message.AppendInt32(0); Message.AppendInt32(SortedPages.Count()); foreach (CatalogPage Cat in SortedPages) { Message.AppendBoolean(Cat.Visible); Message.AppendInt32(Cat.IconImage); Message.AppendInt32(Cat.PageId); Message.AppendString(Cat.CodeName); Message.AppendString(Cat.Caption); Message.AppendInt32(Cat.FlatOffers.Count); foreach (int i in Cat.FlatOffers.Keys) { Message.AppendInt32(i); } var SortedSubPages = Pages.Where(x => x.ParentId == Cat.PageId && x.MinRank <= Rank).OrderBy(x => x.Caption); Message.AppendInt32(SortedSubPages.Count()); foreach (CatalogPage SubCat in SortedSubPages) { Message.AppendBoolean(SubCat.Visible); Message.AppendInt32(SubCat.IconImage); Message.AppendInt32(SubCat.PageId); Message.AppendString(SubCat.CodeName); Message.AppendString(SubCat.Caption); Message.AppendInt32(SubCat.FlatOffers.Count); foreach (int i2 in SubCat.FlatOffers.Keys) { Message.AppendInt32(i2); } Message.AppendInt32(0); } } Message.AppendBoolean(false); Message.AppendString("NORMAL"); return Message; }
internal List<RoomItem> RemoveAllFurniture(GameClient Session) { List<RoomItem> list = new List<RoomItem>(); RoomItem[] array = this.mFloorItems.Values.ToArray<RoomItem>(); for (int i = 0; i < array.Length; i++) { RoomItem roomItem = array[i]; roomItem.Interactor.OnRemove(Session, roomItem); ServerMessage serverMessage = new ServerMessage(Outgoing.PickUpFloorItemMessageComposer); serverMessage.AppendString(roomItem.Id + string.Empty); serverMessage.AppendBoolean(false); serverMessage.AppendInt32(0); serverMessage.AppendUInt(roomItem.UserID); this.room.SendMessage(serverMessage); list.Add(roomItem); } RoomItem[] array2 = this.mWallItems.Values.ToArray<RoomItem>(); for (int j = 0; j < array2.Length; j++) { RoomItem roomItem2 = array2[j]; roomItem2.Interactor.OnRemove(Session, roomItem2); ServerMessage serverMessage2 = new ServerMessage(Outgoing.PickUpWallItemMessageComposer); serverMessage2.AppendString(roomItem2.Id + string.Empty); serverMessage2.AppendUInt(roomItem2.UserID); this.room.SendMessage(serverMessage2); list.Add(roomItem2); } this.mWallItems.Clear(); this.mFloorItems.Clear(); this.mRemovedItems.Clear(); this.mMovedItems.Clear(); this.mAddedItems.Clear(); this.mRollers.QueueDelegate(new onCycleDoneDelegate(this.ClearRollers)); using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.runFastQuery("UPDATE items SET room_id='0' WHERE room_id = " + this.room.RoomId); } this.room.GetGameMap().GenerateMaps(true); this.room.GetGameMap().lazyWalkablePoints(); this.room.GetRoomUserManager().UpdateUserStatusses(); return list; }
internal void DeliverRandomPinataItem(RoomUser User, Room Room, RoomItem Item) { if (Room == null || Item == null || Item.GetBaseItem().InteractionType != InteractionType.pinata || !this.Pinatas.ContainsKey(Item.GetBaseItem().ItemId)) { return; } PinataItem pinataItem; this.Pinatas.TryGetValue(Item.GetBaseItem().ItemId, out pinataItem); if (pinataItem == null || pinataItem.Rewards.Count < 1) { return; } int getX = Item.GetX; int getY = Item.GetY; double getZ = Item.GetZ; Thread.Sleep(900); Item.refreshItem(); Item.BaseItem = pinataItem.Rewards[new Random().Next(checked(pinataItem.Rewards.Count - 1))]; Item.ExtraData = ""; Room.GetRoomItemHandler().RemoveFurniture(User.GetClient(), Item.Id, false); using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.runFastQuery(string.Concat(new object[] { "UPDATE items SET base_item = '", Item.BaseItem, "', extra_data = '' WHERE id = ", Item.Id })); queryreactor.runQuery(); } Room.GetRoomItemHandler().SetFloorItem(Item, getX, getY, getZ, 0, false); ServerMessage serverMessage = new ServerMessage(Outgoing.AddFloorItemMessageComposer); Item.Serialize(serverMessage); serverMessage.AppendString(Room.Owner); Room.SendMessage(serverMessage); Room.GetRoomItemHandler().SetFloorItem(User.GetClient(), Item, Item.GetX, Item.GetY, 0, true, false, true); }
internal static void PerformShutDown(bool Restart) { DateTime now = DateTime.Now; CyberEnvironment.ShutdownInitiated = true; ServerMessage serverMessage = new ServerMessage(Outgoing.SuperNotificationMessageComposer); serverMessage.AppendString("disconnection"); serverMessage.AppendInt32(2); serverMessage.AppendString("title"); serverMessage.AppendString("HEY EVERYONE!"); serverMessage.AppendString("message"); if (Restart) { serverMessage.AppendString("<b>The hotel is shutting down for a break.</b>\nYou may come back later.\r\n<b>So long!</b>"); } else { serverMessage.AppendString("<b>The hotel is shutting down for a break.</b><br />You may come back soon. Don't worry, everything's going to be saved..<br /><b>So long!</b>\r\n~ This session was powered by Cyber Emulator"); } CyberEnvironment.GetGame().GetClientManager().QueueBroadcaseMessage(serverMessage); Thread.Sleep(6000); CyberEnvironment.Game.StopGameLoop(); DateTime arg_93_0 = DateTime.Now; Logging.WriteLine("Shutting down...", ConsoleColor.Yellow); Console.Title = "Cyber Emulator | Shutting down..."; DateTime arg_AF_0 = DateTime.Now; CyberEnvironment.GetGame().GetClientManager().CloseAll(); DateTime arg_C4_0 = DateTime.Now; CyberEnvironment.Game.GetRoomManager().RemoveAllRooms(); foreach (Guild Group in Game.GetGroupManager().Groups.Values) { Group.UpdateForum(); } CyberEnvironment.GetConnectionManager().Destroy(); DateTime arg_E3_0 = DateTime.Now; using (IQueryAdapter queryreactor = CyberEnvironment.manager.getQueryReactor()) { queryreactor.runFastQuery("UPDATE users SET online = '0'"); queryreactor.runFastQuery("UPDATE rooms SET users_now = 0"); queryreactor.runFastQuery("TRUNCATE TABLE user_roomvisits"); } DateTime arg_121_0 = DateTime.Now; CyberEnvironment.ConnectionManager.Destroy(); DateTime arg_131_0 = DateTime.Now; CyberEnvironment.Game.Destroy(); DateTime arg_141_0 = DateTime.Now; try { Console.WriteLine("Destroying database manager..."); CyberEnvironment.manager.Destroy(); } catch { } TimeSpan span = DateTime.Now - now; Console.WriteLine("Cyber Emulator took " + CyberEnvironment.TimeSpanToString(span) + " in shutdown process."); Console.WriteLine("Cyber Emulator has shut down succesfully."); CyberEnvironment.isLive = false; if (Restart) { Process.Start(AppDomain.CurrentDomain.BaseDirectory + "\\Cyber Emulator.exe"); } Console.WriteLine("Closing..."); Environment.Exit(0); }
internal static void SendMassMessage(string Message) { try { ServerMessage serverMessage = new ServerMessage(Outgoing.BroadcastNotifMessageComposer); serverMessage.AppendString(Message); CyberEnvironment.GetGame().GetClientManager().QueueBroadcaseMessage(serverMessage); } catch (Exception pException) { Logging.HandleException(pException, "CyberEnvironment.SendMassMessage"); } }
internal void SendSuperNotif(string Title, string Notice, string Picture, GameClient Client, string Link, string LinkTitle, bool Broadcast, bool Event) { ServerMessage serverMessage = new ServerMessage(Outgoing.SuperNotificationMessageComposer); serverMessage.AppendString(Picture); serverMessage.AppendInt32(4); serverMessage.AppendString("title"); serverMessage.AppendString(Title); serverMessage.AppendString("message"); if (Broadcast) { if (Event) { serverMessage.AppendString("<b>¡Nuevo evento abierto ahora en la Sala de " + Client.GetHabbo().CurrentRoom.Owner + "!</b> ¡Corre! No querrás ser el último en llegar.\r\n<b>Más detalles:</b>\r\n" + Notice); } else { serverMessage.AppendString(string.Concat(new string[] { "<b>Mensaje del Equipo Staff:</b>\r\n", Notice, "\r\n- <i>", Client.GetHabbo().Username, "</i>" })); } } else { serverMessage.AppendString(Notice); } if (Link != "") { serverMessage.AppendString("linkUrl"); serverMessage.AppendString(Link); serverMessage.AppendString("linkTitle"); serverMessage.AppendString(LinkTitle); } else { serverMessage.AppendString("linkUrl"); serverMessage.AppendString("event:"); serverMessage.AppendString("linkTitle"); serverMessage.AppendString("ok"); } if (Broadcast) { this.QueueBroadcaseMessage(serverMessage); return; } Client.SendMessage(serverMessage); }
private ServerMessage SerializeHeightmap() { ServerMessage serverMessage = new ServerMessage(Outgoing.FloorMapMessageComposer); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(mRoom.WallHeight); StringBuilder stringBuilder = new StringBuilder(); checked { for (int i = 0; i < this.MapSizeY; i++) { for (int j = 0; j < this.MapSizeX; j++) { try { stringBuilder.Append(this.SqChar[j, i].ToString()); } catch (Exception) { stringBuilder.Append("0"); } } stringBuilder.Append(Convert.ToChar(13)); } string s = stringBuilder.ToString(); serverMessage.AppendString(s); return serverMessage; } }
internal static ServerMessage SerializeRoomChatlog(uint roomID) { // NEW CHATLOGS [March 2014] Coded by Finn // Please don't remove credits, this took me some time to do... :( // Credits to Itachi for the structure's "context" enigma :D ServerMessage Message = new ServerMessage(); RoomData Room = CyberEnvironment.GetGame().GetRoomManager().GenerateRoomData(roomID); if (Room == null) { throw new NullReferenceException("No room found."); } Message.Init(Outgoing.ModerationToolRoomChatlogMessageComposer); Message.AppendByte(1); Message.AppendShort(2); Message.AppendString("roomName"); Message.AppendByte(2); Message.AppendString(Room.Name); Message.AppendString("roomId"); Message.AppendByte(1); Message.AppendUInt(Room.Id); var TempChatlogs = Room.RoomChat.Reverse().Take(60); Message.AppendShort(TempChatlogs.Count()); foreach (Chatlog current in TempChatlogs) { Habbo Habbo = CyberEnvironment.getHabboForId(current.UserId); DateTime Date = CyberEnvironment.UnixToDateTime(current.Timestamp); if (Habbo == null) { Message.AppendInt32((DateTime.Now - Date).Seconds); Message.AppendUInt(current.UserId); Message.AppendString("*User not found*"); Message.AppendString(current.Message); Message.AppendBoolean(true); } else { Message.AppendInt32((DateTime.Now - Date).Seconds); Message.AppendUInt(Habbo.Id); Message.AppendString(Habbo.Username); Message.AppendString(current.Message); Message.AppendBoolean(false); // Text is bold } } TempChatlogs = null; return Message; }
internal static ServerMessage SerializeTicketChatlog(SupportTicket Ticket, RoomData RoomData, double Timestamp) { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery(string.Concat(new object[] { "SELECT user_id,timestamp,message FROM chatlogs WHERE room_id = ", RoomData.Id, " AND (timestamp >= ", Timestamp - 300.0, " AND timestamp <= ", Timestamp, ") OR (timestamp >= ", Timestamp - 300.0, " AND timestamp = 0) ORDER BY timestamp DESC LIMIT 150" })); DataTable table = queryreactor.getTable(); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolIssueChatlogMessageComposer); serverMessage.AppendUInt(Ticket.TicketId); serverMessage.AppendUInt(Ticket.SenderId); serverMessage.AppendUInt(Ticket.ReportedId); serverMessage.AppendUInt(RoomData.Id); serverMessage.AppendBoolean(false); serverMessage.AppendUInt(RoomData.Id); serverMessage.AppendString(RoomData.Name); if (table != null) { serverMessage.AppendInt32(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow)enumerator.Current; Habbo habboForId = CyberEnvironment.getHabboForId(Convert.ToUInt32(dataRow["user_id"])); serverMessage.AppendInt32(CyberEnvironment.UnixToDateTime(Convert.ToDouble(dataRow["timestamp"])).Minute); serverMessage.AppendUInt(habboForId.Id); serverMessage.AppendString(habboForId.Username); serverMessage.AppendString((string)dataRow["message"]); } goto IL_1B8; } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } } serverMessage.AppendInt32(0); IL_1B8: result = serverMessage; } return result; }
internal static ServerMessage SerializeUserChatlog(uint UserId) { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT DISTINCT room_id FROM chatlogs WHERE user_id = " + UserId + " ORDER BY timestamp DESC LIMIT 4"); DataTable table = queryreactor.getTable(); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolUserChatlogMessageComposer); serverMessage.AppendUInt(UserId); serverMessage.AppendString(CyberEnvironment.GetGame().GetClientManager().GetNameById(UserId)); if (table != null) { serverMessage.AppendInt32(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow)enumerator.Current; queryreactor.setQuery(string.Concat(new object[] { "SELECT user_id,timestamp,message FROM chatlogs WHERE room_id = ", (uint)dataRow["room_id"], " AND user_id = ", UserId, " ORDER BY timestamp DESC LIMIT 30" })); DataTable table2 = queryreactor.getTable(); RoomData roomData = CyberEnvironment.GetGame().GetRoomManager().GenerateRoomData((uint)dataRow["room_id"]); if (table2 != null) { serverMessage.AppendByte(1); serverMessage.AppendShort(2); serverMessage.AppendString("roomName"); serverMessage.AppendByte(2); if (roomData == null) { serverMessage.AppendString("This room was deleted"); } else { serverMessage.AppendString(roomData.Name); } serverMessage.AppendString("roomId"); serverMessage.AppendByte(1); serverMessage.AppendUInt((uint)dataRow["room_id"]); serverMessage.AppendShort(table2.Rows.Count); IEnumerator enumerator2 = table2.Rows.GetEnumerator(); try { while (enumerator2.MoveNext()) { DataRow dataRow2 = (DataRow)enumerator2.Current; Habbo habboForId = CyberEnvironment.getHabboForId((uint)dataRow2["user_id"]); CyberEnvironment.UnixToDateTime((double)dataRow2["timestamp"]); if (habboForId == null) { result = null; return result; } serverMessage.AppendInt32(checked((int)unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)dataRow2["timestamp"]))); serverMessage.AppendUInt(habboForId.Id); serverMessage.AppendString(habboForId.Username); serverMessage.AppendString(dataRow2["message"].ToString()); serverMessage.AppendBoolean(false); } continue; } finally { IDisposable disposable = enumerator2 as IDisposable; if (disposable != null) { disposable.Dispose(); } } } serverMessage.AppendByte(1); serverMessage.AppendShort(0); serverMessage.AppendShort(0); } goto IL_29B; } finally { IDisposable disposable2 = enumerator as IDisposable; if (disposable2 != null) { disposable2.Dispose(); } } } serverMessage.AppendInt32(0); IL_29B: result = serverMessage; } return result; }
internal static ServerMessage SerializeRoomVisits(uint UserId) { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT room_id,hour,minute FROM user_roomvisits WHERE user_id = " + UserId + " ORDER BY entry_timestamp DESC LIMIT 50"); DataTable table = queryreactor.getTable(); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolRoomVisitsMessageComposer); serverMessage.AppendUInt(UserId); serverMessage.AppendString(CyberEnvironment.GetGame().GetClientManager().GetNameById(UserId)); if (table != null) { serverMessage.AppendInt32(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow)enumerator.Current; RoomData roomData = CyberEnvironment.GetGame().GetRoomManager().GenerateNullableRoomData(Convert.ToUInt32(dataRow["room_id"])); serverMessage.AppendBoolean(false); serverMessage.AppendUInt(roomData.Id); serverMessage.AppendString(roomData.Name); serverMessage.AppendInt32((int)dataRow["hour"]); serverMessage.AppendInt32((int)dataRow["minute"]); } goto IL_120; } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } } serverMessage.AppendInt32(0); IL_120: result = serverMessage; } return result; }
internal static ServerMessage SerializeUserInfo(uint UserId) { checked { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT id, username, online, mail, ip_last, look , rank , trade_lock , trade_lock_expire FROM users WHERE id = " + UserId); DataRow row = queryreactor.getRow(); queryreactor.setQuery("SELECT reg_timestamp, login_timestamp, cfhs, cfhs_abusive, cautions, bans FROM user_info WHERE user_id = " + UserId); DataRow row2 = queryreactor.getRow(); if (row == null) { throw new NullReferenceException("User not found in database."); } ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolUserToolMessageComposer); serverMessage.AppendUInt(Convert.ToUInt32(row["id"])); serverMessage.AppendString((string)row["username"]); serverMessage.AppendString((string)row["look"]); if (row2 != null) { serverMessage.AppendInt32((int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)row2["reg_timestamp"]) / 60.0)); serverMessage.AppendInt32((int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)row2["login_timestamp"]) / 60.0)); } else { serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); } serverMessage.AppendBoolean(CyberEnvironment.GetGame().GetClientManager().GetClientByUserID(Convert.ToUInt32(row["id"])) != null); if (row2 != null) { serverMessage.AppendInt32((int)row2["cfhs"]); serverMessage.AppendInt32((int)row2["cfhs_abusive"]); serverMessage.AppendInt32((int)row2["cautions"]); serverMessage.AppendInt32((int)row2["bans"]); } else { serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); } serverMessage.AppendInt32(0); serverMessage.AppendString((row["trade_lock"].ToString() == "1") ? CyberEnvironment.UnixToDateTime((double)int.Parse(row["trade_lock_expire"].ToString())).ToLongDateString() : "Not trade-locked"); serverMessage.AppendString(((uint)row["rank"] < 6u) ? ((string)row["ip_last"]) : "127.0.0.1"); serverMessage.AppendUInt(Convert.ToUInt32(row["id"])); serverMessage.AppendInt32(0); serverMessage.AppendString("E-Mail: " + row["mail"].ToString()); serverMessage.AppendString("Rank ID: " + (uint)row["rank"]); result = serverMessage; } return result; } }
internal static ServerMessage SerializeRoomTool(RoomData Data) { Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(Data.Id); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationRoomToolMessageComposer); serverMessage.AppendUInt(Data.Id); serverMessage.AppendInt32(Data.UsersNow); if (room != null) { serverMessage.AppendBoolean(room.GetRoomUserManager().GetRoomUserByHabbo(Data.Owner) != null); } else { serverMessage.AppendBoolean(false); } serverMessage.AppendInt32(room.OwnerId); serverMessage.AppendString(Data.Owner); serverMessage.AppendBoolean(room != null); serverMessage.AppendString(Data.Name); serverMessage.AppendString(Data.Description); serverMessage.AppendInt32(Data.TagCount); foreach (string current in Data.Tags) { serverMessage.AppendString(current); } serverMessage.AppendBoolean(false); return serverMessage; }
internal void Serialize(ServerMessage Message) { Message.AppendString(this.PlaylistId); Message.AppendString(this.Caption); Message.AppendString(this.Description); }