protected override void InitilizeRootEditorSceneElement(EditorSceneElement_Container_Auto root, EditTarget target) { root.AddChild(new EditorSceneElement_Complex_EditTarget(target)); }
protected virtual void InitializeRootEditorSceneElement(EditorSceneElement_Container_Auto root) { }
protected virtual void InitilizeRootEditorSceneElement(EditorSceneElement_Container_Auto root, EditTarget target) { }