예제 #1
0
 protected override void InitilizeRootEditorSceneElement(EditorSceneElement_Container_Auto root, EditTarget target)
 {
     root.AddChild(new EditorSceneElement_Complex_EditTarget(target));
 }
예제 #2
0
 protected virtual void InitializeRootEditorSceneElement(EditorSceneElement_Container_Auto root)
 {
 }
예제 #3
0
 protected virtual void InitilizeRootEditorSceneElement(EditorSceneElement_Container_Auto root, EditTarget target)
 {
 }