public static void AssetBundleClearPC()
 {
     LogCat.ClearLogs();
     StdioUtil.ClearDir(FilePathConst.PersistentAssetBundleRoot);
     EditorUtilityCat.DisplayDialog("AssetBundle PC_Persistent Clear Finished",
                                    FilePathConst.PersistentAssetBundleRoot);
 }
 public static void AssetBundleClearServer()
 {
     LogCat.ClearLogs();
     StdioUtil.ClearDir(BuildConst.Output_Path);
     EditorUtilityCat.DisplayDialog("AssetBundle Server Clear Finished", BuildConst.Output_Path);
 }
예제 #3
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 public static void LogClear()
 {
     LogCat.ClearLogs();
     StdioUtil.ClearDir(LogCatConst.LogBasePath);
     LogCat.log(string.Format("Clear Finished Dir:{0}", LogCatConst.LogBasePath));
 }