示例#1
0
 public ConductorOrder_GameObject_EaseToPlanarRotation(GameObject t, float e, EaseOperation o, float d, TimeType tt) : base(t)
 {
     end   = e;
     easer = new GameEaser(o, d, tt);
 }
示例#2
0
 public ConductorOrder_GameObject_EaseToLocalPlanarPosition(GameObject t, Vector2 e, EaseOperation o, float d, TimeType tt) : base(t)
 {
     end   = e;
     easer = new GameEaser(o, d, tt);
 }
示例#3
0
 public ConductorOrder_MotionManualNode_EaseTo(MotionManualNode n, float e, EaseOperation o, float d, TimeType tt) : base(n)
 {
     end   = e;
     easer = new GameEaser(o, d, tt);
 }