internal static ServerMessage Compose(GameClient Session, Quest Quest)
		{
			int amountOfQuestsInCategory = CyberEnvironment.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(Quest.Category);
			int i = (Quest == null) ? amountOfQuestsInCategory : Quest.Number;
			int i2 = (Quest == null) ? 0 : Session.GetHabbo().GetQuestProgress(Quest.Id);
			ServerMessage serverMessage = new ServerMessage(Outgoing.QuestCompletedMessageComposer);
			serverMessage.AppendString(Quest.Category);
			serverMessage.AppendInt32(i);
			serverMessage.AppendInt32(Quest.Name.Contains("xmas2012") ? 1 : amountOfQuestsInCategory);
			serverMessage.AppendInt32((Quest == null) ? 3 : Quest.RewardType);
			serverMessage.AppendUInt((Quest == null) ? 0u : Quest.Id);
			serverMessage.AppendBoolean(Quest != null && Session.GetHabbo().CurrentQuestId == Quest.Id);
			serverMessage.AppendString((Quest == null) ? string.Empty : Quest.ActionName);
			serverMessage.AppendString((Quest == null) ? string.Empty : Quest.DataBit);
			serverMessage.AppendInt32((Quest == null) ? 0 : Quest.Reward);
			serverMessage.AppendString((Quest == null) ? string.Empty : Quest.Name);
			serverMessage.AppendInt32(i2);
			serverMessage.AppendUInt((Quest == null) ? 0u : Quest.GoalData);
			serverMessage.AppendInt32((Quest == null) ? 0 : Quest.TimeUnlock);
			serverMessage.AppendString("");
			serverMessage.AppendString("");
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			return serverMessage;
		}
示例#2
0
		internal void Searialize(ServerMessage reply)
		{
			reply.AppendUInt(this.userID);
			reply.AppendString(this.username);
			reply.AppendString(this.motto);
			bool b = CyberEnvironment.GetGame().GetClientManager().GetClient(this.userID) != null;
			reply.AppendBoolean(b);
			reply.AppendBoolean(false);
			reply.AppendString(string.Empty);
			reply.AppendInt32(0);
			reply.AppendString(this.look);
			reply.AppendString(this.last_online);
		}
示例#3
0
        internal static ServerMessage ComposeIndex(uint Rank)
        {
            var Pages = CyberEnvironment.GetGame().GetCatalog().Categories.Values.OfType<CatalogPage>();
            ServerMessage Message = new ServerMessage(Outgoing.CatalogueIndexMessageComposer);
            var SortedPages = Pages.Where(x => x.ParentId == -1 && x.MinRank <= Rank).OrderBy(x => x.OrderNum);

            Message.AppendBoolean(true);
            Message.AppendInt32(0);
            Message.AppendInt32(-1);
            Message.AppendString("root");
            Message.AppendString(string.Empty);
            Message.AppendInt32(0);
            Message.AppendInt32(SortedPages.Count());
            foreach (CatalogPage Cat in SortedPages)
            {
                Message.AppendBoolean(Cat.Visible);
                Message.AppendInt32(Cat.IconImage);
                Message.AppendInt32(Cat.PageId);
                Message.AppendString(Cat.CodeName);
                Message.AppendString(Cat.Caption);
                Message.AppendInt32(Cat.FlatOffers.Count);
                foreach (int i in Cat.FlatOffers.Keys)
                {
                    Message.AppendInt32(i);
                }

                var SortedSubPages = Pages.Where(x => x.ParentId == Cat.PageId && x.MinRank <= Rank).OrderBy(x => x.Caption);
                Message.AppendInt32(SortedSubPages.Count());

                foreach (CatalogPage SubCat in SortedSubPages)
                {
                    Message.AppendBoolean(SubCat.Visible);
                    Message.AppendInt32(SubCat.IconImage);
                    Message.AppendInt32(SubCat.PageId);
                    Message.AppendString(SubCat.CodeName);
                    Message.AppendString(SubCat.Caption);
                    Message.AppendInt32(SubCat.FlatOffers.Count);
                    foreach (int i2 in SubCat.FlatOffers.Keys)
                    {
                        Message.AppendInt32(i2);
                    }
                    Message.AppendInt32(0);
                }
            }
            Message.AppendBoolean(false);
            Message.AppendString("NORMAL");

            return Message;
        }
示例#4
0
		internal static void SerializeQuest(ServerMessage Message, GameClient Session, Quest Quest, string Category)
		{
			if (Message == null || Session == null)
			{
				return;
			}
			int amountOfQuestsInCategory = CyberEnvironment.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(Category);
			checked
			{
				int num = (Quest == null) ? amountOfQuestsInCategory : (Quest.Number - 1);
				int num2 = (Quest == null) ? 0 : Session.GetHabbo().GetQuestProgress(Quest.Id);
				if (Quest != null && Quest.IsCompleted(num2))
				{
					num++;
				}
				Message.AppendString(Category);
				Message.AppendInt32((Quest == null) ? 0 : (Quest.Category.Contains("xmas2012") ? 0 : num));
				Message.AppendInt32((Quest == null) ? 0 : (Quest.Category.Contains("xmas2012") ? 0 : amountOfQuestsInCategory));
				Message.AppendInt32((Quest == null) ? 3 : Quest.RewardType);
				Message.AppendUInt((Quest == null) ? 0u : Quest.Id);
				Message.AppendBoolean(Quest != null && Session.GetHabbo().CurrentQuestId == Quest.Id);
				Message.AppendString((Quest == null) ? string.Empty : Quest.ActionName);
				Message.AppendString((Quest == null) ? string.Empty : Quest.DataBit);
				Message.AppendInt32((Quest == null) ? 0 : Quest.Reward);
				Message.AppendString((Quest == null) ? string.Empty : Quest.Name);
				Message.AppendInt32(num2);
				Message.AppendUInt((Quest == null) ? 0u : Quest.GoalData);
				Message.AppendInt32((Quest == null) ? 0 : Quest.TimeUnlock);
				Message.AppendString("");
				Message.AppendString("");
				Message.AppendBoolean(true);
			}
		}
示例#5
0
		internal ServerMessage SerializeTool()
		{
			ServerMessage serverMessage = new ServerMessage(Outgoing.LoadModerationToolMessageComposer);
			serverMessage.AppendInt32(this.Tickets.Count);
			foreach (SupportTicket current in this.Tickets)
			{
				current.Serialize(serverMessage);
			}
			serverMessage.AppendInt32(this.UserMessagePresets.Count);
			foreach (string current2 in this.UserMessagePresets)
			{
				serverMessage.AppendString(current2);
			}
			IEnumerable<ModerationTemplate> enumerable = 
				from x in this.ModerationTemplates.Values
				where x.Category == -1
				select x;
			serverMessage.AppendInt32(enumerable.Count<ModerationTemplate>());
			using (IEnumerator<ModerationTemplate> enumerator3 = enumerable.GetEnumerator())
			{
				while (enumerator3.MoveNext())
				{
					ModerationTemplate Template = enumerator3.Current;
					IEnumerable<ModerationTemplate> enumerable2 = 
						from x in this.ModerationTemplates.Values
						where (long)x.Category == (long)((ulong)Template.Id)
						select x;
					serverMessage.AppendString(Template.Caption);
					serverMessage.AppendBoolean(true);
					serverMessage.AppendInt32(enumerable2.Count<ModerationTemplate>());
					foreach (ModerationTemplate current3 in enumerable2)
					{
						serverMessage.AppendString(current3.Caption);
						serverMessage.AppendString(current3.BanMessage);
						serverMessage.AppendInt32((int)current3.BanHours);
						serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.AvatarBan));
						serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.Mute));
						serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.TradeLock));
						serverMessage.AppendString(current3.WarningMessage);
					}
				}
			}
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendInt32(this.RoomMessagePresets.Count);
			foreach (string current4 in this.RoomMessagePresets)
			{
				serverMessage.AppendString(current4);
			}
			return serverMessage;
		}
        internal static ServerMessage Compose(GameClient Session, List<Achievement> Achievements)
        {
            ServerMessage serverMessage = new ServerMessage(Outgoing.AchievementListMessageComposer);
            serverMessage.AppendInt32(Achievements.Count);
            foreach (Achievement achievement in Achievements)
            {
                UserAchievement achievementData = Session.GetHabbo().GetAchievementData(achievement.GroupName);
                int i = achievementData != null ? checked(achievementData.Level + 1) : 1;
                int count = achievement.Levels.Count;
                if (i > count)
                {
                    i = count;
                }
                AchievementLevel achievementLevel = achievement.Levels[i];
                AchievementLevel oldLevel = (achievement.Levels.ContainsKey(i - 1)) ? achievement.Levels[i - 1] : achievementLevel;

                serverMessage.AppendUInt(achievement.Id);
                serverMessage.AppendInt32(i);
                serverMessage.AppendString(achievement.GroupName + i);
                serverMessage.AppendInt32(oldLevel.Requirement); // Requisito Anterior
                serverMessage.AppendInt32(achievementLevel.Requirement); // Requisito Nuevo
                serverMessage.AppendInt32(achievementLevel.RewardPoints);
                serverMessage.AppendInt32(0);
                serverMessage.AppendInt32(achievementData != null ? achievementData.Progress : 0); // Progreso Total
                if (achievementData == null)
                {
                    serverMessage.AppendBoolean(false);
                }
                else if (achievementData.Level >= count)
                {
                    serverMessage.AppendBoolean(true);
                }
                else
                {
                    serverMessage.AppendBoolean(false); // Terminado
                }
                serverMessage.AppendString(achievement.Category);
                serverMessage.AppendString(string.Empty);
                serverMessage.AppendInt32(count); // Número de niveles
                serverMessage.AppendInt32(0);
            }
            serverMessage.AppendString("");
            return serverMessage;
        }
示例#7
0
		internal static ServerMessage Compose(GameClient Session, List<Quest> Quests, bool Send)
		{
			Dictionary<string, int> dictionary = new Dictionary<string, int>();
			Dictionary<string, Quest> dictionary2 = new Dictionary<string, Quest>();
			foreach (Quest current in Quests)
			{
				if (!current.Category.Contains("xmas2012"))
				{
					if (!dictionary.ContainsKey(current.Category))
					{
						dictionary.Add(current.Category, 1);
						dictionary2.Add(current.Category, null);
					}
					if (current.Number >= dictionary[current.Category])
					{
						int questProgress = Session.GetHabbo().GetQuestProgress(current.Id);
						if (Session.GetHabbo().CurrentQuestId != current.Id && (long)questProgress >= (long)((ulong)current.GoalData))
						{
							dictionary[current.Category] = checked(current.Number + 1);
						}
					}
				}
			}
			foreach (Quest current2 in Quests)
			{
				foreach (KeyValuePair<string, int> current3 in dictionary)
				{
					if (!current2.Category.Contains("xmas2012") && current2.Category == current3.Key && current2.Number == current3.Value)
					{
						dictionary2[current3.Key] = current2;
						break;
					}
				}
			}
			ServerMessage serverMessage = new ServerMessage(Outgoing.QuestListMessageComposer);
			serverMessage.AppendInt32(dictionary2.Count);
			foreach (KeyValuePair<string, Quest> current4 in dictionary2)
			{
				if (current4.Value != null)
				{
					QuestListComposer.SerializeQuest(serverMessage, Session, current4.Value, current4.Key);
				}
			}
			foreach (KeyValuePair<string, Quest> current5 in dictionary2)
			{
				if (current5.Value == null)
				{
					QuestListComposer.SerializeQuest(serverMessage, Session, current5.Value, current5.Key);
				}
			}
			serverMessage.AppendBoolean(Send);
			return serverMessage;
		}
示例#8
0
		internal void SerializeWall(ServerMessage Message, bool Inventory)
		{
			Message.AppendUInt(this.Id);
			Message.AppendString(this.mBaseItem.Type.ToString().ToUpper());
			Message.AppendUInt(this.Id);
			Message.AppendInt32(this.GetBaseItem().SpriteId);

			if (this.GetBaseItem().Name.Contains("a2"))
			{
				Message.AppendInt32(3);
			}
			else
			{
				if (this.GetBaseItem().Name.Contains("wallpaper"))
				{
					Message.AppendInt32(2);
				}
				else
				{
					if (this.GetBaseItem().Name.Contains("landscape"))
					{
						Message.AppendInt32(4);
					}
					else
					{
						Message.AppendInt32(1);
					}
				}
			}
			Message.AppendInt32(0);
			Message.AppendString(this.ExtraData);
			Message.AppendBoolean(this.GetBaseItem().AllowRecycle);
			Message.AppendBoolean(this.GetBaseItem().AllowTrade);
			Message.AppendBoolean(this.GetBaseItem().AllowInventoryStack);
			Message.AppendBoolean(false);
			Message.AppendInt32(-1);
			Message.AppendBoolean(true);
			Message.AppendInt32(-1);
		}
 internal static ServerMessage Compose(Achievement Achievement, int Level, int PointReward, int PixelReward)
 {
     ServerMessage serverMessage = new ServerMessage(Outgoing.UnlockAchievementMessageComposer);
     serverMessage.AppendUInt(Achievement.Id);
     serverMessage.AppendInt32(Level);
     serverMessage.AppendInt32(144);
     serverMessage.AppendString(Achievement.GroupName + Level);
     serverMessage.AppendInt32(PointReward);
     serverMessage.AppendInt32(PixelReward);
     serverMessage.AppendInt32(0);
     serverMessage.AppendInt32(10);
     serverMessage.AppendInt32(21);
     serverMessage.AppendString(Level > 1 ? Achievement.GroupName + checked(Level - 1) : string.Empty);
     serverMessage.AppendString(Achievement.Category);
     serverMessage.AppendBoolean(true);
     return serverMessage;
 }
 internal static ServerMessage Compose(Achievement Achievement, int TargetLevel, AchievementLevel TargetLevelData, int TotalLevels, UserAchievement UserData)
 {
     ServerMessage serverMessage = new ServerMessage(Outgoing.AchievementProgressMessageComposer);
     serverMessage.AppendUInt(Achievement.Id);
     serverMessage.AppendInt32(TargetLevel);
     serverMessage.AppendString(Achievement.GroupName + TargetLevel);
     serverMessage.AppendInt32(TargetLevelData.Requirement);
     serverMessage.AppendInt32(TargetLevelData.Requirement);
     serverMessage.AppendInt32(TargetLevelData.RewardPixels);
     serverMessage.AppendInt32(0);
     serverMessage.AppendInt32(UserData != null ? UserData.Progress : 0);
     serverMessage.AppendBoolean(UserData != null && UserData.Level >= TotalLevels);
     serverMessage.AppendString(Achievement.Category);
     serverMessage.AppendString(string.Empty);
     serverMessage.AppendInt32(TotalLevels);
     serverMessage.AppendInt32(0);
     return serverMessage;
 }
示例#11
0
		internal List<RoomItem> RemoveAllFurniture(GameClient Session)
		{
			List<RoomItem> list = new List<RoomItem>();
			RoomItem[] array = this.mFloorItems.Values.ToArray<RoomItem>();
			for (int i = 0; i < array.Length; i++)
			{
				RoomItem roomItem = array[i];
				roomItem.Interactor.OnRemove(Session, roomItem);
				ServerMessage serverMessage = new ServerMessage(Outgoing.PickUpFloorItemMessageComposer);
				serverMessage.AppendString(roomItem.Id + string.Empty);
				serverMessage.AppendBoolean(false);
				serverMessage.AppendInt32(0);
				serverMessage.AppendUInt(roomItem.UserID);
				this.room.SendMessage(serverMessage);
				list.Add(roomItem);
			}
			RoomItem[] array2 = this.mWallItems.Values.ToArray<RoomItem>();
			for (int j = 0; j < array2.Length; j++)
			{
				RoomItem roomItem2 = array2[j];
				roomItem2.Interactor.OnRemove(Session, roomItem2);
				ServerMessage serverMessage2 = new ServerMessage(Outgoing.PickUpWallItemMessageComposer);
				serverMessage2.AppendString(roomItem2.Id + string.Empty);
				serverMessage2.AppendUInt(roomItem2.UserID);
				this.room.SendMessage(serverMessage2);
				list.Add(roomItem2);
			}
			this.mWallItems.Clear();
			this.mFloorItems.Clear();
			this.mRemovedItems.Clear();
			this.mMovedItems.Clear();
			this.mAddedItems.Clear();
			this.mRollers.QueueDelegate(new onCycleDoneDelegate(this.ClearRollers));
			using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
			{
				queryreactor.runFastQuery("UPDATE items SET room_id='0' WHERE room_id = " + this.room.RoomId);
			}
			this.room.GetGameMap().GenerateMaps(true);
            this.room.GetGameMap().lazyWalkablePoints();
			this.room.GetRoomUserManager().UpdateUserStatusses();
			return list;
		}
示例#12
0
		internal static ServerMessage SerializeRoomTool(RoomData Data)
		{
			Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(Data.Id);
			ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationRoomToolMessageComposer);
			serverMessage.AppendUInt(Data.Id);
			serverMessage.AppendInt32(Data.UsersNow);
			if (room != null)
			{
				serverMessage.AppendBoolean(room.GetRoomUserManager().GetRoomUserByHabbo(Data.Owner) != null);
			}
			else
			{
				serverMessage.AppendBoolean(false);
			}
			serverMessage.AppendInt32(room.OwnerId);
			serverMessage.AppendString(Data.Owner);
			serverMessage.AppendBoolean(room != null);
			serverMessage.AppendString(Data.Name);
			serverMessage.AppendString(Data.Description);
			serverMessage.AppendInt32(Data.TagCount);
			foreach (string current in Data.Tags)
			{
				serverMessage.AppendString(current);
			}
			serverMessage.AppendBoolean(false);
			return serverMessage;
		}
		internal void AddSaddle()
		{
			Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(this.Session.GetHabbo().CurrentRoomId);
			if (room == null || (room.AllowPets == 0 && !room.CheckRights(this.Session, true, false)))
			{
				return;
			}
			uint pId = this.Request.PopWiredUInt();
			RoomItem item = room.GetRoomItemHandler().GetItem(pId);
			if (item == null)
			{
				return;
			}
			uint petId = this.Request.PopWiredUInt();
			RoomUser pet = room.GetRoomUserManager().GetPet(petId);
			if (pet == null || pet.PetData == null || pet.PetData.OwnerId != this.Session.GetHabbo().Id)
			{
				return;
			}
			room.GetRoomItemHandler().RemoveFurniture(this.Session, item.Id, false);
			checked
			{
				if (item.GetBaseItem().Name.Contains("horse_hairdye"))
				{
					string s = item.GetBaseItem().Name.Split(new char[]
					{
						'_'
					})[2];
					int num = 48;
					num += int.Parse(s);
					pet.PetData.HairDye = num;
					using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
					{
						queryreactor.runFastQuery(string.Concat(new object[]
						{
							"UPDATE bots_petdata SET hairdye = '",
							pet.PetData.HairDye,
							"' WHERE id = ",
							pet.PetData.PetId
						}));
						goto IL_40C;
					}
				}
				if (item.GetBaseItem().Name.Contains("horse_dye"))
				{
					string s2 = item.GetBaseItem().Name.Split(new char[]
					{
						'_'
					})[2];
					int num2 = int.Parse(s2);
					int num3 = 2 + num2 * 4 - 4;
					if (num2 == 13)
					{
						num3 = 61;
					}
					else
					{
						if (num2 == 14)
						{
							num3 = 65;
						}
						else
						{
							if (num2 == 15)
							{
								num3 = 69;
							}
							else
							{
								if (num2 == 16)
								{
									num3 = 73;
								}
							}
						}
					}
					pet.PetData.Race = num3.ToString();
					using (IQueryAdapter queryreactor2 = CyberEnvironment.GetDatabaseManager().getQueryReactor())
					{
						queryreactor2.runFastQuery(string.Concat(new object[]
						{
							"UPDATE bots_petdata SET race = '",
							pet.PetData.Race,
							"' WHERE id = ",
							pet.PetData.PetId
						}));
						queryreactor2.runFastQuery("DELETE FROM items WHERE id=" + item.Id + " LIMIT 1");
						goto IL_40C;
					}
				}
				if (item.GetBaseItem().Name.Contains("horse_hairstyle"))
				{
					string s3 = item.GetBaseItem().Name.Split(new char[]
					{
						'_'
					})[2];
					int num4 = 100;
					num4 += int.Parse(s3);
					pet.PetData.PetHair = num4;
					using (IQueryAdapter queryreactor3 = CyberEnvironment.GetDatabaseManager().getQueryReactor())
					{
						queryreactor3.runFastQuery(string.Concat(new object[]
						{
							"UPDATE bots_petdata SET pethair = '",
							pet.PetData.PetHair,
							"' WHERE id = ",
							pet.PetData.PetId
						}));
						queryreactor3.runFastQuery("DELETE FROM items WHERE id=" + item.Id + " LIMIT 1");
						goto IL_40C;
					}
				}
				if (item.GetBaseItem().Name.Contains("saddle"))
				{
					pet.PetData.HaveSaddle = true;
					using (IQueryAdapter queryreactor4 = CyberEnvironment.GetDatabaseManager().getQueryReactor())
					{
						queryreactor4.runFastQuery("UPDATE bots_petdata SET have_saddle = 1 WHERE id = " + pet.PetData.PetId);
						queryreactor4.runFastQuery("DELETE FROM items WHERE id=" + item.Id + " LIMIT 1");
					}
				}
				IL_40C:
				ServerMessage serverMessage = new ServerMessage(Outgoing.SetRoomUserMessageComposer);
				serverMessage.AppendInt32(1);
				pet.Serialize(serverMessage, false);
				room.SendMessage(serverMessage);
				ServerMessage serverMessage2 = new ServerMessage(Outgoing.SerializePetMessageComposer);
				serverMessage2.AppendInt32(pet.PetData.VirtualId);
				serverMessage2.AppendUInt(pet.PetData.PetId);
				serverMessage2.AppendUInt(pet.PetData.Type);
				serverMessage2.AppendInt32(int.Parse(pet.PetData.Race));
				serverMessage2.AppendString(pet.PetData.Color.ToLower());
				if (pet.PetData.HaveSaddle)
				{
					serverMessage2.AppendInt32(2);
					serverMessage2.AppendInt32(3);
					serverMessage2.AppendInt32(4);
					serverMessage2.AppendInt32(9);
					serverMessage2.AppendInt32(0);
					serverMessage2.AppendInt32(3);
					serverMessage2.AppendInt32(pet.PetData.PetHair);
					serverMessage2.AppendInt32(pet.PetData.HairDye);
					serverMessage2.AppendInt32(3);
					serverMessage2.AppendInt32(pet.PetData.PetHair);
					serverMessage2.AppendInt32(pet.PetData.HairDye);
				}
				else
				{
					serverMessage2.AppendInt32(1);
					serverMessage2.AppendInt32(2);
					serverMessage2.AppendInt32(2);
					serverMessage2.AppendInt32(pet.PetData.PetHair);
					serverMessage2.AppendInt32(pet.PetData.HairDye);
					serverMessage2.AppendInt32(3);
					serverMessage2.AppendInt32(pet.PetData.PetHair);
					serverMessage2.AppendInt32(pet.PetData.HairDye);
				}
				serverMessage2.AppendBoolean(pet.PetData.HaveSaddle);
				serverMessage2.AppendBoolean(pet.RidingHorse);
				room.SendMessage(serverMessage2);
			}
		}
示例#14
0
		internal bool tryLogin(string AuthTicket)
		{
			try
			{
				string ip = this.GetConnection().getIp();
				byte b = 0;
				UserData userData = UserDataFactory.GetUserData(AuthTicket, ip, out b);
				bool result;
				if (b == 1)
				{
					result = false;
					return result;
				}
				if (b == 2)
				{
					result = false;
					return result;
				}
				CyberEnvironment.GetGame().GetClientManager().RegisterClient(this, userData.userID, userData.user.Username);
				this.Habbo = userData.user;
				userData.user.LoadData(userData);
				string banReason = CyberEnvironment.GetGame().GetBanManager().GetBanReason(userData.user.Username, ip, this.MachineId);
				if (!string.IsNullOrEmpty(banReason) || userData.user.Username == null)
				{
					this.SendNotifWithScroll(banReason);
					using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
					{
						queryreactor.setQuery("SELECT ip_last FROM users WHERE id=" + this.GetHabbo().Id + " LIMIT 1");
						string @string = queryreactor.getString();
						queryreactor.setQuery("SELECT COUNT(0) FROM bans_access WHERE user_id=" + this.Habbo.Id + " LIMIT 1");
						int integer = queryreactor.getInteger();
						if (integer > 0)
						{
							queryreactor.runFastQuery(string.Concat(new object[]
							{
								"UPDATE bans_access SET attempts = attempts + 1, ip='",
								@string,
								"' WHERE user_id=",
								this.GetHabbo().Id,
								" LIMIT 1"
							}));
						}
						else
						{
							queryreactor.runFastQuery(string.Concat(new object[]
							{
								"INSERT INTO bans_access (user_id, ip) VALUES (",
								this.GetHabbo().Id,
								", '",
								@string,
								"')"
							}));
						}
					}
					result = false;
					return result;
				}
				userData.user.Init(this, userData);
				QueuedServerMessage queuedServerMessage = new QueuedServerMessage(this.Connection);
				ServerMessage serverMessage = new ServerMessage(Outgoing.UniqueMachineIDMessageComposer);
				serverMessage.AppendString(this.MachineId);
				queuedServerMessage.appendResponse(serverMessage);
				queuedServerMessage.appendResponse(new ServerMessage(Outgoing.AuthenticationOKMessageComposer));
				if (this.Habbo != null)
				{
					ServerMessage serverMessage2 = new ServerMessage(Outgoing.HomeRoomMessageComposer);
					serverMessage2.AppendUInt(this.Habbo.HomeRoom);
					serverMessage2.AppendUInt(this.Habbo.HomeRoom);
					queuedServerMessage.appendResponse(serverMessage2);
				}
				ServerMessage serverMessage3 = new ServerMessage(Outgoing.MinimailCountMessageComposer);
				serverMessage3.AppendInt32(this.Habbo.MinimailUnreadMessages);
				queuedServerMessage.appendResponse(serverMessage3);

				ServerMessage serverMessage4 = new ServerMessage(Outgoing.FavouriteRoomsMessageComposer);
				serverMessage4.AppendInt32(30);
				serverMessage4.AppendInt32(userData.user.FavoriteRooms.Count);
				object[] array = userData.user.FavoriteRooms.ToArray();
				for (int i = 0; i < array.Length; i++)
				{
					uint i2 = (uint)array[i];
					serverMessage4.AppendUInt(i2);
				}
				queuedServerMessage.appendResponse(serverMessage4);
				

                ServerMessage rightsMessage = new ServerMessage(Outgoing.UserClubRightsMessageComposer);
                rightsMessage.AppendInt32(userData.user.GetSubscriptionManager().HasSubscription ? 2 : 0);
                rightsMessage.AppendUInt(userData.user.Rank);
                rightsMessage.AppendInt32(0);


                queuedServerMessage.appendResponse(rightsMessage);
				ServerMessage serverMessage5 = new ServerMessage(Outgoing.EnableNotificationsMessageComposer);
				serverMessage5.AppendBoolean(true);
				serverMessage5.AppendBoolean(false);
				queuedServerMessage.appendResponse(serverMessage5);
				ServerMessage serverMessage6 = new ServerMessage(Outgoing.EnableTradingMessageComposer);
				serverMessage6.AppendBoolean(true);
				queuedServerMessage.appendResponse(serverMessage6);
				userData.user.UpdateCreditsBalance();
				ServerMessage serverMessage7 = new ServerMessage(Outgoing.ActivityPointsMessageComposer);
				serverMessage7.AppendInt32(2);
				serverMessage7.AppendInt32(0);
				serverMessage7.AppendInt32(userData.user.ActivityPoints);
				serverMessage7.AppendInt32(5);
				serverMessage7.AppendInt32(userData.user.BelCredits);
				queuedServerMessage.appendResponse(serverMessage7);
				if (userData.user.HasFuse("fuse_mod"))
				{
					queuedServerMessage.appendResponse(CyberEnvironment.GetGame().GetModerationTool().SerializeTool());
				}
				if (!string.IsNullOrWhiteSpace(CyberEnvironment.GetDBConfig().DBData["welcome_message"]))
				{
					this.SendBroadcastMessage(CyberEnvironment.GetDBConfig().DBData["welcome_message"]);
				}

                ServerMessage AchievementData = new ServerMessage(Outgoing.SendAchievementsRequirementsMessageComposer);

                AchievementData.AppendInt32(CyberEnvironment.GetGame().GetAchievementManager().Achievements.Count);
                foreach (Achievement Ach in CyberEnvironment.GetGame().GetAchievementManager().Achievements.Values)
                {
                    AchievementData.AppendString(Ach.GroupName.Replace("ACH_", ""));
                    AchievementData.AppendInt32(Ach.Levels.Count);

                    for (int i = 1; i < Ach.Levels.Count + 1; i++)
                    {
                        AchievementData.AppendInt32(i);
                        AchievementData.AppendInt32(Ach.Levels[i].Requirement);
                    }
                }
                AchievementData.AppendInt32(0);
                queuedServerMessage.appendResponse(AchievementData);

                if (!GetHabbo().NUXPassed && ExtraSettings.NEW_USER_GIFTS_ENABLED)
                {
                    queuedServerMessage.appendResponse(new ServerMessage(Outgoing.NuxSuggestFreeGiftsMessageComposer));
                }

                queuedServerMessage.appendResponse(this.GetHabbo().GetAvatarEffectsInventoryComponent().GetPacket());

				queuedServerMessage.sendResponse();
				result = true;
				return result;
			}
			catch (Exception ex)
			{
				Logging.LogCriticalException("Bug during user login: " + ex.Message);
			}
			return false;
		}
示例#15
0
		internal void SerializeClub()
		{
			GameClient client = this.GetClient();
			ServerMessage serverMessage = new ServerMessage();
			serverMessage.Init(Outgoing.SubscriptionStatusMessageComposer);
			serverMessage.AppendString("club_habbo");
			if (client.GetHabbo().GetSubscriptionManager().HasSubscription)
			{
				double num = (double)client.GetHabbo().GetSubscriptionManager().GetSubscription().ExpireTime;
				double num2 = num - (double)CyberEnvironment.GetUnixTimestamp();
				checked
				{
					int num3 = (int)Math.Ceiling(num2 / 86400.0);
					int i = (int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)client.GetHabbo().GetSubscriptionManager().GetSubscription().ActivateTime) / 86400.0);
					int num4 = num3 / 31;
					if (num4 >= 1)
					{
						num4--;
					}
					serverMessage.AppendInt32(num3 - num4 * 31);
					serverMessage.AppendInt32(1);
					serverMessage.AppendInt32(num4);
					serverMessage.AppendInt32(1);
					serverMessage.AppendBoolean(true);
					serverMessage.AppendBoolean(true);
					serverMessage.AppendInt32(i);
					serverMessage.AppendInt32(i);
					serverMessage.AppendInt32(10);
				}
			}
			else
			{
				serverMessage.AppendInt32(0);
				serverMessage.AppendInt32(0);
				serverMessage.AppendInt32(0);
				serverMessage.AppendInt32(0);
				serverMessage.AppendBoolean(false);
				serverMessage.AppendBoolean(false);
				serverMessage.AppendInt32(0);
				serverMessage.AppendInt32(0);
				serverMessage.AppendInt32(0);
			}
			client.SendMessage(serverMessage);
			ServerMessage serverMessage2 = new ServerMessage(Outgoing.UserClubRightsMessageComposer);
			serverMessage2.AppendInt32(this.GetSubscriptionManager().HasSubscription ? 2 : 0);
			serverMessage2.AppendUInt(this.Rank);
			serverMessage2.AppendInt32(0);
			client.SendMessage(serverMessage2);
		}
示例#16
0
		public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights)
		{
			if (Session == null || Item == null)
			{
				return;
			}
			if (!HasRights)
			{
				return;
			}
			string ExtraInfo = "";
			bool flag = false;
			int i = 0;
			List<RoomItem> list = new List<RoomItem>();
			string ExtraString = "";
			string ExtraString2 = "";
			using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
			{
				queryreactor.setQuery("SELECT * FROM wired_items WHERE id=@id LIMIT 1");
				queryreactor.addParameter("id", Item.Id);
				DataRow row = queryreactor.getRow();
				if (row != null)
				{
					ExtraInfo = row["string"].ToString();
					i = (int)row["delay"] / 500;
					flag = (row["bool"].ToString() == "1");
					ExtraString = row["extra_string"].ToString();
					ExtraString2 = row["extra_string_2"].ToString();
					string[] array = row["items"].ToString().Split(new char[]
					{
						';'
					});
					for (int j = 0; j < array.Length; j++)
					{
						string s = array[j];
						uint pId = 0u;
						if (uint.TryParse(s, out pId))
						{
							RoomItem item = Item.GetRoom().GetRoomItemHandler().GetItem(pId);
							if (item != null && !list.Contains(item))
							{
								list.Add(item);
							}
						}
					}
				}
			}
			switch (Item.GetBaseItem().InteractionType)
			{
			case InteractionType.triggertimer:
			{
				ServerMessage serverMessage = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage.AppendBoolean(false);
				serverMessage.AppendInt32(5);
				serverMessage.AppendInt32(list.Count);
				foreach (RoomItem current in list)
				{
					serverMessage.AppendUInt(current.Id);
				}
				serverMessage.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage.AppendUInt(Item.Id);
				serverMessage.AppendString(ExtraInfo);
				serverMessage.AppendInt32(1);
				serverMessage.AppendInt32(1);
				serverMessage.AppendInt32(1);
				serverMessage.AppendInt32(3);
				serverMessage.AppendInt32(0);
				serverMessage.AppendInt32(0);
				Session.SendMessage(serverMessage);
				return;
			}
			case InteractionType.triggerroomenter:
			{
				ServerMessage serverMessage2 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage2.AppendBoolean(false);
				serverMessage2.AppendInt32(0);
				serverMessage2.AppendInt32(list.Count);
				foreach (RoomItem current2 in list)
				{
					serverMessage2.AppendUInt(current2.Id);
				}
				serverMessage2.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage2.AppendUInt(Item.Id);
				serverMessage2.AppendString(ExtraInfo);
				serverMessage2.AppendInt32(0);
				serverMessage2.AppendInt32(0);
				serverMessage2.AppendInt32(7);
				serverMessage2.AppendInt32(0);
				serverMessage2.AppendInt32(0);
				serverMessage2.AppendInt32(0);
				Session.SendMessage(serverMessage2);
				return;
			}
			case InteractionType.triggergameend:
			{
				ServerMessage serverMessage3 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage3.AppendBoolean(false);
				serverMessage3.AppendInt32(0);
				serverMessage3.AppendInt32(list.Count);
				foreach (RoomItem current3 in list)
				{
					serverMessage3.AppendUInt(current3.Id);
				}
				serverMessage3.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage3.AppendUInt(Item.Id);
				serverMessage3.AppendString(ExtraInfo);
				serverMessage3.AppendInt32(0);
				serverMessage3.AppendInt32(0);
				serverMessage3.AppendInt32(8);
				serverMessage3.AppendInt32(0);
				serverMessage3.AppendInt32(0);
				serverMessage3.AppendInt32(0);
				Session.SendMessage(serverMessage3);
				return;
			}
			case InteractionType.triggergamestart:
			{
				ServerMessage serverMessage4 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage4.AppendBoolean(false);
				serverMessage4.AppendInt32(0);
				serverMessage4.AppendInt32(list.Count);
				foreach (RoomItem current4 in list)
				{
					serverMessage4.AppendUInt(current4.Id);
				}
				serverMessage4.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage4.AppendUInt(Item.Id);
				serverMessage4.AppendString(ExtraInfo);
				serverMessage4.AppendInt32(0);
				serverMessage4.AppendInt32(0);
				serverMessage4.AppendInt32(8);
				serverMessage4.AppendInt32(0);
				serverMessage4.AppendInt32(0);
				serverMessage4.AppendInt32(0);
				Session.SendMessage(serverMessage4);
				return;
			}
                case InteractionType.triggerlongrepeater:
            {
                ServerMessage serverMessage = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
                serverMessage.AppendBoolean(false);
                serverMessage.AppendInt32(5);
                serverMessage.AppendInt32(0);
                serverMessage.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage.AppendUInt(Item.Id);
                serverMessage.AppendString("");
                serverMessage.AppendInt32(1);
                serverMessage.AppendInt32(i / 10);//fix
                serverMessage.AppendInt32(0);
                serverMessage.AppendInt32(12);
                serverMessage.AppendInt32(0);
                Session.SendMessage(serverMessage);
                return;
            }

			case InteractionType.triggerrepeater:
			{
				ServerMessage serverMessage5 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage5.AppendBoolean(false);
				serverMessage5.AppendInt32(5);
				serverMessage5.AppendInt32(list.Count);
				foreach (RoomItem current5 in list)
				{
					serverMessage5.AppendUInt(current5.Id);
				}
				serverMessage5.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage5.AppendUInt(Item.Id);
				serverMessage5.AppendString(ExtraInfo);
				serverMessage5.AppendInt32(1);
				serverMessage5.AppendInt32(i);
				serverMessage5.AppendInt32(0);
				serverMessage5.AppendInt32(6);
				serverMessage5.AppendInt32(0);
				serverMessage5.AppendInt32(0);
				Session.SendMessage(serverMessage5);
				return;
			}
			case InteractionType.triggeronusersay:
			{
				ServerMessage serverMessage6 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage6.AppendBoolean(false);
				serverMessage6.AppendInt32(0);
				serverMessage6.AppendInt32(list.Count);
				foreach (RoomItem current6 in list)
				{
					serverMessage6.AppendUInt(current6.Id);
				}
				serverMessage6.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage6.AppendUInt(Item.Id);
				serverMessage6.AppendString(ExtraInfo);
				serverMessage6.AppendInt32(0);
				serverMessage6.AppendInt32(0);
				serverMessage6.AppendInt32(0);
				serverMessage6.AppendInt32(0);
				serverMessage6.AppendInt32(0);
				serverMessage6.AppendInt32(0);
				Session.SendMessage(serverMessage6);
				return;
			}

			case InteractionType.triggerscoreachieved:
			{
				ServerMessage serverMessage7 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage7.AppendBoolean(false);
				serverMessage7.AppendInt32(5);
                serverMessage7.AppendInt32(0);
				serverMessage7.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage7.AppendUInt(Item.Id);
				serverMessage7.AppendString("");
				serverMessage7.AppendInt32(1);
				serverMessage7.AppendInt32((String.IsNullOrWhiteSpace(ExtraInfo)) ? 100 : int.Parse(ExtraInfo));
				serverMessage7.AppendInt32(0);
				serverMessage7.AppendInt32(10);
				serverMessage7.AppendInt32(0);
				serverMessage7.AppendInt32(0);
				Session.SendMessage(serverMessage7);
				return;
			}
			case InteractionType.triggerstatechanged:
			{
                ServerMessage serverMessage8 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage8.AppendBoolean(false);
				serverMessage8.AppendInt32(5);
				serverMessage8.AppendInt32(list.Count);
				foreach (RoomItem current8 in list)
				{
					serverMessage8.AppendUInt(current8.Id);
				}
				serverMessage8.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage8.AppendUInt(Item.Id);
				serverMessage8.AppendString(ExtraInfo);
				serverMessage8.AppendInt32(0);
				serverMessage8.AppendInt32(0);
				serverMessage8.AppendInt32(1);
				serverMessage8.AppendInt32(i);
				serverMessage8.AppendInt32(0);
				serverMessage8.AppendInt32(0);
				Session.SendMessage(serverMessage8);
				return;
			}
			case InteractionType.triggerwalkonfurni:
			{
                ServerMessage serverMessage9 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage9.AppendBoolean(false);
				serverMessage9.AppendInt32(5);
				serverMessage9.AppendInt32(list.Count);
				foreach (RoomItem current9 in list)
				{
					serverMessage9.AppendUInt(current9.Id);
				}
				serverMessage9.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage9.AppendUInt(Item.Id);
				serverMessage9.AppendString(ExtraInfo);
				serverMessage9.AppendInt32(0);
				serverMessage9.AppendInt32(0);
				serverMessage9.AppendInt32(1);
				serverMessage9.AppendInt32(0);
				serverMessage9.AppendInt32(0);
				serverMessage9.AppendInt32(0);
				Session.SendMessage(serverMessage9);
				return;
			}
                case InteractionType.actionmuteuser:
            {
                ServerMessage serverMessage18 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
                serverMessage18.AppendBoolean(false);
                serverMessage18.AppendInt32(5);
                serverMessage18.AppendInt32(0);
                serverMessage18.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage18.AppendUInt(Item.Id);
                serverMessage18.AppendString(ExtraInfo);
                serverMessage18.AppendInt32(1);
                serverMessage18.AppendInt32(i);
                serverMessage18.AppendInt32(0);
                serverMessage18.AppendInt32(20);
                serverMessage18.AppendInt32(0);
                serverMessage18.AppendInt32(0);
                Session.SendMessage(serverMessage18);
                return;
            }
			case InteractionType.triggerwalkofffurni:
			{
                ServerMessage serverMessage10 = new ServerMessage(Outgoing.WiredTriggerMessageComposer);
				serverMessage10.AppendBoolean(false);
				serverMessage10.AppendInt32(5);
				serverMessage10.AppendInt32(list.Count);
				foreach (RoomItem current10 in list)
				{
					serverMessage10.AppendUInt(current10.Id);
				}
				serverMessage10.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage10.AppendUInt(Item.Id);
				serverMessage10.AppendString(ExtraInfo);
				serverMessage10.AppendInt32(0);
                serverMessage10.AppendInt32(0);
				serverMessage10.AppendInt32(1);
				serverMessage10.AppendInt32(0);
				serverMessage10.AppendInt32(0);
				serverMessage10.AppendInt32(0);
				serverMessage10.AppendInt32(0);
				Session.SendMessage(serverMessage10);
				return;
			}

			case InteractionType.actiongivescore:
			{
                // Por hacer.
				ServerMessage serverMessage11 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage11.AppendBoolean(false);
				serverMessage11.AppendInt32(5);
                serverMessage11.AppendInt32(0);
				serverMessage11.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage11.AppendUInt(Item.Id);
				serverMessage11.AppendString("");
				serverMessage11.AppendInt32(2);
                if (String.IsNullOrWhiteSpace(ExtraInfo))
                {
                    serverMessage11.AppendInt32(10); // Puntos a dar
                    serverMessage11.AppendInt32(1); // Numero de veces por equipo
                }
                else
                {
                    string[] Integers = ExtraInfo.Split(',');
                    serverMessage11.AppendInt32(int.Parse(Integers[0])); // Puntos a dar
                    serverMessage11.AppendInt32(int.Parse(Integers[1])); // Numero de veces por equipo
                }
				serverMessage11.AppendInt32(0);
				serverMessage11.AppendInt32(6);
				serverMessage11.AppendInt32(0);
				serverMessage11.AppendInt32(0);
				serverMessage11.AppendInt32(0);
				Session.SendMessage(serverMessage11);
				return;
			}

                case InteractionType.conditiongroupmember:
                case InteractionType.conditionnotgroupmember:
            {
                ServerMessage Message = new ServerMessage(Outgoing.WiredConditionMessageComposer);
                Message.AppendBoolean(false);
                Message.AppendInt32(5);
                Message.AppendInt32(0);
                Message.AppendInt32(Item.GetBaseItem().SpriteId);
                Message.AppendUInt(Item.Id);
                Message.AppendString("");
                Message.AppendInt32(0);
                Message.AppendInt32(0);
                Message.AppendInt32(10);
                Session.SendMessage(Message);
                return;
            }

            case InteractionType.conditionitemsmatches:
                case InteractionType.conditionitemsdontmatch:
            {
                ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
                serverMessage21.AppendBoolean(false);
                serverMessage21.AppendInt32(5);
                serverMessage21.AppendInt32(list.Count);
                foreach (RoomItem current20 in list)
                {
                    serverMessage21.AppendUInt(current20.Id);
                }
                serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage21.AppendUInt(Item.Id);
                serverMessage21.AppendString(ExtraString2);
                serverMessage21.AppendInt32(3);

                if (String.IsNullOrWhiteSpace(ExtraInfo))
                {
                    serverMessage21.AppendInt32(0);
                    serverMessage21.AppendInt32(0);
                    serverMessage21.AppendInt32(0);
                }
                else
                {
                    string[] boolz = ExtraInfo.Split(',');

                    foreach (string Stringy in boolz)
                    {
                        if (Stringy.ToLower() == "true")
                        {
                            serverMessage21.AppendInt32(1);
                        }
                        else
                        {
                            serverMessage21.AppendInt32(0);
                        }
                    }
                }
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(0);
                Session.SendMessage(serverMessage21);
                return;
            }


			case InteractionType.actionposreset:
			{
				ServerMessage serverMessage12 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage12.AppendBoolean(false);
				serverMessage12.AppendInt32(5);
				serverMessage12.AppendInt32(list.Count);
				foreach (RoomItem current12 in list)
				{
					serverMessage12.AppendUInt(current12.Id);
				}
				serverMessage12.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage12.AppendUInt(Item.Id);
				serverMessage12.AppendString(ExtraString2);
				serverMessage12.AppendInt32(3);

                if (String.IsNullOrWhiteSpace(ExtraInfo))
                {
                    serverMessage12.AppendInt32(0);
                    serverMessage12.AppendInt32(0);
                    serverMessage12.AppendInt32(0);
                }
                else
                {
                    string[] boolz = ExtraInfo.Split(',');

                    foreach (string Stringy in boolz)
                    {
                        if (Stringy.ToLower() == "true")
                        {
                            serverMessage12.AppendInt32(1);
                        }
                        else
                        {
                            serverMessage12.AppendInt32(0);
                        }
                    }
                }
				serverMessage12.AppendInt32(0);
				serverMessage12.AppendInt32(3);
				serverMessage12.AppendInt32(i); // Delay
				serverMessage12.AppendInt32(0);
				Session.SendMessage(serverMessage12);
				return;
			}
			case InteractionType.actionmoverotate:
			{
				ServerMessage serverMessage13 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage13.AppendBoolean(false);
				serverMessage13.AppendInt32(5);
				serverMessage13.AppendInt32(list.Count);
				foreach (RoomItem current13 in list)
				{
					serverMessage13.AppendUInt(current13.Id);
				}
				serverMessage13.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage13.AppendUInt(Item.Id);
				serverMessage13.AppendString(ExtraInfo);
				serverMessage13.AppendInt32(2);
				serverMessage13.AppendInt32(int.Parse(ExtraInfo.Split(new char[]
				{
					';'
				})[1]));
                serverMessage13.AppendInt32(int.Parse(ExtraInfo.Split(new char[]
				{
					';'
				})[0]));
				serverMessage13.AppendInt32(0);
				serverMessage13.AppendInt32(4);
				serverMessage13.AppendInt32(i);
				serverMessage13.AppendInt32(0);
				serverMessage13.AppendInt32(0);
				Session.SendMessage(serverMessage13);
				return;
			}
			case InteractionType.actionresettimer:
			{
				ServerMessage serverMessage14 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage14.AppendBoolean(false);
				serverMessage14.AppendInt32(5);
				serverMessage14.AppendInt32(list.Count);
				foreach (RoomItem current14 in list)
				{
					serverMessage14.AppendUInt(current14.Id);
				}
				serverMessage14.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage14.AppendUInt(Item.Id);
				serverMessage14.AppendString(ExtraInfo);
				serverMessage14.AppendInt32(0);
				serverMessage14.AppendInt32(0);
				serverMessage14.AppendInt32(0);
				serverMessage14.AppendInt32(0);
				serverMessage14.AppendInt32(0);
				serverMessage14.AppendInt32(0);
				Session.SendMessage(serverMessage14);
				return;
			}
			case InteractionType.actionshowmessage:
			case InteractionType.actionkickuser:
			{
				ServerMessage serverMessage15 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage15.AppendBoolean(false);
				serverMessage15.AppendInt32(0);
				serverMessage15.AppendInt32(list.Count);
				foreach (RoomItem current15 in list)
				{
					serverMessage15.AppendUInt(current15.Id);
				}
				serverMessage15.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage15.AppendUInt(Item.Id);
				serverMessage15.AppendString(ExtraInfo);
				serverMessage15.AppendInt32(0);
				serverMessage15.AppendInt32(0);
				serverMessage15.AppendInt32(7);
				serverMessage15.AppendInt32(0);
				serverMessage15.AppendInt32(0);
				serverMessage15.AppendInt32(0);
				Session.SendMessage(serverMessage15);
				return;
			}
			case InteractionType.actionteleportto:
			{
				ServerMessage serverMessage16 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage16.AppendBoolean(false);
				serverMessage16.AppendInt32(5);
				serverMessage16.AppendInt32(list.Count);
				foreach (RoomItem current16 in list)
				{
					serverMessage16.AppendUInt(current16.Id);
				}
				serverMessage16.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage16.AppendUInt(Item.Id);
				serverMessage16.AppendString(ExtraInfo);
				serverMessage16.AppendInt32(0);
				serverMessage16.AppendInt32(8);
				serverMessage16.AppendInt32(0);
				serverMessage16.AppendInt32(i);
				serverMessage16.AppendInt32(0);
				serverMessage16.AppendByte(2);
				Session.SendMessage(serverMessage16);
				return;
			}
			case InteractionType.actiontogglestate:
			{
				ServerMessage serverMessage17 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage17.AppendBoolean(false);
				serverMessage17.AppendInt32(5);
				serverMessage17.AppendInt32(list.Count);
				foreach (RoomItem current17 in list)
				{
					serverMessage17.AppendUInt(current17.Id);
				}
				serverMessage17.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage17.AppendUInt(Item.Id);
				serverMessage17.AppendString(ExtraInfo);
				serverMessage17.AppendInt32(0);
				serverMessage17.AppendInt32(8);
				serverMessage17.AppendInt32(0);
				serverMessage17.AppendInt32(i);
				serverMessage17.AppendInt32(0);
				serverMessage17.AppendInt32(0);
				Session.SendMessage(serverMessage17);
				return;
			}
			case InteractionType.actiongivereward:
			{
				ServerMessage serverMessage18 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage18.AppendBoolean(false);
				serverMessage18.AppendInt32(5);
				serverMessage18.AppendInt32(0);
				serverMessage18.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage18.AppendUInt(Item.Id);
				serverMessage18.AppendString(ExtraInfo);
				serverMessage18.AppendInt32(3);
				serverMessage18.AppendInt32((ExtraString == "") ? 0 : int.Parse(ExtraString));
				serverMessage18.AppendInt32(flag ? 1 : 0);
				serverMessage18.AppendInt32((ExtraString2 == "") ? 0 : int.Parse(ExtraString2));
				serverMessage18.AppendInt32(0);
				serverMessage18.AppendInt32(17);
				serverMessage18.AppendInt32(0);
				serverMessage18.AppendInt32(0);
				Session.SendMessage(serverMessage18);
				return;
			}

            case InteractionType.conditionhowmanyusersinroom:
                case InteractionType.conditionnegativehowmanyusers:
            {
                ServerMessage serverMessage19 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
                serverMessage19.AppendBoolean(false);
                serverMessage19.AppendInt32(5);
                serverMessage19.AppendInt32(0);
                serverMessage19.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage19.AppendUInt(Item.Id);
                serverMessage19.AppendString("");
                serverMessage19.AppendInt32(2);
                if (String.IsNullOrWhiteSpace(ExtraInfo))
                {
                    serverMessage19.AppendInt32(1);
                    serverMessage19.AppendInt32(50);
                }
                else
                {
                    foreach (string Integers in ExtraInfo.Split(','))
                    {
                        serverMessage19.AppendInt32(int.Parse(Integers));
                    }
                }
                serverMessage19.AppendBoolean(false);
                serverMessage19.AppendInt32(0);
                serverMessage19.AppendInt32(1290);
                Session.SendMessage(serverMessage19);
                return;
            }

			case InteractionType.conditionfurnishaveusers:
            case InteractionType.conditionstatepos:
            case InteractionType.conditiontriggeronfurni:
            case InteractionType.conditionfurnihasfurni:
            case InteractionType.conditionfurnitypematches:
                case InteractionType.conditionfurnihasnotfurni:
                case InteractionType.conditionfurnishavenotusers:
                case InteractionType.conditionfurnitypedontmatch:
                case InteractionType.conditiontriggerernotonfurni:
			{
				ServerMessage serverMessage19 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
				serverMessage19.AppendBoolean(false);
				serverMessage19.AppendInt32(5);
				serverMessage19.AppendInt32(list.Count);
				foreach (RoomItem current18 in list)
				{
					serverMessage19.AppendUInt(current18.Id);
				}
				serverMessage19.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage19.AppendUInt(Item.Id);
				serverMessage19.AppendInt32(0);
				serverMessage19.AppendInt32(0);
				serverMessage19.AppendInt32(0);
				serverMessage19.AppendBoolean(false);
				serverMessage19.AppendBoolean(true);
				Session.SendMessage(serverMessage19);
				return;
			}
			case InteractionType.conditiontimelessthan:
			case InteractionType.conditiontimemorethan:
			{
				ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
				serverMessage21.AppendBoolean(false);
				serverMessage21.AppendInt32(5);
				serverMessage21.AppendInt32(list.Count);
				foreach (RoomItem current20 in list)
				{
					serverMessage21.AppendUInt(current20.Id);
				}
				serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage21.AppendUInt(Item.Id);
				serverMessage21.AppendInt32(0);
				serverMessage21.AppendInt32(0);
				serverMessage21.AppendInt32(0);
				serverMessage21.AppendInt32(0);
				serverMessage21.AppendInt32(0);
				serverMessage21.AppendInt32(0);
				serverMessage21.AppendInt32(0);
				Session.SendMessage(serverMessage21);
				return;
			}

            case InteractionType.conditionuserwearingeffect:
                case InteractionType.conditionusernotwearingeffect:
            {
                int effect = 0;
                int.TryParse(ExtraInfo, out effect);
                ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
                serverMessage21.AppendBoolean(false);
                serverMessage21.AppendInt32(5);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage21.AppendUInt(Item.Id);
                serverMessage21.AppendString("");
                serverMessage21.AppendInt32(1);
                serverMessage21.AppendInt32(effect);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(12);
                Session.SendMessage(serverMessage21);
                return;
            }

                case InteractionType.conditionuserwearingbadge:
                case InteractionType.conditionusernotwearingbadge:
            {
                ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
                serverMessage21.AppendBoolean(false);
                serverMessage21.AppendInt32(5);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage21.AppendUInt(Item.Id);
                serverMessage21.AppendString(ExtraInfo);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(11);
                Session.SendMessage(serverMessage21);
                return;
            }

                case InteractionType.conditiondaterangeactive:
            {
                int date1 = 0;
                int date2 = 0;

                try
                {
                    string[] strArray = ExtraInfo.Split(',');
                    date1 = int.Parse(strArray[0]);
                    date2 = int.Parse(strArray[1]);
                }
                catch { }

                ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer);
                serverMessage21.AppendBoolean(false);
                serverMessage21.AppendInt32(5);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId);
                serverMessage21.AppendUInt(Item.Id);
                serverMessage21.AppendString(ExtraInfo);
                serverMessage21.AppendInt32(2);
                serverMessage21.AppendInt32(date1);
                serverMessage21.AppendInt32(date2);
                serverMessage21.AppendInt32(0);
                serverMessage21.AppendInt32(24);
                Session.SendMessage(serverMessage21);
                return;
            }
			
           
			
			case InteractionType.arrowplate:
			case InteractionType.pressurepad:
			case InteractionType.ringplate:
			case InteractionType.colortile:
			case InteractionType.colorwheel:
			case InteractionType.floorswitch1:
			case InteractionType.floorswitch2:
			case InteractionType.firegate:
			case InteractionType.glassfoor:
				break;
			case InteractionType.specialrandom:
			{
				ServerMessage serverMessage24 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage24.AppendBoolean(false);
				serverMessage24.AppendInt32(5);
				serverMessage24.AppendInt32(list.Count);
				foreach (RoomItem current23 in list)
				{
					serverMessage24.AppendUInt(current23.Id);
				}
				serverMessage24.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage24.AppendUInt(Item.Id);
				serverMessage24.AppendString(ExtraInfo);
				serverMessage24.AppendInt32(0);
				serverMessage24.AppendInt32(8);
				serverMessage24.AppendInt32(0);
				serverMessage24.AppendInt32(0);
				serverMessage24.AppendInt32(0);
				serverMessage24.AppendInt32(0);
				Session.SendMessage(serverMessage24);
				return;
			}
			case InteractionType.specialunseen:
			{
				ServerMessage serverMessage25 = new ServerMessage(Outgoing.WiredEffectMessageComposer);
				serverMessage25.AppendBoolean(false);
				serverMessage25.AppendInt32(5);
				serverMessage25.AppendInt32(list.Count);
				foreach (RoomItem current24 in list)
				{
					serverMessage25.AppendUInt(current24.Id);
				}
				serverMessage25.AppendInt32(Item.GetBaseItem().SpriteId);
				serverMessage25.AppendUInt(Item.Id);
				serverMessage25.AppendString(ExtraInfo);
				serverMessage25.AppendInt32(0);
				serverMessage25.AppendInt32(8);
				serverMessage25.AppendInt32(0);
				serverMessage25.AppendInt32(0);
				serverMessage25.AppendInt32(0);
				serverMessage25.AppendInt32(0);
				Session.SendMessage(serverMessage25);
				return;
			}
			default:
				return;
			}
		}
示例#17
0
        internal static ServerMessage ComposePage(CatalogPage Page)
        {
            ServerMessage Message = new ServerMessage(Outgoing.CataloguePageMessageComposer);
            Message.AppendInt32(Page.PageId);
            Message.AppendString("NORMAL");

            switch (Page.Layout)
            {
                case "frontpage":
                    Message.AppendString("frontpage4");
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    Message.AppendInt32(0);
                    Message.AppendInt32(-1);
                    Message.AppendBoolean(false);
                    break;

                case "roomads":
                    Message.AppendString("roomads");
                    Message.AppendInt32(2);
                    Message.AppendString("events_header");
                    Message.AppendString("");
                    Message.AppendInt32(2);
                    Message.AppendString(Page.Text1);
                    Message.AppendString("");
                    break;

                case "bots":
                    Message.AppendString("bots");
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    Message.AppendString(Page.TextDetails);
                    break;

                case "badge_display":
                    Message.AppendString("badge_display");
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    Message.AppendString(Page.TextDetails);
                    break;

                case "info_loyalty":
                case "info_duckets":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(1);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendInt32(1);
                    Message.AppendString(Page.Text1);
                    break;
                case "sold_ltd_items":
                    Message.AppendString("sold_ltd_items");
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    Message.AppendString(Page.TextDetails);
                    break;
                case "recycler_info":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    Message.AppendString(Page.TextDetails);
                    break;
                case "recycler_prizes":
                    Message.AppendString("recycler_prizes");
                    Message.AppendInt32(1);
                    Message.AppendString("catalog_recycler_headline3");
                    Message.AppendInt32(1);
                    Message.AppendString(Page.Text1);
                    break;
                case "spaces_new":
                case "spaces":
                    Message.AppendString("spaces_new");
                    Message.AppendInt32(1);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendInt32(1);
                    Message.AppendString(Page.Text1);
                    break;
                case "recycler":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(1);
                    Message.AppendString(Page.Text1);
                    Message.AppendInt32(-1);
                    Message.AppendBoolean(false);
                    break;

                case "trophies":
                    Message.AppendString("trophies");
                    Message.AppendInt32(1);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.TextDetails);
                    break;

                case "pets":
                case "pets2":
                case "pets3":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(4);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    Message.AppendString(Page.TextDetails);
                    Message.AppendString(Page.TextTeaser);
                    break;

                case "soundmachine":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.TextDetails);
                    break;
                case "vip_buy":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(0);
                    break;

                case "guild_custom_furni":
                    Message.AppendString("guild_custom_furni");
                    Message.AppendInt32(3);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString("");
                    Message.AppendString("");
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.TextDetails);
                    Message.AppendString(Page.Text2);
                    break;

                case "guild_frontpage":
                    Message.AppendString("guild_frontpage");
                    Message.AppendInt32(2);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.TextDetails);
                    Message.AppendString(Page.Text2);
                    break;

                case "guild_forum":
                    Message.AppendString("guild_forum");
                    Message.AppendInt32(0);
                    Message.AppendInt32(2);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.Text2);
                    break;

                case "club_gifts":
                    Message.AppendString("club_gifts");
                    Message.AppendInt32(1);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendInt32(1);
                    Message.AppendString(Page.Text1);
                    break;

                default:
                case "default_3x3":
                    Message.AppendString(Page.Layout);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.LayoutHeadline);
                    Message.AppendString(Page.LayoutTeaser);
                    Message.AppendString(Page.LayoutSpecial);
                    Message.AppendInt32(3);
                    Message.AppendString(Page.Text1);
                    Message.AppendString(Page.TextDetails);
                    Message.AppendString(Page.TextTeaser);
                    break;
            }

            if (Page.Layout.StartsWith("frontpage") || Page.Layout == "vip_buy")
            {
                Message.AppendInt32(0);
            }
            else
            {
                Message.AppendInt32(Page.Items.Count);
                foreach (CatalogItem Item in Page.Items.Values)
                {
                    ComposeItem(Item, Message);
                }
            }
                

            Message.AppendInt32(-1);
            Message.AppendBoolean(false);

            return Message;
        }
示例#18
0
        internal static ServerMessage SerializeUserChatlog(uint UserId)
        {
            ServerMessage result;
            using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
            {
                queryreactor.setQuery("SELECT DISTINCT room_id FROM chatlogs WHERE user_id = " + UserId + " ORDER BY timestamp DESC LIMIT 4");
                DataTable table = queryreactor.getTable();
                ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolUserChatlogMessageComposer);
                serverMessage.AppendUInt(UserId);
                serverMessage.AppendString(CyberEnvironment.GetGame().GetClientManager().GetNameById(UserId));
                if (table != null)
                {
                    serverMessage.AppendInt32(table.Rows.Count);
                    IEnumerator enumerator = table.Rows.GetEnumerator();
                    try
                    {
                        while (enumerator.MoveNext())
                        {
                            DataRow dataRow = (DataRow)enumerator.Current;
                            queryreactor.setQuery(string.Concat(new object[]
							{
								"SELECT user_id,timestamp,message FROM chatlogs WHERE room_id = ",
								(uint)dataRow["room_id"],
								" AND user_id = ",
								UserId,
								" ORDER BY timestamp DESC LIMIT 30"
							}));
                            DataTable table2 = queryreactor.getTable();
                            RoomData roomData = CyberEnvironment.GetGame().GetRoomManager().GenerateRoomData((uint)dataRow["room_id"]);
                            if (table2 != null)
                            {
                                serverMessage.AppendByte(1);
                                serverMessage.AppendShort(2);
                                serverMessage.AppendString("roomName");
                                serverMessage.AppendByte(2);
                                if (roomData == null)
                                {
                                    serverMessage.AppendString("This room was deleted");
                                }
                                else
                                {
                                    serverMessage.AppendString(roomData.Name);
                                }
                                serverMessage.AppendString("roomId");
                                serverMessage.AppendByte(1);
                                serverMessage.AppendUInt((uint)dataRow["room_id"]);
                                serverMessage.AppendShort(table2.Rows.Count);
                                IEnumerator enumerator2 = table2.Rows.GetEnumerator();
                                try
                                {
                                    while (enumerator2.MoveNext())
                                    {
                                        DataRow dataRow2 = (DataRow)enumerator2.Current;
                                        Habbo habboForId = CyberEnvironment.getHabboForId((uint)dataRow2["user_id"]);
                                        CyberEnvironment.UnixToDateTime((double)dataRow2["timestamp"]);
                                        if (habboForId == null)
                                        {
                                            result = null;
                                            return result;
                                        }
                                        serverMessage.AppendInt32(checked((int)unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)dataRow2["timestamp"])));
                                        serverMessage.AppendUInt(habboForId.Id);
                                        serverMessage.AppendString(habboForId.Username);
                                        serverMessage.AppendString(dataRow2["message"].ToString());
                                        serverMessage.AppendBoolean(false);
                                    }
                                    continue;
                                }
                                finally
                                {
                                    IDisposable disposable = enumerator2 as IDisposable;
                                    if (disposable != null)
                                    {
                                        disposable.Dispose();
                                    }
                                }
                            }
                            serverMessage.AppendByte(1);
                            serverMessage.AppendShort(0);
                            serverMessage.AppendShort(0);
                        }
                        goto IL_29B;
                    }
                    finally
                    {
                        IDisposable disposable2 = enumerator as IDisposable;
                        if (disposable2 != null)
                        {
                            disposable2.Dispose();
                        }
                    }
                }
                serverMessage.AppendInt32(0);
            IL_29B:
                result = serverMessage;
            }
            return result;
        }
示例#19
0
		internal static ServerMessage SerializeRoomChatlog(uint roomID)
		{
            // NEW CHATLOGS [March 2014] Coded by Finn
            // Please don't remove credits, this took me some time to do... :(
            // Credits to Itachi for the structure's "context" enigma :D

			ServerMessage Message = new ServerMessage();
            RoomData Room = CyberEnvironment.GetGame().GetRoomManager().GenerateRoomData(roomID);
			if (Room == null)
			{
                throw new NullReferenceException("No room found.");
			}

			Message.Init(Outgoing.ModerationToolRoomChatlogMessageComposer);
			Message.AppendByte(1);
			Message.AppendShort(2);
			Message.AppendString("roomName");
			Message.AppendByte(2);
			Message.AppendString(Room.Name);
			Message.AppendString("roomId");
			Message.AppendByte(1);
			Message.AppendUInt(Room.Id);


            var TempChatlogs = Room.RoomChat.Reverse().Take(60);
            Message.AppendShort(TempChatlogs.Count());
            foreach (Chatlog current in TempChatlogs)
			{
				Habbo Habbo = CyberEnvironment.getHabboForId(current.UserId);
				DateTime Date = CyberEnvironment.UnixToDateTime(current.Timestamp);
                if (Habbo == null)
                {
                    Message.AppendInt32((DateTime.Now - Date).Seconds);
                    Message.AppendUInt(current.UserId);
                    Message.AppendString("*User not found*");
                    Message.AppendString(current.Message);
                    Message.AppendBoolean(true);
                }
                else
                {
                    Message.AppendInt32((DateTime.Now - Date).Seconds);
                    Message.AppendUInt(Habbo.Id);
                    Message.AppendString(Habbo.Username);
                    Message.AppendString(current.Message);
                    Message.AppendBoolean(false); // Text is bold
                }
			}
            TempChatlogs = null;

            return Message;
		}
示例#20
0
		internal static ServerMessage SerializeUserInfo(uint UserId)
		{
			checked
			{
				ServerMessage result;
				using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
				{
					queryreactor.setQuery("SELECT id, username, online, mail, ip_last, look , rank , trade_lock , trade_lock_expire FROM users WHERE id = " + UserId);
					DataRow row = queryreactor.getRow();
					queryreactor.setQuery("SELECT reg_timestamp, login_timestamp, cfhs, cfhs_abusive, cautions, bans FROM user_info WHERE user_id = " + UserId);
					DataRow row2 = queryreactor.getRow();
					if (row == null)
					{
						throw new NullReferenceException("User not found in database.");
					}
					ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolUserToolMessageComposer);
					serverMessage.AppendUInt(Convert.ToUInt32(row["id"]));
					serverMessage.AppendString((string)row["username"]);
					serverMessage.AppendString((string)row["look"]);
					if (row2 != null)
					{
						serverMessage.AppendInt32((int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)row2["reg_timestamp"]) / 60.0));
						serverMessage.AppendInt32((int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)row2["login_timestamp"]) / 60.0));
					}
					else
					{
						serverMessage.AppendInt32(0);
						serverMessage.AppendInt32(0);
					}
					serverMessage.AppendBoolean(CyberEnvironment.GetGame().GetClientManager().GetClientByUserID(Convert.ToUInt32(row["id"])) != null);
					if (row2 != null)
					{
						serverMessage.AppendInt32((int)row2["cfhs"]);
						serverMessage.AppendInt32((int)row2["cfhs_abusive"]);
						serverMessage.AppendInt32((int)row2["cautions"]);
						serverMessage.AppendInt32((int)row2["bans"]);
					}
					else
					{
						serverMessage.AppendInt32(0);
						serverMessage.AppendInt32(0);
						serverMessage.AppendInt32(0);
						serverMessage.AppendInt32(0);
					}
					serverMessage.AppendInt32(0);
					serverMessage.AppendString((row["trade_lock"].ToString() == "1") ? CyberEnvironment.UnixToDateTime((double)int.Parse(row["trade_lock_expire"].ToString())).ToLongDateString() : "Not trade-locked");
					serverMessage.AppendString(((uint)row["rank"] < 6u) ? ((string)row["ip_last"]) : "127.0.0.1");
					serverMessage.AppendUInt(Convert.ToUInt32(row["id"]));
					serverMessage.AppendInt32(0);
					serverMessage.AppendString("E-Mail:         " + row["mail"].ToString());
					serverMessage.AppendString("Rank ID:        " + (uint)row["rank"]);
					result = serverMessage;
				}
				return result;
			}
		}
        internal void RoomUserAction()
        {
            Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
            if (room == null)
            {
                return;
            }
            RoomUser roomUserByHabbo = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
            if (roomUserByHabbo == null)
            {
                return;
            }
            roomUserByHabbo.UnIdle();
            int num = Request.PopWiredInt32();
            roomUserByHabbo.DanceId = 0;

            ServerMessage Action = new ServerMessage(Outgoing.RoomUserActionMessageComposer);
            Action.AppendInt32(roomUserByHabbo.VirtualId);
            Action.AppendInt32(num);
            room.SendMessage(Action);

            if (num == 5)
            {
                roomUserByHabbo.IsAsleep = true;
                ServerMessage Sleep = new ServerMessage(Outgoing.RoomUserIdleMessageComposer);
                Sleep.AppendInt32(roomUserByHabbo.VirtualId);
                Sleep.AppendBoolean(roomUserByHabbo.IsAsleep);
                room.SendMessage(Sleep);
            }
            CyberEnvironment.GetGame().GetQuestManager().ProgressUserQuest(Session, QuestType.SOCIAL_WAVE, 0u);
        }
		internal void LoadSettings()
		{
			using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
			{
				queryreactor.setQuery("SELECT client_volume FROM users WHERE id = '" + this.Session.GetHabbo().Id + "' LIMIT 1");
				string[] array = queryreactor.getString().Split(new char[]
				{
					','
				});
				ServerMessage serverMessage = new ServerMessage(Outgoing.LoadVolumeMessageComposer);
				string[] array2 = array;
				for (int i = 0; i < array2.Length; i++)
				{
					string value = array2[i];
					int num = Convert.ToInt32(value);
					if (num > 100 || num < 0)
					{
						num = 100;
					}
					serverMessage.AppendInt32(num);
				}
				serverMessage.AppendBoolean(false);
                serverMessage.AppendBoolean(false);
				this.Session.SendMessage(serverMessage);
			}
		}
		internal void MountOnPet()
		{
			Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(this.Session.GetHabbo().CurrentRoomId);
			if (room == null)
			{
				return;
			}
			RoomUser roomUserByHabbo = room.GetRoomUserManager().GetRoomUserByHabbo(this.Session.GetHabbo().Id);
			if (roomUserByHabbo == null)
			{
				return;
			}
			uint petId = this.Request.PopWiredUInt();
			bool flag = this.Request.PopWiredBoolean();
			RoomUser pet = room.GetRoomUserManager().GetPet(petId);
			if (pet == null || pet.PetData == null)
			{
				return;
			}
			if (pet.PetData.AnyoneCanRide == 0 && pet.PetData.OwnerId != roomUserByHabbo.UserID)
			{
				this.Session.SendNotif("You are unable to ride this horse.\nThe owner of the pet has not selected for anyone to ride it.");
				return;
			}
			if (flag)
			{
				if (pet.RidingHorse)
				{
					string[] value = PetLocale.GetValue("pet.alreadymounted");
					Random random = new Random();
					pet.Chat(null, value[random.Next(0, checked(value.Length - 1))], false, 0, 0);
				}
				else
				{
					if (!roomUserByHabbo.RidingHorse)
					{
						pet.Statusses.Remove("sit");
						pet.Statusses.Remove("lay");
						pet.Statusses.Remove("snf");
						pet.Statusses.Remove("eat");
						pet.Statusses.Remove("ded");
						pet.Statusses.Remove("jmp");
						int x = roomUserByHabbo.X;
						int y = roomUserByHabbo.Y;
						room.SendMessage(room.GetRoomItemHandler().UpdateUserOnRoller(pet, new Point(x, y), 0u, room.GetGameMap().SqAbsoluteHeight(x, y)));
						room.GetRoomUserManager().UpdateUserStatus(pet, false);
						room.SendMessage(room.GetRoomItemHandler().UpdateUserOnRoller(roomUserByHabbo, new Point(x, y), 0u, room.GetGameMap().SqAbsoluteHeight(x, y) + 1.0));
						room.GetRoomUserManager().UpdateUserStatus(roomUserByHabbo, false);
						pet.ClearMovement(true);
						roomUserByHabbo.RidingHorse = true;
						pet.RidingHorse = true;
						pet.HorseID = checked((uint)roomUserByHabbo.VirtualId);
						roomUserByHabbo.HorseID = Convert.ToUInt32(pet.VirtualId);
						roomUserByHabbo.ApplyEffect(77);
						roomUserByHabbo.Z += 1.0;
						roomUserByHabbo.UpdateNeeded = true;
						pet.UpdateNeeded = true;
					}
				}
			}
			else
			{
				if ((long)roomUserByHabbo.VirtualId == (long)((ulong)pet.HorseID))
				{
					pet.Statusses.Remove("sit");
					pet.Statusses.Remove("lay");
					pet.Statusses.Remove("snf");
					pet.Statusses.Remove("eat");
					pet.Statusses.Remove("ded");
					pet.Statusses.Remove("jmp");
					roomUserByHabbo.RidingHorse = false;
					roomUserByHabbo.HorseID = 0u;
					pet.RidingHorse = false;
					pet.HorseID = 0u;
					roomUserByHabbo.MoveTo(checked(new Point(roomUserByHabbo.X + 2, roomUserByHabbo.Y + 2)));
					roomUserByHabbo.ApplyEffect(-1);
					roomUserByHabbo.UpdateNeeded = true;
					pet.UpdateNeeded = true;
				}
				else
				{
					this.Session.SendNotif("Could not dismount this horse - You are not riding it!");
				}
			}
			ServerMessage serverMessage = new ServerMessage(Outgoing.SerializePetMessageComposer);
			serverMessage.AppendInt32(pet.PetData.VirtualId);
			serverMessage.AppendUInt(pet.PetData.PetId);
			serverMessage.AppendUInt(pet.PetData.Type);
			serverMessage.AppendInt32(int.Parse(pet.PetData.Race));
			serverMessage.AppendString(pet.PetData.Color.ToLower());
			serverMessage.AppendInt32(2);
			serverMessage.AppendInt32(3);
			serverMessage.AppendInt32(4);
			serverMessage.AppendInt32(9);
			serverMessage.AppendInt32(0);
			serverMessage.AppendInt32(3);
			serverMessage.AppendInt32(pet.PetData.PetHair);
			serverMessage.AppendInt32(pet.PetData.HairDye);
			serverMessage.AppendInt32(3);
			serverMessage.AppendInt32(pet.PetData.PetHair);
			serverMessage.AppendInt32(pet.PetData.HairDye);
			serverMessage.AppendBoolean(pet.PetData.HaveSaddle);
			serverMessage.AppendBoolean(pet.RidingHorse);
			room.SendMessage(serverMessage);
		}
		internal void RemoveSaddle()
		{
			Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(this.Session.GetHabbo().CurrentRoomId);
			if (room == null || (room.AllowPets == 0 && !room.CheckRights(this.Session, true, false)))
			{
				return;
			}
			uint petId = this.Request.PopWiredUInt();
			RoomUser pet = room.GetRoomUserManager().GetPet(petId);
			if (pet == null || pet.PetData == null || pet.PetData.OwnerId != this.Session.GetHabbo().Id)
			{
				return;
			}
			pet.PetData.HaveSaddle = false;
			using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
			{
				queryreactor.runFastQuery("UPDATE bots_petdata SET have_saddle = 0 WHERE id = " + pet.PetData.PetId);
				queryreactor.runFastQuery("INSERT INTO items (user_id, base_item) VALUES (" + this.Session.GetHabbo().Id + ", 4221);");
			}
			this.Session.GetHabbo().GetInventoryComponent().UpdateItems(true);
			ServerMessage serverMessage = new ServerMessage(Outgoing.SetRoomUserMessageComposer);
			serverMessage.AppendInt32(1);
			pet.Serialize(serverMessage, false);
			room.SendMessage(serverMessage);
			ServerMessage serverMessage2 = new ServerMessage(Outgoing.SerializePetMessageComposer);
			serverMessage2.AppendInt32(pet.PetData.VirtualId);
			serverMessage2.AppendUInt(pet.PetData.PetId);
			serverMessage2.AppendUInt(pet.PetData.Type);
			serverMessage2.AppendInt32(int.Parse(pet.PetData.Race));
			serverMessage2.AppendString(pet.PetData.Color.ToLower());
			serverMessage2.AppendInt32(1);
			serverMessage2.AppendInt32(2);
			serverMessage2.AppendInt32(2);
			serverMessage2.AppendInt32(pet.PetData.PetHair);
			serverMessage2.AppendInt32(pet.PetData.HairDye);
			serverMessage2.AppendInt32(3);
			serverMessage2.AppendInt32(pet.PetData.PetHair);
			serverMessage2.AppendInt32(pet.PetData.HairDye);
			serverMessage2.AppendBoolean(pet.PetData.HaveSaddle);
			serverMessage2.AppendBoolean(pet.RidingHorse);
			room.SendMessage(serverMessage2);
		}
示例#25
0
		internal static ServerMessage SerializeRoomVisits(uint UserId)
		{
			ServerMessage result;
			using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
			{
				queryreactor.setQuery("SELECT room_id,hour,minute FROM user_roomvisits WHERE user_id = " + UserId + " ORDER BY entry_timestamp DESC LIMIT 50");
				DataTable table = queryreactor.getTable();
				ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolRoomVisitsMessageComposer);
				serverMessage.AppendUInt(UserId);
				serverMessage.AppendString(CyberEnvironment.GetGame().GetClientManager().GetNameById(UserId));
				if (table != null)
				{
					serverMessage.AppendInt32(table.Rows.Count);
					IEnumerator enumerator = table.Rows.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							DataRow dataRow = (DataRow)enumerator.Current;
							RoomData roomData = CyberEnvironment.GetGame().GetRoomManager().GenerateNullableRoomData(Convert.ToUInt32(dataRow["room_id"]));
							serverMessage.AppendBoolean(false);
							serverMessage.AppendUInt(roomData.Id);
							serverMessage.AppendString(roomData.Name);
							serverMessage.AppendInt32((int)dataRow["hour"]);
							serverMessage.AppendInt32((int)dataRow["minute"]);
						}
						goto IL_120;
					}
					finally
					{
						IDisposable disposable = enumerator as IDisposable;
						if (disposable != null)
						{
							disposable.Dispose();
						}
					}
				}
				serverMessage.AppendInt32(0);
				IL_120:
				result = serverMessage;
			}
			return result;
		}
示例#26
0
        internal static ServerMessage ComposeClubPurchasePage(GameClient Session, int WindowId)
        {
            // Coded by Finn for Cyber Emulator
            ServerMessage Message = new ServerMessage(Outgoing.CatalogueClubPageMessageComposer);
           
            var habboClubItems = CyberEnvironment.GetGame().GetCatalog().HabboClubItems;
            Message.AppendInt32(habboClubItems.Count);

            foreach (CatalogItem Item in habboClubItems)
            {
                Message.AppendUInt(Item.Id);
                Message.AppendString(Item.Name);
                Message.AppendBoolean(false);
                Message.AppendInt32(Item.CreditsCost);
                Message.AppendInt32(Item.DucketsCost);
                Message.AppendInt32(0);
                Message.AppendBoolean(true);

                string[] fuckingArray = Item.Name.Split('_');
                double dayTime = 31;

                if (Item.Name.Contains("DAY"))
                {
                    dayTime = int.Parse(fuckingArray[3]);
                }
                else if (Item.Name.Contains("MONTH"))
                {
                    int monthTime = int.Parse(fuckingArray[3]);
                    dayTime = monthTime * 31;
                }
                else if (Item.Name.Contains("YEAR"))
                {
                    int yearTimeOmg = int.Parse(fuckingArray[3]);
                    dayTime = yearTimeOmg * 31 * 12;
                }

                DateTime newExpiryDate = DateTime.Now.AddDays(dayTime);
                if (Session.GetHabbo().GetSubscriptionManager().HasSubscription)
                {
                    newExpiryDate = CyberEnvironment.UnixToDateTime((double)Session.GetHabbo().GetSubscriptionManager().GetSubscription().ExpireTime).AddDays(dayTime);
                }
                Message.AppendInt32((int)dayTime / 31);
                Message.AppendInt32((int)dayTime);
                Message.AppendBoolean(false);
                Message.AppendInt32((int)dayTime);
                Message.AppendInt32(newExpiryDate.Year);
                Message.AppendInt32(newExpiryDate.Month);
                Message.AppendInt32(newExpiryDate.Day);
            }
            Message.AppendInt32(WindowId);
            return Message;
        }
示例#27
0
		internal static ServerMessage SerializeTicketChatlog(SupportTicket Ticket, RoomData RoomData, double Timestamp)
		{
			ServerMessage result;
			using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
			{
				queryreactor.setQuery(string.Concat(new object[]
				{
					"SELECT user_id,timestamp,message FROM chatlogs WHERE room_id = ",
					RoomData.Id,
					" AND (timestamp >= ",
					Timestamp - 300.0,
					" AND timestamp <= ",
					Timestamp,
					") OR (timestamp >= ",
					Timestamp - 300.0,
					" AND timestamp = 0) ORDER BY timestamp DESC LIMIT 150"
				}));
				DataTable table = queryreactor.getTable();
				ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolIssueChatlogMessageComposer);
				serverMessage.AppendUInt(Ticket.TicketId);
				serverMessage.AppendUInt(Ticket.SenderId);
				serverMessage.AppendUInt(Ticket.ReportedId);
				serverMessage.AppendUInt(RoomData.Id);
				serverMessage.AppendBoolean(false);
				serverMessage.AppendUInt(RoomData.Id);
				serverMessage.AppendString(RoomData.Name);
				if (table != null)
				{
					serverMessage.AppendInt32(table.Rows.Count);
					IEnumerator enumerator = table.Rows.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							DataRow dataRow = (DataRow)enumerator.Current;
							Habbo habboForId = CyberEnvironment.getHabboForId(Convert.ToUInt32(dataRow["user_id"]));
							serverMessage.AppendInt32(CyberEnvironment.UnixToDateTime(Convert.ToDouble(dataRow["timestamp"])).Minute);
							serverMessage.AppendUInt(habboForId.Id);
							serverMessage.AppendString(habboForId.Username);
							serverMessage.AppendString((string)dataRow["message"]);
						}
						goto IL_1B8;
					}
					finally
					{
						IDisposable disposable = enumerator as IDisposable;
						if (disposable != null)
						{
							disposable.Dispose();
						}
					}
				}
				serverMessage.AppendInt32(0);
				IL_1B8:
				result = serverMessage;
			}
			return result;
		}
示例#28
0
 internal static ServerMessage PurchaseOK()
 {
     ServerMessage Message = new ServerMessage(Outgoing.PurchaseOKMessageComposer);
     Message.AppendInt32(0);
     Message.AppendString("");
     Message.AppendBoolean(false);
     Message.AppendInt32(0);
     Message.AppendInt32(0);
     Message.AppendInt32(0);
     Message.AppendBoolean(true);
     Message.AppendInt32(1);
     Message.AppendString("s");
     Message.AppendInt32(0);
     Message.AppendString("");
     Message.AppendInt32(1);
     Message.AppendInt32(0);
     Message.AppendString("");
     Message.AppendInt32(1);
     return Message;
 }
示例#29
0
		private ServerMessage SerializeHeightmap()
		{
			ServerMessage serverMessage = new ServerMessage(Outgoing.FloorMapMessageComposer);
			serverMessage.AppendBoolean(true);
			serverMessage.AppendInt32(mRoom.WallHeight);
			StringBuilder stringBuilder = new StringBuilder();
			checked
			{
				for (int i = 0; i < this.MapSizeY; i++)
				{
					for (int j = 0; j < this.MapSizeX; j++)
					{
                        try
                        {
                            stringBuilder.Append(this.SqChar[j, i].ToString());
                        }
                        catch (Exception)
                        {
                            stringBuilder.Append("0");
                        }
					}
					stringBuilder.Append(Convert.ToChar(13));
				}
				string s = stringBuilder.ToString();
				serverMessage.AppendString(s);
				return serverMessage;
			}
		}
示例#30
0
        internal static void ComposeItem(CatalogItem Item, ServerMessage Message)
        {
            Message.AppendUInt(Item.Id);
            Message.AppendString(Item.Name);
            Message.AppendBoolean(false);
            Message.AppendInt32(Item.CreditsCost);
            if (Item.BelCreditsCost > 0)
            {
                Message.AppendInt32(Item.BelCreditsCost);
                Message.AppendInt32(105);
            }
            else
            {
                if (Item.LoyaltyCost > 0)
                {
                    Message.AppendInt32(Item.LoyaltyCost);
                    Message.AppendInt32(105);
                }
                else
                {
                    Message.AppendInt32(Item.DucketsCost);
                    Message.AppendInt32(0);
                }
            }
            Message.AppendBoolean(Item.GetFirstBaseItem().AllowGift);
            checked
            {
                if (Item.Name == "g0 group_product")
                {
                    Message.AppendInt32(0);
                }
                else
                {
                    if (Item.Badge == "")
                    {
                        Message.AppendInt32(Item.Items.Count);
                    }
                    else
                    {
                        if (Item.Name == "room_ad_plus_badge")
                        {
                            Message.AppendInt32(1);
                        }
                        else
                        {
                            Message.AppendInt32(Item.Items.Count + 1);
                        }
                        Message.AppendString("b");
                        Message.AppendString(Item.Badge);
                    }
                }
                foreach (uint current in Item.Items.Keys)
                {
                    if (Item.Name == "g0 group_product")
                    {
                        break;
                    }
                    if (Item.Name != "room_ad_plus_badge")
                    {
                        Message.AppendString(Item.GetBaseItem(current).Type.ToString());
                        Message.AppendInt32(Item.GetBaseItem(current).SpriteId);

                        if (Item.Name.Contains("wallpaper_single") || Item.Name.Contains("floor_single") || Item.Name.Contains("landscape_single"))
                        {
                            string[] array = Item.Name.Split('_');
                            Message.AppendString(array[2]);
                        }
                        else
                        {
                            if (Item.Name.StartsWith("bot_") || Item.GetBaseItem(current).InteractionType == InteractionType.musicdisc)
                            {
                                Message.AppendString(Item.ExtraData);
                            }
                            else
                            {
                                if (Item.Name.StartsWith("poster_"))
                                {
                                    string[] array2 = Item.Name.Split('_');
                                    Message.AppendString(array2[1]);
                                }
                                else
                                {
                                    if (Item.Name.StartsWith("poster "))
                                    {
                                        string[] array3 = Item.Name.Split(' ');
                                        Message.AppendString(array3[1]);
                                    }
                                    else
                                    {
                                        if (Item.songID > 0u && Item.GetBaseItem(current).InteractionType == InteractionType.musicdisc)
                                        {
                                            Message.AppendString(Item.ExtraData);
                                        }
                                        else
                                        {
                                            Message.AppendString(string.Empty);
                                        }
                                    }
                                }
                            }
                        }
                        Message.AppendInt32(Item.Items[current]);
                        Message.AppendBoolean(Item.IsLimited);
                        if (Item.IsLimited)
                        {
                            Message.AppendInt32(Item.LimitedStack);
                            Message.AppendInt32(Item.LimitedStack - Item.LimitedSelled);
                        }
                    }
                    else
                    {
                        Message.AppendString("");
                        Message.AppendInt32(0);
                    }
                }
                Message.AppendInt32(Item.ClubOnly ? 1 : 0);
                if (Item.IsLimited || Item.FirstAmount != 1)
                {
                    Message.AppendBoolean(false);
                    return;
                }
                Message.AppendBoolean(Item.HaveOffer && !Item.IsLimited);
            }
        }