示例#1
0
 public void SaveAll()
 {
     DataScript.SaveAll();
 }
示例#2
0
 private void Awake()
 {
     loadButton.gameObject.SetActive(DataScript.CheckDataFiles());
 }
示例#3
0
 public void OnEndEditAuthority()
 {
     int.TryParse(authorityInputField.text, out DataScript.PData.Authority);
     DataScript.SaveProgressData();
 }
示例#4
0
 public void LoadGame()
 {
     DataScript.LoadData();
     SceneManager.LoadScene("Map");
 }