示例#1
0
        public static pe_action_impulse Create()
        {
            var action = new pe_action_impulse();

            action.type       = 2;
            action.iApplyTime = 2;

            action.point      = UnusedMarker.Vec3;
            action.angImpulse = UnusedMarker.Vec3;
            action.partid     = UnusedMarker.Integer;
            action.ipart      = UnusedMarker.Integer;

            return(action);
        }
示例#2
0
文件: Impulse.cs 项目: nbrien/CryMono
        public static pe_action_impulse Create()
        {
            var action = new pe_action_impulse();

            action.type = 2;
            action.iApplyTime = 2;

            action.point = UnusedMarker.Vec3;
            action.angImpulse = UnusedMarker.Vec3;
            action.partid = UnusedMarker.Integer;
            action.ipart = UnusedMarker.Integer;

            return action;
        }
示例#3
0
 internal static extern void AddImpulse(IntPtr entPtr, pe_action_impulse actionImpulse);