public static void AssetBundleClearPC() { LogCat.ClearLogs(); StdioUtil.ClearDir(FilePathConst.PersistentAssetBundleRoot); EditorUtilityCat.DisplayDialog("AssetBundle PC_Persistent Clear Finished", FilePathConst.PersistentAssetBundleRoot); }
public static void AssetBundleClearServer() { LogCat.ClearLogs(); StdioUtil.ClearDir(BuildConst.Output_Path); EditorUtilityCat.DisplayDialog("AssetBundle Server Clear Finished", BuildConst.Output_Path); }
public static void LogClear() { LogCat.ClearLogs(); StdioUtil.ClearDir(LogCatConst.LogBasePath); LogCat.log(string.Format("Clear Finished Dir:{0}", LogCatConst.LogBasePath)); }