internal static ServerMessage Compose(GameClient Session, Quest Quest) { int amountOfQuestsInCategory = CyberEnvironment.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(Quest.Category); int i = (Quest == null) ? amountOfQuestsInCategory : Quest.Number; int i2 = (Quest == null) ? 0 : Session.GetHabbo().GetQuestProgress(Quest.Id); ServerMessage serverMessage = new ServerMessage(Outgoing.QuestCompletedMessageComposer); serverMessage.AppendString(Quest.Category); serverMessage.AppendInt32(i); serverMessage.AppendInt32(Quest.Name.Contains("xmas2012") ? 1 : amountOfQuestsInCategory); serverMessage.AppendInt32((Quest == null) ? 3 : Quest.RewardType); serverMessage.AppendUInt((Quest == null) ? 0u : Quest.Id); serverMessage.AppendBoolean(Quest != null && Session.GetHabbo().CurrentQuestId == Quest.Id); serverMessage.AppendString((Quest == null) ? string.Empty : Quest.ActionName); serverMessage.AppendString((Quest == null) ? string.Empty : Quest.DataBit); serverMessage.AppendInt32((Quest == null) ? 0 : Quest.Reward); serverMessage.AppendString((Quest == null) ? string.Empty : Quest.Name); serverMessage.AppendInt32(i2); serverMessage.AppendUInt((Quest == null) ? 0u : Quest.GoalData); serverMessage.AppendInt32((Quest == null) ? 0 : Quest.TimeUnlock); serverMessage.AppendString(""); serverMessage.AppendString(""); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); return serverMessage; }
internal void Searialize(ServerMessage reply) { reply.AppendUInt(this.userID); reply.AppendString(this.username); reply.AppendString(this.motto); bool b = CyberEnvironment.GetGame().GetClientManager().GetClient(this.userID) != null; reply.AppendBoolean(b); reply.AppendBoolean(false); reply.AppendString(string.Empty); reply.AppendInt32(0); reply.AppendString(this.look); reply.AppendString(this.last_online); }
internal static ServerMessage ComposeIndex(uint Rank) { var Pages = CyberEnvironment.GetGame().GetCatalog().Categories.Values.OfType<CatalogPage>(); ServerMessage Message = new ServerMessage(Outgoing.CatalogueIndexMessageComposer); var SortedPages = Pages.Where(x => x.ParentId == -1 && x.MinRank <= Rank).OrderBy(x => x.OrderNum); Message.AppendBoolean(true); Message.AppendInt32(0); Message.AppendInt32(-1); Message.AppendString("root"); Message.AppendString(string.Empty); Message.AppendInt32(0); Message.AppendInt32(SortedPages.Count()); foreach (CatalogPage Cat in SortedPages) { Message.AppendBoolean(Cat.Visible); Message.AppendInt32(Cat.IconImage); Message.AppendInt32(Cat.PageId); Message.AppendString(Cat.CodeName); Message.AppendString(Cat.Caption); Message.AppendInt32(Cat.FlatOffers.Count); foreach (int i in Cat.FlatOffers.Keys) { Message.AppendInt32(i); } var SortedSubPages = Pages.Where(x => x.ParentId == Cat.PageId && x.MinRank <= Rank).OrderBy(x => x.Caption); Message.AppendInt32(SortedSubPages.Count()); foreach (CatalogPage SubCat in SortedSubPages) { Message.AppendBoolean(SubCat.Visible); Message.AppendInt32(SubCat.IconImage); Message.AppendInt32(SubCat.PageId); Message.AppendString(SubCat.CodeName); Message.AppendString(SubCat.Caption); Message.AppendInt32(SubCat.FlatOffers.Count); foreach (int i2 in SubCat.FlatOffers.Keys) { Message.AppendInt32(i2); } Message.AppendInt32(0); } } Message.AppendBoolean(false); Message.AppendString("NORMAL"); return Message; }
internal static void SerializeQuest(ServerMessage Message, GameClient Session, Quest Quest, string Category) { if (Message == null || Session == null) { return; } int amountOfQuestsInCategory = CyberEnvironment.GetGame().GetQuestManager().GetAmountOfQuestsInCategory(Category); checked { int num = (Quest == null) ? amountOfQuestsInCategory : (Quest.Number - 1); int num2 = (Quest == null) ? 0 : Session.GetHabbo().GetQuestProgress(Quest.Id); if (Quest != null && Quest.IsCompleted(num2)) { num++; } Message.AppendString(Category); Message.AppendInt32((Quest == null) ? 0 : (Quest.Category.Contains("xmas2012") ? 0 : num)); Message.AppendInt32((Quest == null) ? 0 : (Quest.Category.Contains("xmas2012") ? 0 : amountOfQuestsInCategory)); Message.AppendInt32((Quest == null) ? 3 : Quest.RewardType); Message.AppendUInt((Quest == null) ? 0u : Quest.Id); Message.AppendBoolean(Quest != null && Session.GetHabbo().CurrentQuestId == Quest.Id); Message.AppendString((Quest == null) ? string.Empty : Quest.ActionName); Message.AppendString((Quest == null) ? string.Empty : Quest.DataBit); Message.AppendInt32((Quest == null) ? 0 : Quest.Reward); Message.AppendString((Quest == null) ? string.Empty : Quest.Name); Message.AppendInt32(num2); Message.AppendUInt((Quest == null) ? 0u : Quest.GoalData); Message.AppendInt32((Quest == null) ? 0 : Quest.TimeUnlock); Message.AppendString(""); Message.AppendString(""); Message.AppendBoolean(true); } }
internal ServerMessage SerializeTool() { ServerMessage serverMessage = new ServerMessage(Outgoing.LoadModerationToolMessageComposer); serverMessage.AppendInt32(this.Tickets.Count); foreach (SupportTicket current in this.Tickets) { current.Serialize(serverMessage); } serverMessage.AppendInt32(this.UserMessagePresets.Count); foreach (string current2 in this.UserMessagePresets) { serverMessage.AppendString(current2); } IEnumerable<ModerationTemplate> enumerable = from x in this.ModerationTemplates.Values where x.Category == -1 select x; serverMessage.AppendInt32(enumerable.Count<ModerationTemplate>()); using (IEnumerator<ModerationTemplate> enumerator3 = enumerable.GetEnumerator()) { while (enumerator3.MoveNext()) { ModerationTemplate Template = enumerator3.Current; IEnumerable<ModerationTemplate> enumerable2 = from x in this.ModerationTemplates.Values where (long)x.Category == (long)((ulong)Template.Id) select x; serverMessage.AppendString(Template.Caption); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(enumerable2.Count<ModerationTemplate>()); foreach (ModerationTemplate current3 in enumerable2) { serverMessage.AppendString(current3.Caption); serverMessage.AppendString(current3.BanMessage); serverMessage.AppendInt32((int)current3.BanHours); serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.AvatarBan)); serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.Mute)); serverMessage.AppendInt32(CyberEnvironment.BoolToInteger(current3.TradeLock)); serverMessage.AppendString(current3.WarningMessage); } } } serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(this.RoomMessagePresets.Count); foreach (string current4 in this.RoomMessagePresets) { serverMessage.AppendString(current4); } return serverMessage; }
internal static ServerMessage Compose(GameClient Session, List<Achievement> Achievements) { ServerMessage serverMessage = new ServerMessage(Outgoing.AchievementListMessageComposer); serverMessage.AppendInt32(Achievements.Count); foreach (Achievement achievement in Achievements) { UserAchievement achievementData = Session.GetHabbo().GetAchievementData(achievement.GroupName); int i = achievementData != null ? checked(achievementData.Level + 1) : 1; int count = achievement.Levels.Count; if (i > count) { i = count; } AchievementLevel achievementLevel = achievement.Levels[i]; AchievementLevel oldLevel = (achievement.Levels.ContainsKey(i - 1)) ? achievement.Levels[i - 1] : achievementLevel; serverMessage.AppendUInt(achievement.Id); serverMessage.AppendInt32(i); serverMessage.AppendString(achievement.GroupName + i); serverMessage.AppendInt32(oldLevel.Requirement); // Requisito Anterior serverMessage.AppendInt32(achievementLevel.Requirement); // Requisito Nuevo serverMessage.AppendInt32(achievementLevel.RewardPoints); serverMessage.AppendInt32(0); serverMessage.AppendInt32(achievementData != null ? achievementData.Progress : 0); // Progreso Total if (achievementData == null) { serverMessage.AppendBoolean(false); } else if (achievementData.Level >= count) { serverMessage.AppendBoolean(true); } else { serverMessage.AppendBoolean(false); // Terminado } serverMessage.AppendString(achievement.Category); serverMessage.AppendString(string.Empty); serverMessage.AppendInt32(count); // Número de niveles serverMessage.AppendInt32(0); } serverMessage.AppendString(""); return serverMessage; }
internal static ServerMessage Compose(GameClient Session, List<Quest> Quests, bool Send) { Dictionary<string, int> dictionary = new Dictionary<string, int>(); Dictionary<string, Quest> dictionary2 = new Dictionary<string, Quest>(); foreach (Quest current in Quests) { if (!current.Category.Contains("xmas2012")) { if (!dictionary.ContainsKey(current.Category)) { dictionary.Add(current.Category, 1); dictionary2.Add(current.Category, null); } if (current.Number >= dictionary[current.Category]) { int questProgress = Session.GetHabbo().GetQuestProgress(current.Id); if (Session.GetHabbo().CurrentQuestId != current.Id && (long)questProgress >= (long)((ulong)current.GoalData)) { dictionary[current.Category] = checked(current.Number + 1); } } } } foreach (Quest current2 in Quests) { foreach (KeyValuePair<string, int> current3 in dictionary) { if (!current2.Category.Contains("xmas2012") && current2.Category == current3.Key && current2.Number == current3.Value) { dictionary2[current3.Key] = current2; break; } } } ServerMessage serverMessage = new ServerMessage(Outgoing.QuestListMessageComposer); serverMessage.AppendInt32(dictionary2.Count); foreach (KeyValuePair<string, Quest> current4 in dictionary2) { if (current4.Value != null) { QuestListComposer.SerializeQuest(serverMessage, Session, current4.Value, current4.Key); } } foreach (KeyValuePair<string, Quest> current5 in dictionary2) { if (current5.Value == null) { QuestListComposer.SerializeQuest(serverMessage, Session, current5.Value, current5.Key); } } serverMessage.AppendBoolean(Send); return serverMessage; }
internal void SerializeWall(ServerMessage Message, bool Inventory) { Message.AppendUInt(this.Id); Message.AppendString(this.mBaseItem.Type.ToString().ToUpper()); Message.AppendUInt(this.Id); Message.AppendInt32(this.GetBaseItem().SpriteId); if (this.GetBaseItem().Name.Contains("a2")) { Message.AppendInt32(3); } else { if (this.GetBaseItem().Name.Contains("wallpaper")) { Message.AppendInt32(2); } else { if (this.GetBaseItem().Name.Contains("landscape")) { Message.AppendInt32(4); } else { Message.AppendInt32(1); } } } Message.AppendInt32(0); Message.AppendString(this.ExtraData); Message.AppendBoolean(this.GetBaseItem().AllowRecycle); Message.AppendBoolean(this.GetBaseItem().AllowTrade); Message.AppendBoolean(this.GetBaseItem().AllowInventoryStack); Message.AppendBoolean(false); Message.AppendInt32(-1); Message.AppendBoolean(true); Message.AppendInt32(-1); }
internal static ServerMessage Compose(Achievement Achievement, int Level, int PointReward, int PixelReward) { ServerMessage serverMessage = new ServerMessage(Outgoing.UnlockAchievementMessageComposer); serverMessage.AppendUInt(Achievement.Id); serverMessage.AppendInt32(Level); serverMessage.AppendInt32(144); serverMessage.AppendString(Achievement.GroupName + Level); serverMessage.AppendInt32(PointReward); serverMessage.AppendInt32(PixelReward); serverMessage.AppendInt32(0); serverMessage.AppendInt32(10); serverMessage.AppendInt32(21); serverMessage.AppendString(Level > 1 ? Achievement.GroupName + checked(Level - 1) : string.Empty); serverMessage.AppendString(Achievement.Category); serverMessage.AppendBoolean(true); return serverMessage; }
internal static ServerMessage Compose(Achievement Achievement, int TargetLevel, AchievementLevel TargetLevelData, int TotalLevels, UserAchievement UserData) { ServerMessage serverMessage = new ServerMessage(Outgoing.AchievementProgressMessageComposer); serverMessage.AppendUInt(Achievement.Id); serverMessage.AppendInt32(TargetLevel); serverMessage.AppendString(Achievement.GroupName + TargetLevel); serverMessage.AppendInt32(TargetLevelData.Requirement); serverMessage.AppendInt32(TargetLevelData.Requirement); serverMessage.AppendInt32(TargetLevelData.RewardPixels); serverMessage.AppendInt32(0); serverMessage.AppendInt32(UserData != null ? UserData.Progress : 0); serverMessage.AppendBoolean(UserData != null && UserData.Level >= TotalLevels); serverMessage.AppendString(Achievement.Category); serverMessage.AppendString(string.Empty); serverMessage.AppendInt32(TotalLevels); serverMessage.AppendInt32(0); return serverMessage; }
internal List<RoomItem> RemoveAllFurniture(GameClient Session) { List<RoomItem> list = new List<RoomItem>(); RoomItem[] array = this.mFloorItems.Values.ToArray<RoomItem>(); for (int i = 0; i < array.Length; i++) { RoomItem roomItem = array[i]; roomItem.Interactor.OnRemove(Session, roomItem); ServerMessage serverMessage = new ServerMessage(Outgoing.PickUpFloorItemMessageComposer); serverMessage.AppendString(roomItem.Id + string.Empty); serverMessage.AppendBoolean(false); serverMessage.AppendInt32(0); serverMessage.AppendUInt(roomItem.UserID); this.room.SendMessage(serverMessage); list.Add(roomItem); } RoomItem[] array2 = this.mWallItems.Values.ToArray<RoomItem>(); for (int j = 0; j < array2.Length; j++) { RoomItem roomItem2 = array2[j]; roomItem2.Interactor.OnRemove(Session, roomItem2); ServerMessage serverMessage2 = new ServerMessage(Outgoing.PickUpWallItemMessageComposer); serverMessage2.AppendString(roomItem2.Id + string.Empty); serverMessage2.AppendUInt(roomItem2.UserID); this.room.SendMessage(serverMessage2); list.Add(roomItem2); } this.mWallItems.Clear(); this.mFloorItems.Clear(); this.mRemovedItems.Clear(); this.mMovedItems.Clear(); this.mAddedItems.Clear(); this.mRollers.QueueDelegate(new onCycleDoneDelegate(this.ClearRollers)); using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.runFastQuery("UPDATE items SET room_id='0' WHERE room_id = " + this.room.RoomId); } this.room.GetGameMap().GenerateMaps(true); this.room.GetGameMap().lazyWalkablePoints(); this.room.GetRoomUserManager().UpdateUserStatusses(); return list; }
internal static ServerMessage SerializeRoomTool(RoomData Data) { Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(Data.Id); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationRoomToolMessageComposer); serverMessage.AppendUInt(Data.Id); serverMessage.AppendInt32(Data.UsersNow); if (room != null) { serverMessage.AppendBoolean(room.GetRoomUserManager().GetRoomUserByHabbo(Data.Owner) != null); } else { serverMessage.AppendBoolean(false); } serverMessage.AppendInt32(room.OwnerId); serverMessage.AppendString(Data.Owner); serverMessage.AppendBoolean(room != null); serverMessage.AppendString(Data.Name); serverMessage.AppendString(Data.Description); serverMessage.AppendInt32(Data.TagCount); foreach (string current in Data.Tags) { serverMessage.AppendString(current); } serverMessage.AppendBoolean(false); return serverMessage; }
internal void AddSaddle() { Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(this.Session.GetHabbo().CurrentRoomId); if (room == null || (room.AllowPets == 0 && !room.CheckRights(this.Session, true, false))) { return; } uint pId = this.Request.PopWiredUInt(); RoomItem item = room.GetRoomItemHandler().GetItem(pId); if (item == null) { return; } uint petId = this.Request.PopWiredUInt(); RoomUser pet = room.GetRoomUserManager().GetPet(petId); if (pet == null || pet.PetData == null || pet.PetData.OwnerId != this.Session.GetHabbo().Id) { return; } room.GetRoomItemHandler().RemoveFurniture(this.Session, item.Id, false); checked { if (item.GetBaseItem().Name.Contains("horse_hairdye")) { string s = item.GetBaseItem().Name.Split(new char[] { '_' })[2]; int num = 48; num += int.Parse(s); pet.PetData.HairDye = num; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.runFastQuery(string.Concat(new object[] { "UPDATE bots_petdata SET hairdye = '", pet.PetData.HairDye, "' WHERE id = ", pet.PetData.PetId })); goto IL_40C; } } if (item.GetBaseItem().Name.Contains("horse_dye")) { string s2 = item.GetBaseItem().Name.Split(new char[] { '_' })[2]; int num2 = int.Parse(s2); int num3 = 2 + num2 * 4 - 4; if (num2 == 13) { num3 = 61; } else { if (num2 == 14) { num3 = 65; } else { if (num2 == 15) { num3 = 69; } else { if (num2 == 16) { num3 = 73; } } } } pet.PetData.Race = num3.ToString(); using (IQueryAdapter queryreactor2 = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor2.runFastQuery(string.Concat(new object[] { "UPDATE bots_petdata SET race = '", pet.PetData.Race, "' WHERE id = ", pet.PetData.PetId })); queryreactor2.runFastQuery("DELETE FROM items WHERE id=" + item.Id + " LIMIT 1"); goto IL_40C; } } if (item.GetBaseItem().Name.Contains("horse_hairstyle")) { string s3 = item.GetBaseItem().Name.Split(new char[] { '_' })[2]; int num4 = 100; num4 += int.Parse(s3); pet.PetData.PetHair = num4; using (IQueryAdapter queryreactor3 = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor3.runFastQuery(string.Concat(new object[] { "UPDATE bots_petdata SET pethair = '", pet.PetData.PetHair, "' WHERE id = ", pet.PetData.PetId })); queryreactor3.runFastQuery("DELETE FROM items WHERE id=" + item.Id + " LIMIT 1"); goto IL_40C; } } if (item.GetBaseItem().Name.Contains("saddle")) { pet.PetData.HaveSaddle = true; using (IQueryAdapter queryreactor4 = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor4.runFastQuery("UPDATE bots_petdata SET have_saddle = 1 WHERE id = " + pet.PetData.PetId); queryreactor4.runFastQuery("DELETE FROM items WHERE id=" + item.Id + " LIMIT 1"); } } IL_40C: ServerMessage serverMessage = new ServerMessage(Outgoing.SetRoomUserMessageComposer); serverMessage.AppendInt32(1); pet.Serialize(serverMessage, false); room.SendMessage(serverMessage); ServerMessage serverMessage2 = new ServerMessage(Outgoing.SerializePetMessageComposer); serverMessage2.AppendInt32(pet.PetData.VirtualId); serverMessage2.AppendUInt(pet.PetData.PetId); serverMessage2.AppendUInt(pet.PetData.Type); serverMessage2.AppendInt32(int.Parse(pet.PetData.Race)); serverMessage2.AppendString(pet.PetData.Color.ToLower()); if (pet.PetData.HaveSaddle) { serverMessage2.AppendInt32(2); serverMessage2.AppendInt32(3); serverMessage2.AppendInt32(4); serverMessage2.AppendInt32(9); serverMessage2.AppendInt32(0); serverMessage2.AppendInt32(3); serverMessage2.AppendInt32(pet.PetData.PetHair); serverMessage2.AppendInt32(pet.PetData.HairDye); serverMessage2.AppendInt32(3); serverMessage2.AppendInt32(pet.PetData.PetHair); serverMessage2.AppendInt32(pet.PetData.HairDye); } else { serverMessage2.AppendInt32(1); serverMessage2.AppendInt32(2); serverMessage2.AppendInt32(2); serverMessage2.AppendInt32(pet.PetData.PetHair); serverMessage2.AppendInt32(pet.PetData.HairDye); serverMessage2.AppendInt32(3); serverMessage2.AppendInt32(pet.PetData.PetHair); serverMessage2.AppendInt32(pet.PetData.HairDye); } serverMessage2.AppendBoolean(pet.PetData.HaveSaddle); serverMessage2.AppendBoolean(pet.RidingHorse); room.SendMessage(serverMessage2); } }
internal bool tryLogin(string AuthTicket) { try { string ip = this.GetConnection().getIp(); byte b = 0; UserData userData = UserDataFactory.GetUserData(AuthTicket, ip, out b); bool result; if (b == 1) { result = false; return result; } if (b == 2) { result = false; return result; } CyberEnvironment.GetGame().GetClientManager().RegisterClient(this, userData.userID, userData.user.Username); this.Habbo = userData.user; userData.user.LoadData(userData); string banReason = CyberEnvironment.GetGame().GetBanManager().GetBanReason(userData.user.Username, ip, this.MachineId); if (!string.IsNullOrEmpty(banReason) || userData.user.Username == null) { this.SendNotifWithScroll(banReason); using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT ip_last FROM users WHERE id=" + this.GetHabbo().Id + " LIMIT 1"); string @string = queryreactor.getString(); queryreactor.setQuery("SELECT COUNT(0) FROM bans_access WHERE user_id=" + this.Habbo.Id + " LIMIT 1"); int integer = queryreactor.getInteger(); if (integer > 0) { queryreactor.runFastQuery(string.Concat(new object[] { "UPDATE bans_access SET attempts = attempts + 1, ip='", @string, "' WHERE user_id=", this.GetHabbo().Id, " LIMIT 1" })); } else { queryreactor.runFastQuery(string.Concat(new object[] { "INSERT INTO bans_access (user_id, ip) VALUES (", this.GetHabbo().Id, ", '", @string, "')" })); } } result = false; return result; } userData.user.Init(this, userData); QueuedServerMessage queuedServerMessage = new QueuedServerMessage(this.Connection); ServerMessage serverMessage = new ServerMessage(Outgoing.UniqueMachineIDMessageComposer); serverMessage.AppendString(this.MachineId); queuedServerMessage.appendResponse(serverMessage); queuedServerMessage.appendResponse(new ServerMessage(Outgoing.AuthenticationOKMessageComposer)); if (this.Habbo != null) { ServerMessage serverMessage2 = new ServerMessage(Outgoing.HomeRoomMessageComposer); serverMessage2.AppendUInt(this.Habbo.HomeRoom); serverMessage2.AppendUInt(this.Habbo.HomeRoom); queuedServerMessage.appendResponse(serverMessage2); } ServerMessage serverMessage3 = new ServerMessage(Outgoing.MinimailCountMessageComposer); serverMessage3.AppendInt32(this.Habbo.MinimailUnreadMessages); queuedServerMessage.appendResponse(serverMessage3); ServerMessage serverMessage4 = new ServerMessage(Outgoing.FavouriteRoomsMessageComposer); serverMessage4.AppendInt32(30); serverMessage4.AppendInt32(userData.user.FavoriteRooms.Count); object[] array = userData.user.FavoriteRooms.ToArray(); for (int i = 0; i < array.Length; i++) { uint i2 = (uint)array[i]; serverMessage4.AppendUInt(i2); } queuedServerMessage.appendResponse(serverMessage4); ServerMessage rightsMessage = new ServerMessage(Outgoing.UserClubRightsMessageComposer); rightsMessage.AppendInt32(userData.user.GetSubscriptionManager().HasSubscription ? 2 : 0); rightsMessage.AppendUInt(userData.user.Rank); rightsMessage.AppendInt32(0); queuedServerMessage.appendResponse(rightsMessage); ServerMessage serverMessage5 = new ServerMessage(Outgoing.EnableNotificationsMessageComposer); serverMessage5.AppendBoolean(true); serverMessage5.AppendBoolean(false); queuedServerMessage.appendResponse(serverMessage5); ServerMessage serverMessage6 = new ServerMessage(Outgoing.EnableTradingMessageComposer); serverMessage6.AppendBoolean(true); queuedServerMessage.appendResponse(serverMessage6); userData.user.UpdateCreditsBalance(); ServerMessage serverMessage7 = new ServerMessage(Outgoing.ActivityPointsMessageComposer); serverMessage7.AppendInt32(2); serverMessage7.AppendInt32(0); serverMessage7.AppendInt32(userData.user.ActivityPoints); serverMessage7.AppendInt32(5); serverMessage7.AppendInt32(userData.user.BelCredits); queuedServerMessage.appendResponse(serverMessage7); if (userData.user.HasFuse("fuse_mod")) { queuedServerMessage.appendResponse(CyberEnvironment.GetGame().GetModerationTool().SerializeTool()); } if (!string.IsNullOrWhiteSpace(CyberEnvironment.GetDBConfig().DBData["welcome_message"])) { this.SendBroadcastMessage(CyberEnvironment.GetDBConfig().DBData["welcome_message"]); } ServerMessage AchievementData = new ServerMessage(Outgoing.SendAchievementsRequirementsMessageComposer); AchievementData.AppendInt32(CyberEnvironment.GetGame().GetAchievementManager().Achievements.Count); foreach (Achievement Ach in CyberEnvironment.GetGame().GetAchievementManager().Achievements.Values) { AchievementData.AppendString(Ach.GroupName.Replace("ACH_", "")); AchievementData.AppendInt32(Ach.Levels.Count); for (int i = 1; i < Ach.Levels.Count + 1; i++) { AchievementData.AppendInt32(i); AchievementData.AppendInt32(Ach.Levels[i].Requirement); } } AchievementData.AppendInt32(0); queuedServerMessage.appendResponse(AchievementData); if (!GetHabbo().NUXPassed && ExtraSettings.NEW_USER_GIFTS_ENABLED) { queuedServerMessage.appendResponse(new ServerMessage(Outgoing.NuxSuggestFreeGiftsMessageComposer)); } queuedServerMessage.appendResponse(this.GetHabbo().GetAvatarEffectsInventoryComponent().GetPacket()); queuedServerMessage.sendResponse(); result = true; return result; } catch (Exception ex) { Logging.LogCriticalException("Bug during user login: " + ex.Message); } return false; }
internal void SerializeClub() { GameClient client = this.GetClient(); ServerMessage serverMessage = new ServerMessage(); serverMessage.Init(Outgoing.SubscriptionStatusMessageComposer); serverMessage.AppendString("club_habbo"); if (client.GetHabbo().GetSubscriptionManager().HasSubscription) { double num = (double)client.GetHabbo().GetSubscriptionManager().GetSubscription().ExpireTime; double num2 = num - (double)CyberEnvironment.GetUnixTimestamp(); checked { int num3 = (int)Math.Ceiling(num2 / 86400.0); int i = (int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)client.GetHabbo().GetSubscriptionManager().GetSubscription().ActivateTime) / 86400.0); int num4 = num3 / 31; if (num4 >= 1) { num4--; } serverMessage.AppendInt32(num3 - num4 * 31); serverMessage.AppendInt32(1); serverMessage.AppendInt32(num4); serverMessage.AppendInt32(1); serverMessage.AppendBoolean(true); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(i); serverMessage.AppendInt32(i); serverMessage.AppendInt32(10); } } else { serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendBoolean(false); serverMessage.AppendBoolean(false); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); } client.SendMessage(serverMessage); ServerMessage serverMessage2 = new ServerMessage(Outgoing.UserClubRightsMessageComposer); serverMessage2.AppendInt32(this.GetSubscriptionManager().HasSubscription ? 2 : 0); serverMessage2.AppendUInt(this.Rank); serverMessage2.AppendInt32(0); client.SendMessage(serverMessage2); }
public void OnTrigger(GameClient Session, RoomItem Item, int Request, bool HasRights) { if (Session == null || Item == null) { return; } if (!HasRights) { return; } string ExtraInfo = ""; bool flag = false; int i = 0; List<RoomItem> list = new List<RoomItem>(); string ExtraString = ""; string ExtraString2 = ""; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT * FROM wired_items WHERE id=@id LIMIT 1"); queryreactor.addParameter("id", Item.Id); DataRow row = queryreactor.getRow(); if (row != null) { ExtraInfo = row["string"].ToString(); i = (int)row["delay"] / 500; flag = (row["bool"].ToString() == "1"); ExtraString = row["extra_string"].ToString(); ExtraString2 = row["extra_string_2"].ToString(); string[] array = row["items"].ToString().Split(new char[] { ';' }); for (int j = 0; j < array.Length; j++) { string s = array[j]; uint pId = 0u; if (uint.TryParse(s, out pId)) { RoomItem item = Item.GetRoom().GetRoomItemHandler().GetItem(pId); if (item != null && !list.Contains(item)) { list.Add(item); } } } } } switch (Item.GetBaseItem().InteractionType) { case InteractionType.triggertimer: { ServerMessage serverMessage = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage.AppendBoolean(false); serverMessage.AppendInt32(5); serverMessage.AppendInt32(list.Count); foreach (RoomItem current in list) { serverMessage.AppendUInt(current.Id); } serverMessage.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage.AppendUInt(Item.Id); serverMessage.AppendString(ExtraInfo); serverMessage.AppendInt32(1); serverMessage.AppendInt32(1); serverMessage.AppendInt32(1); serverMessage.AppendInt32(3); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); Session.SendMessage(serverMessage); return; } case InteractionType.triggerroomenter: { ServerMessage serverMessage2 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage2.AppendBoolean(false); serverMessage2.AppendInt32(0); serverMessage2.AppendInt32(list.Count); foreach (RoomItem current2 in list) { serverMessage2.AppendUInt(current2.Id); } serverMessage2.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage2.AppendUInt(Item.Id); serverMessage2.AppendString(ExtraInfo); serverMessage2.AppendInt32(0); serverMessage2.AppendInt32(0); serverMessage2.AppendInt32(7); serverMessage2.AppendInt32(0); serverMessage2.AppendInt32(0); serverMessage2.AppendInt32(0); Session.SendMessage(serverMessage2); return; } case InteractionType.triggergameend: { ServerMessage serverMessage3 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage3.AppendBoolean(false); serverMessage3.AppendInt32(0); serverMessage3.AppendInt32(list.Count); foreach (RoomItem current3 in list) { serverMessage3.AppendUInt(current3.Id); } serverMessage3.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage3.AppendUInt(Item.Id); serverMessage3.AppendString(ExtraInfo); serverMessage3.AppendInt32(0); serverMessage3.AppendInt32(0); serverMessage3.AppendInt32(8); serverMessage3.AppendInt32(0); serverMessage3.AppendInt32(0); serverMessage3.AppendInt32(0); Session.SendMessage(serverMessage3); return; } case InteractionType.triggergamestart: { ServerMessage serverMessage4 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage4.AppendBoolean(false); serverMessage4.AppendInt32(0); serverMessage4.AppendInt32(list.Count); foreach (RoomItem current4 in list) { serverMessage4.AppendUInt(current4.Id); } serverMessage4.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage4.AppendUInt(Item.Id); serverMessage4.AppendString(ExtraInfo); serverMessage4.AppendInt32(0); serverMessage4.AppendInt32(0); serverMessage4.AppendInt32(8); serverMessage4.AppendInt32(0); serverMessage4.AppendInt32(0); serverMessage4.AppendInt32(0); Session.SendMessage(serverMessage4); return; } case InteractionType.triggerlongrepeater: { ServerMessage serverMessage = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage.AppendBoolean(false); serverMessage.AppendInt32(5); serverMessage.AppendInt32(0); serverMessage.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage.AppendUInt(Item.Id); serverMessage.AppendString(""); serverMessage.AppendInt32(1); serverMessage.AppendInt32(i / 10);//fix serverMessage.AppendInt32(0); serverMessage.AppendInt32(12); serverMessage.AppendInt32(0); Session.SendMessage(serverMessage); return; } case InteractionType.triggerrepeater: { ServerMessage serverMessage5 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage5.AppendBoolean(false); serverMessage5.AppendInt32(5); serverMessage5.AppendInt32(list.Count); foreach (RoomItem current5 in list) { serverMessage5.AppendUInt(current5.Id); } serverMessage5.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage5.AppendUInt(Item.Id); serverMessage5.AppendString(ExtraInfo); serverMessage5.AppendInt32(1); serverMessage5.AppendInt32(i); serverMessage5.AppendInt32(0); serverMessage5.AppendInt32(6); serverMessage5.AppendInt32(0); serverMessage5.AppendInt32(0); Session.SendMessage(serverMessage5); return; } case InteractionType.triggeronusersay: { ServerMessage serverMessage6 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage6.AppendBoolean(false); serverMessage6.AppendInt32(0); serverMessage6.AppendInt32(list.Count); foreach (RoomItem current6 in list) { serverMessage6.AppendUInt(current6.Id); } serverMessage6.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage6.AppendUInt(Item.Id); serverMessage6.AppendString(ExtraInfo); serverMessage6.AppendInt32(0); serverMessage6.AppendInt32(0); serverMessage6.AppendInt32(0); serverMessage6.AppendInt32(0); serverMessage6.AppendInt32(0); serverMessage6.AppendInt32(0); Session.SendMessage(serverMessage6); return; } case InteractionType.triggerscoreachieved: { ServerMessage serverMessage7 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage7.AppendBoolean(false); serverMessage7.AppendInt32(5); serverMessage7.AppendInt32(0); serverMessage7.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage7.AppendUInt(Item.Id); serverMessage7.AppendString(""); serverMessage7.AppendInt32(1); serverMessage7.AppendInt32((String.IsNullOrWhiteSpace(ExtraInfo)) ? 100 : int.Parse(ExtraInfo)); serverMessage7.AppendInt32(0); serverMessage7.AppendInt32(10); serverMessage7.AppendInt32(0); serverMessage7.AppendInt32(0); Session.SendMessage(serverMessage7); return; } case InteractionType.triggerstatechanged: { ServerMessage serverMessage8 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage8.AppendBoolean(false); serverMessage8.AppendInt32(5); serverMessage8.AppendInt32(list.Count); foreach (RoomItem current8 in list) { serverMessage8.AppendUInt(current8.Id); } serverMessage8.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage8.AppendUInt(Item.Id); serverMessage8.AppendString(ExtraInfo); serverMessage8.AppendInt32(0); serverMessage8.AppendInt32(0); serverMessage8.AppendInt32(1); serverMessage8.AppendInt32(i); serverMessage8.AppendInt32(0); serverMessage8.AppendInt32(0); Session.SendMessage(serverMessage8); return; } case InteractionType.triggerwalkonfurni: { ServerMessage serverMessage9 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage9.AppendBoolean(false); serverMessage9.AppendInt32(5); serverMessage9.AppendInt32(list.Count); foreach (RoomItem current9 in list) { serverMessage9.AppendUInt(current9.Id); } serverMessage9.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage9.AppendUInt(Item.Id); serverMessage9.AppendString(ExtraInfo); serverMessage9.AppendInt32(0); serverMessage9.AppendInt32(0); serverMessage9.AppendInt32(1); serverMessage9.AppendInt32(0); serverMessage9.AppendInt32(0); serverMessage9.AppendInt32(0); Session.SendMessage(serverMessage9); return; } case InteractionType.actionmuteuser: { ServerMessage serverMessage18 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage18.AppendBoolean(false); serverMessage18.AppendInt32(5); serverMessage18.AppendInt32(0); serverMessage18.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage18.AppendUInt(Item.Id); serverMessage18.AppendString(ExtraInfo); serverMessage18.AppendInt32(1); serverMessage18.AppendInt32(i); serverMessage18.AppendInt32(0); serverMessage18.AppendInt32(20); serverMessage18.AppendInt32(0); serverMessage18.AppendInt32(0); Session.SendMessage(serverMessage18); return; } case InteractionType.triggerwalkofffurni: { ServerMessage serverMessage10 = new ServerMessage(Outgoing.WiredTriggerMessageComposer); serverMessage10.AppendBoolean(false); serverMessage10.AppendInt32(5); serverMessage10.AppendInt32(list.Count); foreach (RoomItem current10 in list) { serverMessage10.AppendUInt(current10.Id); } serverMessage10.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage10.AppendUInt(Item.Id); serverMessage10.AppendString(ExtraInfo); serverMessage10.AppendInt32(0); serverMessage10.AppendInt32(0); serverMessage10.AppendInt32(1); serverMessage10.AppendInt32(0); serverMessage10.AppendInt32(0); serverMessage10.AppendInt32(0); serverMessage10.AppendInt32(0); Session.SendMessage(serverMessage10); return; } case InteractionType.actiongivescore: { // Por hacer. ServerMessage serverMessage11 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage11.AppendBoolean(false); serverMessage11.AppendInt32(5); serverMessage11.AppendInt32(0); serverMessage11.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage11.AppendUInt(Item.Id); serverMessage11.AppendString(""); serverMessage11.AppendInt32(2); if (String.IsNullOrWhiteSpace(ExtraInfo)) { serverMessage11.AppendInt32(10); // Puntos a dar serverMessage11.AppendInt32(1); // Numero de veces por equipo } else { string[] Integers = ExtraInfo.Split(','); serverMessage11.AppendInt32(int.Parse(Integers[0])); // Puntos a dar serverMessage11.AppendInt32(int.Parse(Integers[1])); // Numero de veces por equipo } serverMessage11.AppendInt32(0); serverMessage11.AppendInt32(6); serverMessage11.AppendInt32(0); serverMessage11.AppendInt32(0); serverMessage11.AppendInt32(0); Session.SendMessage(serverMessage11); return; } case InteractionType.conditiongroupmember: case InteractionType.conditionnotgroupmember: { ServerMessage Message = new ServerMessage(Outgoing.WiredConditionMessageComposer); Message.AppendBoolean(false); Message.AppendInt32(5); Message.AppendInt32(0); Message.AppendInt32(Item.GetBaseItem().SpriteId); Message.AppendUInt(Item.Id); Message.AppendString(""); Message.AppendInt32(0); Message.AppendInt32(0); Message.AppendInt32(10); Session.SendMessage(Message); return; } case InteractionType.conditionitemsmatches: case InteractionType.conditionitemsdontmatch: { ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage21.AppendBoolean(false); serverMessage21.AppendInt32(5); serverMessage21.AppendInt32(list.Count); foreach (RoomItem current20 in list) { serverMessage21.AppendUInt(current20.Id); } serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage21.AppendUInt(Item.Id); serverMessage21.AppendString(ExtraString2); serverMessage21.AppendInt32(3); if (String.IsNullOrWhiteSpace(ExtraInfo)) { serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); } else { string[] boolz = ExtraInfo.Split(','); foreach (string Stringy in boolz) { if (Stringy.ToLower() == "true") { serverMessage21.AppendInt32(1); } else { serverMessage21.AppendInt32(0); } } } serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); Session.SendMessage(serverMessage21); return; } case InteractionType.actionposreset: { ServerMessage serverMessage12 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage12.AppendBoolean(false); serverMessage12.AppendInt32(5); serverMessage12.AppendInt32(list.Count); foreach (RoomItem current12 in list) { serverMessage12.AppendUInt(current12.Id); } serverMessage12.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage12.AppendUInt(Item.Id); serverMessage12.AppendString(ExtraString2); serverMessage12.AppendInt32(3); if (String.IsNullOrWhiteSpace(ExtraInfo)) { serverMessage12.AppendInt32(0); serverMessage12.AppendInt32(0); serverMessage12.AppendInt32(0); } else { string[] boolz = ExtraInfo.Split(','); foreach (string Stringy in boolz) { if (Stringy.ToLower() == "true") { serverMessage12.AppendInt32(1); } else { serverMessage12.AppendInt32(0); } } } serverMessage12.AppendInt32(0); serverMessage12.AppendInt32(3); serverMessage12.AppendInt32(i); // Delay serverMessage12.AppendInt32(0); Session.SendMessage(serverMessage12); return; } case InteractionType.actionmoverotate: { ServerMessage serverMessage13 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage13.AppendBoolean(false); serverMessage13.AppendInt32(5); serverMessage13.AppendInt32(list.Count); foreach (RoomItem current13 in list) { serverMessage13.AppendUInt(current13.Id); } serverMessage13.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage13.AppendUInt(Item.Id); serverMessage13.AppendString(ExtraInfo); serverMessage13.AppendInt32(2); serverMessage13.AppendInt32(int.Parse(ExtraInfo.Split(new char[] { ';' })[1])); serverMessage13.AppendInt32(int.Parse(ExtraInfo.Split(new char[] { ';' })[0])); serverMessage13.AppendInt32(0); serverMessage13.AppendInt32(4); serverMessage13.AppendInt32(i); serverMessage13.AppendInt32(0); serverMessage13.AppendInt32(0); Session.SendMessage(serverMessage13); return; } case InteractionType.actionresettimer: { ServerMessage serverMessage14 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage14.AppendBoolean(false); serverMessage14.AppendInt32(5); serverMessage14.AppendInt32(list.Count); foreach (RoomItem current14 in list) { serverMessage14.AppendUInt(current14.Id); } serverMessage14.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage14.AppendUInt(Item.Id); serverMessage14.AppendString(ExtraInfo); serverMessage14.AppendInt32(0); serverMessage14.AppendInt32(0); serverMessage14.AppendInt32(0); serverMessage14.AppendInt32(0); serverMessage14.AppendInt32(0); serverMessage14.AppendInt32(0); Session.SendMessage(serverMessage14); return; } case InteractionType.actionshowmessage: case InteractionType.actionkickuser: { ServerMessage serverMessage15 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage15.AppendBoolean(false); serverMessage15.AppendInt32(0); serverMessage15.AppendInt32(list.Count); foreach (RoomItem current15 in list) { serverMessage15.AppendUInt(current15.Id); } serverMessage15.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage15.AppendUInt(Item.Id); serverMessage15.AppendString(ExtraInfo); serverMessage15.AppendInt32(0); serverMessage15.AppendInt32(0); serverMessage15.AppendInt32(7); serverMessage15.AppendInt32(0); serverMessage15.AppendInt32(0); serverMessage15.AppendInt32(0); Session.SendMessage(serverMessage15); return; } case InteractionType.actionteleportto: { ServerMessage serverMessage16 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage16.AppendBoolean(false); serverMessage16.AppendInt32(5); serverMessage16.AppendInt32(list.Count); foreach (RoomItem current16 in list) { serverMessage16.AppendUInt(current16.Id); } serverMessage16.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage16.AppendUInt(Item.Id); serverMessage16.AppendString(ExtraInfo); serverMessage16.AppendInt32(0); serverMessage16.AppendInt32(8); serverMessage16.AppendInt32(0); serverMessage16.AppendInt32(i); serverMessage16.AppendInt32(0); serverMessage16.AppendByte(2); Session.SendMessage(serverMessage16); return; } case InteractionType.actiontogglestate: { ServerMessage serverMessage17 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage17.AppendBoolean(false); serverMessage17.AppendInt32(5); serverMessage17.AppendInt32(list.Count); foreach (RoomItem current17 in list) { serverMessage17.AppendUInt(current17.Id); } serverMessage17.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage17.AppendUInt(Item.Id); serverMessage17.AppendString(ExtraInfo); serverMessage17.AppendInt32(0); serverMessage17.AppendInt32(8); serverMessage17.AppendInt32(0); serverMessage17.AppendInt32(i); serverMessage17.AppendInt32(0); serverMessage17.AppendInt32(0); Session.SendMessage(serverMessage17); return; } case InteractionType.actiongivereward: { ServerMessage serverMessage18 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage18.AppendBoolean(false); serverMessage18.AppendInt32(5); serverMessage18.AppendInt32(0); serverMessage18.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage18.AppendUInt(Item.Id); serverMessage18.AppendString(ExtraInfo); serverMessage18.AppendInt32(3); serverMessage18.AppendInt32((ExtraString == "") ? 0 : int.Parse(ExtraString)); serverMessage18.AppendInt32(flag ? 1 : 0); serverMessage18.AppendInt32((ExtraString2 == "") ? 0 : int.Parse(ExtraString2)); serverMessage18.AppendInt32(0); serverMessage18.AppendInt32(17); serverMessage18.AppendInt32(0); serverMessage18.AppendInt32(0); Session.SendMessage(serverMessage18); return; } case InteractionType.conditionhowmanyusersinroom: case InteractionType.conditionnegativehowmanyusers: { ServerMessage serverMessage19 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage19.AppendBoolean(false); serverMessage19.AppendInt32(5); serverMessage19.AppendInt32(0); serverMessage19.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage19.AppendUInt(Item.Id); serverMessage19.AppendString(""); serverMessage19.AppendInt32(2); if (String.IsNullOrWhiteSpace(ExtraInfo)) { serverMessage19.AppendInt32(1); serverMessage19.AppendInt32(50); } else { foreach (string Integers in ExtraInfo.Split(',')) { serverMessage19.AppendInt32(int.Parse(Integers)); } } serverMessage19.AppendBoolean(false); serverMessage19.AppendInt32(0); serverMessage19.AppendInt32(1290); Session.SendMessage(serverMessage19); return; } case InteractionType.conditionfurnishaveusers: case InteractionType.conditionstatepos: case InteractionType.conditiontriggeronfurni: case InteractionType.conditionfurnihasfurni: case InteractionType.conditionfurnitypematches: case InteractionType.conditionfurnihasnotfurni: case InteractionType.conditionfurnishavenotusers: case InteractionType.conditionfurnitypedontmatch: case InteractionType.conditiontriggerernotonfurni: { ServerMessage serverMessage19 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage19.AppendBoolean(false); serverMessage19.AppendInt32(5); serverMessage19.AppendInt32(list.Count); foreach (RoomItem current18 in list) { serverMessage19.AppendUInt(current18.Id); } serverMessage19.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage19.AppendUInt(Item.Id); serverMessage19.AppendInt32(0); serverMessage19.AppendInt32(0); serverMessage19.AppendInt32(0); serverMessage19.AppendBoolean(false); serverMessage19.AppendBoolean(true); Session.SendMessage(serverMessage19); return; } case InteractionType.conditiontimelessthan: case InteractionType.conditiontimemorethan: { ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage21.AppendBoolean(false); serverMessage21.AppendInt32(5); serverMessage21.AppendInt32(list.Count); foreach (RoomItem current20 in list) { serverMessage21.AppendUInt(current20.Id); } serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage21.AppendUInt(Item.Id); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); Session.SendMessage(serverMessage21); return; } case InteractionType.conditionuserwearingeffect: case InteractionType.conditionusernotwearingeffect: { int effect = 0; int.TryParse(ExtraInfo, out effect); ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage21.AppendBoolean(false); serverMessage21.AppendInt32(5); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage21.AppendUInt(Item.Id); serverMessage21.AppendString(""); serverMessage21.AppendInt32(1); serverMessage21.AppendInt32(effect); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(12); Session.SendMessage(serverMessage21); return; } case InteractionType.conditionuserwearingbadge: case InteractionType.conditionusernotwearingbadge: { ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage21.AppendBoolean(false); serverMessage21.AppendInt32(5); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage21.AppendUInt(Item.Id); serverMessage21.AppendString(ExtraInfo); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(11); Session.SendMessage(serverMessage21); return; } case InteractionType.conditiondaterangeactive: { int date1 = 0; int date2 = 0; try { string[] strArray = ExtraInfo.Split(','); date1 = int.Parse(strArray[0]); date2 = int.Parse(strArray[1]); } catch { } ServerMessage serverMessage21 = new ServerMessage(Outgoing.WiredConditionMessageComposer); serverMessage21.AppendBoolean(false); serverMessage21.AppendInt32(5); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage21.AppendUInt(Item.Id); serverMessage21.AppendString(ExtraInfo); serverMessage21.AppendInt32(2); serverMessage21.AppendInt32(date1); serverMessage21.AppendInt32(date2); serverMessage21.AppendInt32(0); serverMessage21.AppendInt32(24); Session.SendMessage(serverMessage21); return; } case InteractionType.arrowplate: case InteractionType.pressurepad: case InteractionType.ringplate: case InteractionType.colortile: case InteractionType.colorwheel: case InteractionType.floorswitch1: case InteractionType.floorswitch2: case InteractionType.firegate: case InteractionType.glassfoor: break; case InteractionType.specialrandom: { ServerMessage serverMessage24 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage24.AppendBoolean(false); serverMessage24.AppendInt32(5); serverMessage24.AppendInt32(list.Count); foreach (RoomItem current23 in list) { serverMessage24.AppendUInt(current23.Id); } serverMessage24.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage24.AppendUInt(Item.Id); serverMessage24.AppendString(ExtraInfo); serverMessage24.AppendInt32(0); serverMessage24.AppendInt32(8); serverMessage24.AppendInt32(0); serverMessage24.AppendInt32(0); serverMessage24.AppendInt32(0); serverMessage24.AppendInt32(0); Session.SendMessage(serverMessage24); return; } case InteractionType.specialunseen: { ServerMessage serverMessage25 = new ServerMessage(Outgoing.WiredEffectMessageComposer); serverMessage25.AppendBoolean(false); serverMessage25.AppendInt32(5); serverMessage25.AppendInt32(list.Count); foreach (RoomItem current24 in list) { serverMessage25.AppendUInt(current24.Id); } serverMessage25.AppendInt32(Item.GetBaseItem().SpriteId); serverMessage25.AppendUInt(Item.Id); serverMessage25.AppendString(ExtraInfo); serverMessage25.AppendInt32(0); serverMessage25.AppendInt32(8); serverMessage25.AppendInt32(0); serverMessage25.AppendInt32(0); serverMessage25.AppendInt32(0); serverMessage25.AppendInt32(0); Session.SendMessage(serverMessage25); return; } default: return; } }
internal static ServerMessage ComposePage(CatalogPage Page) { ServerMessage Message = new ServerMessage(Outgoing.CataloguePageMessageComposer); Message.AppendInt32(Page.PageId); Message.AppendString("NORMAL"); switch (Page.Layout) { case "frontpage": Message.AppendString("frontpage4"); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(2); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); Message.AppendInt32(0); Message.AppendInt32(-1); Message.AppendBoolean(false); break; case "roomads": Message.AppendString("roomads"); Message.AppendInt32(2); Message.AppendString("events_header"); Message.AppendString(""); Message.AppendInt32(2); Message.AppendString(Page.Text1); Message.AppendString(""); break; case "bots": Message.AppendString("bots"); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); Message.AppendString(Page.TextDetails); break; case "badge_display": Message.AppendString("badge_display"); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); Message.AppendString(Page.TextDetails); break; case "info_loyalty": case "info_duckets": Message.AppendString(Page.Layout); Message.AppendInt32(1); Message.AppendString(Page.LayoutHeadline); Message.AppendInt32(1); Message.AppendString(Page.Text1); break; case "sold_ltd_items": Message.AppendString("sold_ltd_items"); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); Message.AppendString(Page.TextDetails); break; case "recycler_info": Message.AppendString(Page.Layout); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); Message.AppendString(Page.TextDetails); break; case "recycler_prizes": Message.AppendString("recycler_prizes"); Message.AppendInt32(1); Message.AppendString("catalog_recycler_headline3"); Message.AppendInt32(1); Message.AppendString(Page.Text1); break; case "spaces_new": case "spaces": Message.AppendString("spaces_new"); Message.AppendInt32(1); Message.AppendString(Page.LayoutHeadline); Message.AppendInt32(1); Message.AppendString(Page.Text1); break; case "recycler": Message.AppendString(Page.Layout); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(1); Message.AppendString(Page.Text1); Message.AppendInt32(-1); Message.AppendBoolean(false); break; case "trophies": Message.AppendString("trophies"); Message.AppendInt32(1); Message.AppendString(Page.LayoutHeadline); Message.AppendInt32(2); Message.AppendString(Page.Text1); Message.AppendString(Page.TextDetails); break; case "pets": case "pets2": case "pets3": Message.AppendString(Page.Layout); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(4); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); Message.AppendString(Page.TextDetails); Message.AppendString(Page.TextTeaser); break; case "soundmachine": Message.AppendString(Page.Layout); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(2); Message.AppendString(Page.Text1); Message.AppendString(Page.TextDetails); break; case "vip_buy": Message.AppendString(Page.Layout); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(0); break; case "guild_custom_furni": Message.AppendString("guild_custom_furni"); Message.AppendInt32(3); Message.AppendString(Page.LayoutHeadline); Message.AppendString(""); Message.AppendString(""); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.TextDetails); Message.AppendString(Page.Text2); break; case "guild_frontpage": Message.AppendString("guild_frontpage"); Message.AppendInt32(2); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.TextDetails); Message.AppendString(Page.Text2); break; case "guild_forum": Message.AppendString("guild_forum"); Message.AppendInt32(0); Message.AppendInt32(2); Message.AppendString(Page.Text1); Message.AppendString(Page.Text2); break; case "club_gifts": Message.AppendString("club_gifts"); Message.AppendInt32(1); Message.AppendString(Page.LayoutHeadline); Message.AppendInt32(1); Message.AppendString(Page.Text1); break; default: case "default_3x3": Message.AppendString(Page.Layout); Message.AppendInt32(3); Message.AppendString(Page.LayoutHeadline); Message.AppendString(Page.LayoutTeaser); Message.AppendString(Page.LayoutSpecial); Message.AppendInt32(3); Message.AppendString(Page.Text1); Message.AppendString(Page.TextDetails); Message.AppendString(Page.TextTeaser); break; } if (Page.Layout.StartsWith("frontpage") || Page.Layout == "vip_buy") { Message.AppendInt32(0); } else { Message.AppendInt32(Page.Items.Count); foreach (CatalogItem Item in Page.Items.Values) { ComposeItem(Item, Message); } } Message.AppendInt32(-1); Message.AppendBoolean(false); return Message; }
internal static ServerMessage SerializeUserChatlog(uint UserId) { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT DISTINCT room_id FROM chatlogs WHERE user_id = " + UserId + " ORDER BY timestamp DESC LIMIT 4"); DataTable table = queryreactor.getTable(); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolUserChatlogMessageComposer); serverMessage.AppendUInt(UserId); serverMessage.AppendString(CyberEnvironment.GetGame().GetClientManager().GetNameById(UserId)); if (table != null) { serverMessage.AppendInt32(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow)enumerator.Current; queryreactor.setQuery(string.Concat(new object[] { "SELECT user_id,timestamp,message FROM chatlogs WHERE room_id = ", (uint)dataRow["room_id"], " AND user_id = ", UserId, " ORDER BY timestamp DESC LIMIT 30" })); DataTable table2 = queryreactor.getTable(); RoomData roomData = CyberEnvironment.GetGame().GetRoomManager().GenerateRoomData((uint)dataRow["room_id"]); if (table2 != null) { serverMessage.AppendByte(1); serverMessage.AppendShort(2); serverMessage.AppendString("roomName"); serverMessage.AppendByte(2); if (roomData == null) { serverMessage.AppendString("This room was deleted"); } else { serverMessage.AppendString(roomData.Name); } serverMessage.AppendString("roomId"); serverMessage.AppendByte(1); serverMessage.AppendUInt((uint)dataRow["room_id"]); serverMessage.AppendShort(table2.Rows.Count); IEnumerator enumerator2 = table2.Rows.GetEnumerator(); try { while (enumerator2.MoveNext()) { DataRow dataRow2 = (DataRow)enumerator2.Current; Habbo habboForId = CyberEnvironment.getHabboForId((uint)dataRow2["user_id"]); CyberEnvironment.UnixToDateTime((double)dataRow2["timestamp"]); if (habboForId == null) { result = null; return result; } serverMessage.AppendInt32(checked((int)unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)dataRow2["timestamp"]))); serverMessage.AppendUInt(habboForId.Id); serverMessage.AppendString(habboForId.Username); serverMessage.AppendString(dataRow2["message"].ToString()); serverMessage.AppendBoolean(false); } continue; } finally { IDisposable disposable = enumerator2 as IDisposable; if (disposable != null) { disposable.Dispose(); } } } serverMessage.AppendByte(1); serverMessage.AppendShort(0); serverMessage.AppendShort(0); } goto IL_29B; } finally { IDisposable disposable2 = enumerator as IDisposable; if (disposable2 != null) { disposable2.Dispose(); } } } serverMessage.AppendInt32(0); IL_29B: result = serverMessage; } return result; }
internal static ServerMessage SerializeRoomChatlog(uint roomID) { // NEW CHATLOGS [March 2014] Coded by Finn // Please don't remove credits, this took me some time to do... :( // Credits to Itachi for the structure's "context" enigma :D ServerMessage Message = new ServerMessage(); RoomData Room = CyberEnvironment.GetGame().GetRoomManager().GenerateRoomData(roomID); if (Room == null) { throw new NullReferenceException("No room found."); } Message.Init(Outgoing.ModerationToolRoomChatlogMessageComposer); Message.AppendByte(1); Message.AppendShort(2); Message.AppendString("roomName"); Message.AppendByte(2); Message.AppendString(Room.Name); Message.AppendString("roomId"); Message.AppendByte(1); Message.AppendUInt(Room.Id); var TempChatlogs = Room.RoomChat.Reverse().Take(60); Message.AppendShort(TempChatlogs.Count()); foreach (Chatlog current in TempChatlogs) { Habbo Habbo = CyberEnvironment.getHabboForId(current.UserId); DateTime Date = CyberEnvironment.UnixToDateTime(current.Timestamp); if (Habbo == null) { Message.AppendInt32((DateTime.Now - Date).Seconds); Message.AppendUInt(current.UserId); Message.AppendString("*User not found*"); Message.AppendString(current.Message); Message.AppendBoolean(true); } else { Message.AppendInt32((DateTime.Now - Date).Seconds); Message.AppendUInt(Habbo.Id); Message.AppendString(Habbo.Username); Message.AppendString(current.Message); Message.AppendBoolean(false); // Text is bold } } TempChatlogs = null; return Message; }
internal static ServerMessage SerializeUserInfo(uint UserId) { checked { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT id, username, online, mail, ip_last, look , rank , trade_lock , trade_lock_expire FROM users WHERE id = " + UserId); DataRow row = queryreactor.getRow(); queryreactor.setQuery("SELECT reg_timestamp, login_timestamp, cfhs, cfhs_abusive, cautions, bans FROM user_info WHERE user_id = " + UserId); DataRow row2 = queryreactor.getRow(); if (row == null) { throw new NullReferenceException("User not found in database."); } ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolUserToolMessageComposer); serverMessage.AppendUInt(Convert.ToUInt32(row["id"])); serverMessage.AppendString((string)row["username"]); serverMessage.AppendString((string)row["look"]); if (row2 != null) { serverMessage.AppendInt32((int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)row2["reg_timestamp"]) / 60.0)); serverMessage.AppendInt32((int)Math.Ceiling(unchecked((double)CyberEnvironment.GetUnixTimestamp() - (double)row2["login_timestamp"]) / 60.0)); } else { serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); } serverMessage.AppendBoolean(CyberEnvironment.GetGame().GetClientManager().GetClientByUserID(Convert.ToUInt32(row["id"])) != null); if (row2 != null) { serverMessage.AppendInt32((int)row2["cfhs"]); serverMessage.AppendInt32((int)row2["cfhs_abusive"]); serverMessage.AppendInt32((int)row2["cautions"]); serverMessage.AppendInt32((int)row2["bans"]); } else { serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); serverMessage.AppendInt32(0); } serverMessage.AppendInt32(0); serverMessage.AppendString((row["trade_lock"].ToString() == "1") ? CyberEnvironment.UnixToDateTime((double)int.Parse(row["trade_lock_expire"].ToString())).ToLongDateString() : "Not trade-locked"); serverMessage.AppendString(((uint)row["rank"] < 6u) ? ((string)row["ip_last"]) : "127.0.0.1"); serverMessage.AppendUInt(Convert.ToUInt32(row["id"])); serverMessage.AppendInt32(0); serverMessage.AppendString("E-Mail: " + row["mail"].ToString()); serverMessage.AppendString("Rank ID: " + (uint)row["rank"]); result = serverMessage; } return result; } }
internal void RoomUserAction() { Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (room == null) { return; } RoomUser roomUserByHabbo = room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (roomUserByHabbo == null) { return; } roomUserByHabbo.UnIdle(); int num = Request.PopWiredInt32(); roomUserByHabbo.DanceId = 0; ServerMessage Action = new ServerMessage(Outgoing.RoomUserActionMessageComposer); Action.AppendInt32(roomUserByHabbo.VirtualId); Action.AppendInt32(num); room.SendMessage(Action); if (num == 5) { roomUserByHabbo.IsAsleep = true; ServerMessage Sleep = new ServerMessage(Outgoing.RoomUserIdleMessageComposer); Sleep.AppendInt32(roomUserByHabbo.VirtualId); Sleep.AppendBoolean(roomUserByHabbo.IsAsleep); room.SendMessage(Sleep); } CyberEnvironment.GetGame().GetQuestManager().ProgressUserQuest(Session, QuestType.SOCIAL_WAVE, 0u); }
internal void LoadSettings() { using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT client_volume FROM users WHERE id = '" + this.Session.GetHabbo().Id + "' LIMIT 1"); string[] array = queryreactor.getString().Split(new char[] { ',' }); ServerMessage serverMessage = new ServerMessage(Outgoing.LoadVolumeMessageComposer); string[] array2 = array; for (int i = 0; i < array2.Length; i++) { string value = array2[i]; int num = Convert.ToInt32(value); if (num > 100 || num < 0) { num = 100; } serverMessage.AppendInt32(num); } serverMessage.AppendBoolean(false); serverMessage.AppendBoolean(false); this.Session.SendMessage(serverMessage); } }
internal void MountOnPet() { Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(this.Session.GetHabbo().CurrentRoomId); if (room == null) { return; } RoomUser roomUserByHabbo = room.GetRoomUserManager().GetRoomUserByHabbo(this.Session.GetHabbo().Id); if (roomUserByHabbo == null) { return; } uint petId = this.Request.PopWiredUInt(); bool flag = this.Request.PopWiredBoolean(); RoomUser pet = room.GetRoomUserManager().GetPet(petId); if (pet == null || pet.PetData == null) { return; } if (pet.PetData.AnyoneCanRide == 0 && pet.PetData.OwnerId != roomUserByHabbo.UserID) { this.Session.SendNotif("You are unable to ride this horse.\nThe owner of the pet has not selected for anyone to ride it."); return; } if (flag) { if (pet.RidingHorse) { string[] value = PetLocale.GetValue("pet.alreadymounted"); Random random = new Random(); pet.Chat(null, value[random.Next(0, checked(value.Length - 1))], false, 0, 0); } else { if (!roomUserByHabbo.RidingHorse) { pet.Statusses.Remove("sit"); pet.Statusses.Remove("lay"); pet.Statusses.Remove("snf"); pet.Statusses.Remove("eat"); pet.Statusses.Remove("ded"); pet.Statusses.Remove("jmp"); int x = roomUserByHabbo.X; int y = roomUserByHabbo.Y; room.SendMessage(room.GetRoomItemHandler().UpdateUserOnRoller(pet, new Point(x, y), 0u, room.GetGameMap().SqAbsoluteHeight(x, y))); room.GetRoomUserManager().UpdateUserStatus(pet, false); room.SendMessage(room.GetRoomItemHandler().UpdateUserOnRoller(roomUserByHabbo, new Point(x, y), 0u, room.GetGameMap().SqAbsoluteHeight(x, y) + 1.0)); room.GetRoomUserManager().UpdateUserStatus(roomUserByHabbo, false); pet.ClearMovement(true); roomUserByHabbo.RidingHorse = true; pet.RidingHorse = true; pet.HorseID = checked((uint)roomUserByHabbo.VirtualId); roomUserByHabbo.HorseID = Convert.ToUInt32(pet.VirtualId); roomUserByHabbo.ApplyEffect(77); roomUserByHabbo.Z += 1.0; roomUserByHabbo.UpdateNeeded = true; pet.UpdateNeeded = true; } } } else { if ((long)roomUserByHabbo.VirtualId == (long)((ulong)pet.HorseID)) { pet.Statusses.Remove("sit"); pet.Statusses.Remove("lay"); pet.Statusses.Remove("snf"); pet.Statusses.Remove("eat"); pet.Statusses.Remove("ded"); pet.Statusses.Remove("jmp"); roomUserByHabbo.RidingHorse = false; roomUserByHabbo.HorseID = 0u; pet.RidingHorse = false; pet.HorseID = 0u; roomUserByHabbo.MoveTo(checked(new Point(roomUserByHabbo.X + 2, roomUserByHabbo.Y + 2))); roomUserByHabbo.ApplyEffect(-1); roomUserByHabbo.UpdateNeeded = true; pet.UpdateNeeded = true; } else { this.Session.SendNotif("Could not dismount this horse - You are not riding it!"); } } ServerMessage serverMessage = new ServerMessage(Outgoing.SerializePetMessageComposer); serverMessage.AppendInt32(pet.PetData.VirtualId); serverMessage.AppendUInt(pet.PetData.PetId); serverMessage.AppendUInt(pet.PetData.Type); serverMessage.AppendInt32(int.Parse(pet.PetData.Race)); serverMessage.AppendString(pet.PetData.Color.ToLower()); serverMessage.AppendInt32(2); serverMessage.AppendInt32(3); serverMessage.AppendInt32(4); serverMessage.AppendInt32(9); serverMessage.AppendInt32(0); serverMessage.AppendInt32(3); serverMessage.AppendInt32(pet.PetData.PetHair); serverMessage.AppendInt32(pet.PetData.HairDye); serverMessage.AppendInt32(3); serverMessage.AppendInt32(pet.PetData.PetHair); serverMessage.AppendInt32(pet.PetData.HairDye); serverMessage.AppendBoolean(pet.PetData.HaveSaddle); serverMessage.AppendBoolean(pet.RidingHorse); room.SendMessage(serverMessage); }
internal void RemoveSaddle() { Room room = CyberEnvironment.GetGame().GetRoomManager().GetRoom(this.Session.GetHabbo().CurrentRoomId); if (room == null || (room.AllowPets == 0 && !room.CheckRights(this.Session, true, false))) { return; } uint petId = this.Request.PopWiredUInt(); RoomUser pet = room.GetRoomUserManager().GetPet(petId); if (pet == null || pet.PetData == null || pet.PetData.OwnerId != this.Session.GetHabbo().Id) { return; } pet.PetData.HaveSaddle = false; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.runFastQuery("UPDATE bots_petdata SET have_saddle = 0 WHERE id = " + pet.PetData.PetId); queryreactor.runFastQuery("INSERT INTO items (user_id, base_item) VALUES (" + this.Session.GetHabbo().Id + ", 4221);"); } this.Session.GetHabbo().GetInventoryComponent().UpdateItems(true); ServerMessage serverMessage = new ServerMessage(Outgoing.SetRoomUserMessageComposer); serverMessage.AppendInt32(1); pet.Serialize(serverMessage, false); room.SendMessage(serverMessage); ServerMessage serverMessage2 = new ServerMessage(Outgoing.SerializePetMessageComposer); serverMessage2.AppendInt32(pet.PetData.VirtualId); serverMessage2.AppendUInt(pet.PetData.PetId); serverMessage2.AppendUInt(pet.PetData.Type); serverMessage2.AppendInt32(int.Parse(pet.PetData.Race)); serverMessage2.AppendString(pet.PetData.Color.ToLower()); serverMessage2.AppendInt32(1); serverMessage2.AppendInt32(2); serverMessage2.AppendInt32(2); serverMessage2.AppendInt32(pet.PetData.PetHair); serverMessage2.AppendInt32(pet.PetData.HairDye); serverMessage2.AppendInt32(3); serverMessage2.AppendInt32(pet.PetData.PetHair); serverMessage2.AppendInt32(pet.PetData.HairDye); serverMessage2.AppendBoolean(pet.PetData.HaveSaddle); serverMessage2.AppendBoolean(pet.RidingHorse); room.SendMessage(serverMessage2); }
internal static ServerMessage SerializeRoomVisits(uint UserId) { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery("SELECT room_id,hour,minute FROM user_roomvisits WHERE user_id = " + UserId + " ORDER BY entry_timestamp DESC LIMIT 50"); DataTable table = queryreactor.getTable(); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolRoomVisitsMessageComposer); serverMessage.AppendUInt(UserId); serverMessage.AppendString(CyberEnvironment.GetGame().GetClientManager().GetNameById(UserId)); if (table != null) { serverMessage.AppendInt32(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow)enumerator.Current; RoomData roomData = CyberEnvironment.GetGame().GetRoomManager().GenerateNullableRoomData(Convert.ToUInt32(dataRow["room_id"])); serverMessage.AppendBoolean(false); serverMessage.AppendUInt(roomData.Id); serverMessage.AppendString(roomData.Name); serverMessage.AppendInt32((int)dataRow["hour"]); serverMessage.AppendInt32((int)dataRow["minute"]); } goto IL_120; } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } } serverMessage.AppendInt32(0); IL_120: result = serverMessage; } return result; }
internal static ServerMessage ComposeClubPurchasePage(GameClient Session, int WindowId) { // Coded by Finn for Cyber Emulator ServerMessage Message = new ServerMessage(Outgoing.CatalogueClubPageMessageComposer); var habboClubItems = CyberEnvironment.GetGame().GetCatalog().HabboClubItems; Message.AppendInt32(habboClubItems.Count); foreach (CatalogItem Item in habboClubItems) { Message.AppendUInt(Item.Id); Message.AppendString(Item.Name); Message.AppendBoolean(false); Message.AppendInt32(Item.CreditsCost); Message.AppendInt32(Item.DucketsCost); Message.AppendInt32(0); Message.AppendBoolean(true); string[] fuckingArray = Item.Name.Split('_'); double dayTime = 31; if (Item.Name.Contains("DAY")) { dayTime = int.Parse(fuckingArray[3]); } else if (Item.Name.Contains("MONTH")) { int monthTime = int.Parse(fuckingArray[3]); dayTime = monthTime * 31; } else if (Item.Name.Contains("YEAR")) { int yearTimeOmg = int.Parse(fuckingArray[3]); dayTime = yearTimeOmg * 31 * 12; } DateTime newExpiryDate = DateTime.Now.AddDays(dayTime); if (Session.GetHabbo().GetSubscriptionManager().HasSubscription) { newExpiryDate = CyberEnvironment.UnixToDateTime((double)Session.GetHabbo().GetSubscriptionManager().GetSubscription().ExpireTime).AddDays(dayTime); } Message.AppendInt32((int)dayTime / 31); Message.AppendInt32((int)dayTime); Message.AppendBoolean(false); Message.AppendInt32((int)dayTime); Message.AppendInt32(newExpiryDate.Year); Message.AppendInt32(newExpiryDate.Month); Message.AppendInt32(newExpiryDate.Day); } Message.AppendInt32(WindowId); return Message; }
internal static ServerMessage SerializeTicketChatlog(SupportTicket Ticket, RoomData RoomData, double Timestamp) { ServerMessage result; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { queryreactor.setQuery(string.Concat(new object[] { "SELECT user_id,timestamp,message FROM chatlogs WHERE room_id = ", RoomData.Id, " AND (timestamp >= ", Timestamp - 300.0, " AND timestamp <= ", Timestamp, ") OR (timestamp >= ", Timestamp - 300.0, " AND timestamp = 0) ORDER BY timestamp DESC LIMIT 150" })); DataTable table = queryreactor.getTable(); ServerMessage serverMessage = new ServerMessage(Outgoing.ModerationToolIssueChatlogMessageComposer); serverMessage.AppendUInt(Ticket.TicketId); serverMessage.AppendUInt(Ticket.SenderId); serverMessage.AppendUInt(Ticket.ReportedId); serverMessage.AppendUInt(RoomData.Id); serverMessage.AppendBoolean(false); serverMessage.AppendUInt(RoomData.Id); serverMessage.AppendString(RoomData.Name); if (table != null) { serverMessage.AppendInt32(table.Rows.Count); IEnumerator enumerator = table.Rows.GetEnumerator(); try { while (enumerator.MoveNext()) { DataRow dataRow = (DataRow)enumerator.Current; Habbo habboForId = CyberEnvironment.getHabboForId(Convert.ToUInt32(dataRow["user_id"])); serverMessage.AppendInt32(CyberEnvironment.UnixToDateTime(Convert.ToDouble(dataRow["timestamp"])).Minute); serverMessage.AppendUInt(habboForId.Id); serverMessage.AppendString(habboForId.Username); serverMessage.AppendString((string)dataRow["message"]); } goto IL_1B8; } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } } serverMessage.AppendInt32(0); IL_1B8: result = serverMessage; } return result; }
internal static ServerMessage PurchaseOK() { ServerMessage Message = new ServerMessage(Outgoing.PurchaseOKMessageComposer); Message.AppendInt32(0); Message.AppendString(""); Message.AppendBoolean(false); Message.AppendInt32(0); Message.AppendInt32(0); Message.AppendInt32(0); Message.AppendBoolean(true); Message.AppendInt32(1); Message.AppendString("s"); Message.AppendInt32(0); Message.AppendString(""); Message.AppendInt32(1); Message.AppendInt32(0); Message.AppendString(""); Message.AppendInt32(1); return Message; }
private ServerMessage SerializeHeightmap() { ServerMessage serverMessage = new ServerMessage(Outgoing.FloorMapMessageComposer); serverMessage.AppendBoolean(true); serverMessage.AppendInt32(mRoom.WallHeight); StringBuilder stringBuilder = new StringBuilder(); checked { for (int i = 0; i < this.MapSizeY; i++) { for (int j = 0; j < this.MapSizeX; j++) { try { stringBuilder.Append(this.SqChar[j, i].ToString()); } catch (Exception) { stringBuilder.Append("0"); } } stringBuilder.Append(Convert.ToChar(13)); } string s = stringBuilder.ToString(); serverMessage.AppendString(s); return serverMessage; } }
internal static void ComposeItem(CatalogItem Item, ServerMessage Message) { Message.AppendUInt(Item.Id); Message.AppendString(Item.Name); Message.AppendBoolean(false); Message.AppendInt32(Item.CreditsCost); if (Item.BelCreditsCost > 0) { Message.AppendInt32(Item.BelCreditsCost); Message.AppendInt32(105); } else { if (Item.LoyaltyCost > 0) { Message.AppendInt32(Item.LoyaltyCost); Message.AppendInt32(105); } else { Message.AppendInt32(Item.DucketsCost); Message.AppendInt32(0); } } Message.AppendBoolean(Item.GetFirstBaseItem().AllowGift); checked { if (Item.Name == "g0 group_product") { Message.AppendInt32(0); } else { if (Item.Badge == "") { Message.AppendInt32(Item.Items.Count); } else { if (Item.Name == "room_ad_plus_badge") { Message.AppendInt32(1); } else { Message.AppendInt32(Item.Items.Count + 1); } Message.AppendString("b"); Message.AppendString(Item.Badge); } } foreach (uint current in Item.Items.Keys) { if (Item.Name == "g0 group_product") { break; } if (Item.Name != "room_ad_plus_badge") { Message.AppendString(Item.GetBaseItem(current).Type.ToString()); Message.AppendInt32(Item.GetBaseItem(current).SpriteId); if (Item.Name.Contains("wallpaper_single") || Item.Name.Contains("floor_single") || Item.Name.Contains("landscape_single")) { string[] array = Item.Name.Split('_'); Message.AppendString(array[2]); } else { if (Item.Name.StartsWith("bot_") || Item.GetBaseItem(current).InteractionType == InteractionType.musicdisc) { Message.AppendString(Item.ExtraData); } else { if (Item.Name.StartsWith("poster_")) { string[] array2 = Item.Name.Split('_'); Message.AppendString(array2[1]); } else { if (Item.Name.StartsWith("poster ")) { string[] array3 = Item.Name.Split(' '); Message.AppendString(array3[1]); } else { if (Item.songID > 0u && Item.GetBaseItem(current).InteractionType == InteractionType.musicdisc) { Message.AppendString(Item.ExtraData); } else { Message.AppendString(string.Empty); } } } } } Message.AppendInt32(Item.Items[current]); Message.AppendBoolean(Item.IsLimited); if (Item.IsLimited) { Message.AppendInt32(Item.LimitedStack); Message.AppendInt32(Item.LimitedStack - Item.LimitedSelled); } } else { Message.AppendString(""); Message.AppendInt32(0); } } Message.AppendInt32(Item.ClubOnly ? 1 : 0); if (Item.IsLimited || Item.FirstAmount != 1) { Message.AppendBoolean(false); return; } Message.AppendBoolean(Item.HaveOffer && !Item.IsLimited); } }