public override void onUpdate() { base.onUpdate(); if (prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) { float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); prevRotationYaw = rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D); prevRotationPitch = rotationPitch = (float)((Math.atan2(motionY, f) * 180D) / 3.1415927410125732D); } if (arrowShake > 0) { arrowShake--; } if (inGround) { int i = worldObj.getBlockId(xTile, yTile, zTile); if (i != inTile) { inGround = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; ticksInGround = 0; ticksInAir = 0; } else { ticksInGround++; if (ticksInGround == 1200) { setEntityDead(); } return; } } else { ticksInAir++; } Vec3D vec3d = Vec3D.createVector(posX, posY, posZ); Vec3D vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1); vec3d = Vec3D.createVector(posX, posY, posZ); vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = Vec3D.createVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ). expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for (int j = 0; j < list.size(); j++) { var entity1 = (Entity)list.get(j); if (!entity1.canBeCollidedWith() || entity1 == owner && ticksInAir < 5) { continue; } float f4 = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f4, f4, f4); MovingObjectPosition movingobjectposition1 = axisalignedbb.func_706_a(vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d1 = vec3d.distanceTo(movingobjectposition1.hitVec); if (d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (movingobjectposition.entityHit.attackEntityFrom(owner, 4)) { worldObj.playSoundAtEntity(this, "random.drr", 1.0F, 1.2F / (rand.nextFloat() * 0.2F + 0.9F)); setEntityDead(); } else { motionX *= -0.10000000149011612D; motionY *= -0.10000000149011612D; motionZ *= -0.10000000149011612D; rotationYaw += 180F; prevRotationYaw += 180F; ticksInAir = 0; } } else { xTile = movingobjectposition.blockX; yTile = movingobjectposition.blockY; zTile = movingobjectposition.blockZ; inTile = worldObj.getBlockId(xTile, yTile, zTile); motionX = (float)(movingobjectposition.hitVec.xCoord - posX); motionY = (float)(movingobjectposition.hitVec.yCoord - posY); motionZ = (float)(movingobjectposition.hitVec.zCoord - posZ); float f1 = MathHelper.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ); posX -= (motionX / f1) * 0.05000000074505806D; posY -= (motionY / f1) * 0.05000000074505806D; posZ -= (motionZ / f1) * 0.05000000074505806D; worldObj.playSoundAtEntity(this, "random.drr", 1.0F, 1.2F / (rand.nextFloat() * 0.2F + 0.9F)); inGround = true; arrowShake = 7; } } posX += motionX; posY += motionY; posZ += motionZ; float f2 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D); for (rotationPitch = (float)((Math.atan2(motionY, f2) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f3 = 0.99F; float f5 = 0.03F; if (handleWaterMovement()) { for (int k = 0; k < 4; k++) { float f6 = 0.25F; worldObj.spawnParticle("bubble", posX - motionX * f6, posY - motionY * f6, posZ - motionZ * f6, motionX, motionY, motionZ); } f3 = 0.8F; } motionX *= f3; motionY *= f3; motionZ *= f3; motionY -= f5; setPosition(posX, posY, posZ); }
public override void onUpdate() { base.onUpdate(); if (field_6149_an > 0) { double d = posX + (field_6148_ao - posX) / field_6149_an; double d1 = posY + (field_6147_ap - posY) / field_6149_an; double d2 = posZ + (field_6146_aq - posZ) / field_6149_an; double d4; for (d4 = field_6145_ar - rotationYaw; d4 < -180D; d4 += 360D) { } for (; d4 >= 180D; d4 -= 360D) { } rotationYaw += (float)(d4 / field_6149_an); rotationPitch += (float)((field_6144_as - rotationPitch) / field_6149_an); field_6149_an--; setPosition(d, d1, d2); setRotation(rotationYaw, rotationPitch); return; } if (!worldObj.singleplayerWorld) { ItemStack itemstack = angler.getCurrentEquippedItem(); if (angler.isDead || !angler.isEntityAlive() || itemstack == null || itemstack.getItem() != Item.fishingRod || getDistanceSqToEntity(angler) > 1024D) { setEntityDead(); angler.fishEntity = null; return; } if (bobber != null) { if (bobber.isDead) { bobber = null; } else { posX = bobber.posX; posY = bobber.boundingBox.minY + bobber.height * 0.80000000000000004D; posZ = bobber.posZ; return; } } } if (shake > 0) { shake--; } if (inGround) { int i = worldObj.getBlockId(xTile, yTile, zTile); if (i != inTile) { inGround = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; ticksInGround = 0; ticksInAir = 0; } else { ticksInGround++; if (ticksInGround == 1200) { setEntityDead(); } return; } } else { ticksInAir++; } Vec3D vec3d = Vec3D.createVector(posX, posY, posZ); Vec3D vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1); vec3d = Vec3D.createVector(posX, posY, posZ); vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = Vec3D.createVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ). expand(1.0D, 1.0D, 1.0D)); double d3 = 0.0D; for (int j = 0; j < list.size(); j++) { var entity1 = (Entity)list.get(j); if (!entity1.canBeCollidedWith() || entity1 == angler && ticksInAir < 5) { continue; } float f2 = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f2, f2, f2); MovingObjectPosition movingobjectposition1 = axisalignedbb.func_706_a(vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d6 = vec3d.distanceTo(movingobjectposition1.hitVec); if (d6 < d3 || d3 == 0.0D) { entity = entity1; d3 = d6; } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (movingobjectposition.entityHit.attackEntityFrom(angler, 0)) { bobber = movingobjectposition.entityHit; } } else { inGround = true; } } if (inGround) { return; } moveEntity(motionX, motionY, motionZ); float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D); for (rotationPitch = (float)((Math.atan2(motionY, f) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f1 = 0.92F; if (onGround || isCollidedHorizontally) { f1 = 0.5F; } int k = 5; double d5 = 0.0D; for (int l = 0; l < k; l++) { double d8 = ((boundingBox.minY + ((boundingBox.maxY - boundingBox.minY) * (l + 0)) / k) - 0.125D) + 0.125D; double d9 = ((boundingBox.minY + ((boundingBox.maxY - boundingBox.minY) * (l + 1)) / k) - 0.125D) + 0.125D; AxisAlignedBB axisalignedbb1 = AxisAlignedBB.getBoundingBoxFromPool(boundingBox.minX, d8, boundingBox.minZ, boundingBox.maxX, d9, boundingBox.maxZ); if (worldObj.isAABBInMaterial(axisalignedbb1, Material.water)) { d5 += 1.0D / k; } } if (d5 > 0.0D) { if (ticksCatchable > 0) { ticksCatchable--; } else if (rand.nextInt(500) == 0) { ticksCatchable = rand.nextInt(30) + 10; motionY -= 0.20000000298023224D; worldObj.playSoundAtEntity(this, "random.splash", 0.25F, 1.0F + (rand.nextFloat() - rand.nextFloat()) * 0.4F); float f3 = MathHelper.floor_double(boundingBox.minY); for (int i1 = 0; i1 < 1.0F + width * 20F; i1++) { float f4 = (rand.nextFloat() * 2.0F - 1.0F) * width; float f6 = (rand.nextFloat() * 2.0F - 1.0F) * width; worldObj.spawnParticle("bubble", posX + f4, f3 + 1.0F, posZ + f6, motionX, motionY - (rand.nextFloat() * 0.2F), motionZ); } for (int j1 = 0; j1 < 1.0F + width * 20F; j1++) { float f5 = (rand.nextFloat() * 2.0F - 1.0F) * width; float f7 = (rand.nextFloat() * 2.0F - 1.0F) * width; worldObj.spawnParticle("splash", posX + f5, f3 + 1.0F, posZ + f7, motionX, motionY, motionZ); } } } if (ticksCatchable > 0) { motionY -= (rand.nextFloat() * rand.nextFloat() * rand.nextFloat()) * 0.20000000000000001D; } double d7 = d5 * 2D - 1.0D; motionY += 0.039999999105930328D * d7; if (d5 > 0.0D) { f1 = (float)(f1 * 0.90000000000000002D); motionY *= 0.80000000000000004D; } motionX *= f1; motionY *= f1; motionZ *= f1; setPosition(posX, posY, posZ); }
public virtual MovingObjectPosition collisionRayTrace(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) { setBlockBoundsBasedOnState(world, i, j, k); vec3d = vec3d.addVector(-i, -j, -k); vec3d1 = vec3d1.addVector(-i, -j, -k); Vec3D vec3d2 = vec3d.getIntermediateWithXValue(vec3d1, minX); Vec3D vec3d3 = vec3d.getIntermediateWithXValue(vec3d1, maxX); Vec3D vec3d4 = vec3d.getIntermediateWithYValue(vec3d1, minY); Vec3D vec3d5 = vec3d.getIntermediateWithYValue(vec3d1, maxY); Vec3D vec3d6 = vec3d.getIntermediateWithZValue(vec3d1, minZ); Vec3D vec3d7 = vec3d.getIntermediateWithZValue(vec3d1, maxZ); if (!isVecInsideYZBounds(vec3d2)) { vec3d2 = null; } if (!isVecInsideYZBounds(vec3d3)) { vec3d3 = null; } if (!isVecInsideXZBounds(vec3d4)) { vec3d4 = null; } if (!isVecInsideXZBounds(vec3d5)) { vec3d5 = null; } if (!isVecInsideXYBounds(vec3d6)) { vec3d6 = null; } if (!isVecInsideXYBounds(vec3d7)) { vec3d7 = null; } Vec3D vec3d8 = null; if (vec3d2 != null && (vec3d8 == null || vec3d.distanceTo(vec3d2) < vec3d.distanceTo(vec3d8))) { vec3d8 = vec3d2; } if (vec3d3 != null && (vec3d8 == null || vec3d.distanceTo(vec3d3) < vec3d.distanceTo(vec3d8))) { vec3d8 = vec3d3; } if (vec3d4 != null && (vec3d8 == null || vec3d.distanceTo(vec3d4) < vec3d.distanceTo(vec3d8))) { vec3d8 = vec3d4; } if (vec3d5 != null && (vec3d8 == null || vec3d.distanceTo(vec3d5) < vec3d.distanceTo(vec3d8))) { vec3d8 = vec3d5; } if (vec3d6 != null && (vec3d8 == null || vec3d.distanceTo(vec3d6) < vec3d.distanceTo(vec3d8))) { vec3d8 = vec3d6; } if (vec3d7 != null && (vec3d8 == null || vec3d.distanceTo(vec3d7) < vec3d.distanceTo(vec3d8))) { vec3d8 = vec3d7; } if (vec3d8 == null) { return(null); } sbyte byte0 = -1; if (vec3d8 == vec3d2) { byte0 = 4; } if (vec3d8 == vec3d3) { byte0 = 5; } if (vec3d8 == vec3d4) { byte0 = 0; } if (vec3d8 == vec3d5) { byte0 = 1; } if (vec3d8 == vec3d6) { byte0 = 2; } if (vec3d8 == vec3d7) { byte0 = 3; } return(new MovingObjectPosition(i, j, k, byte0, vec3d8.addVector(i, j, k))); }
public override void onUpdate() { lastTickPosX = posX; lastTickPosY = posY; lastTickPosZ = posZ; base.onUpdate(); if (shake > 0) { shake--; } if (inGround) { int i = worldObj.getBlockId(xTile, yTile, zTile); if (i != inTile) { inGround = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; field_20081_ak = 0; field_20079_al = 0; } else { field_20081_ak++; if (field_20081_ak == 1200) { setEntityDead(); } return; } } else { field_20079_al++; } Vec3D vec3d = Vec3D.createVector(posX, posY, posZ); Vec3D vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1); vec3d = Vec3D.createVector(posX, posY, posZ); vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = Vec3D.createVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } if (!worldObj.singleplayerWorld) { Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ) .expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for (int i1 = 0; i1 < list.size(); i1++) { var entity1 = (Entity)list.get(i1); if (!entity1.canBeCollidedWith() || entity1 == field_20083_aj && field_20079_al < 5) { continue; } float f4 = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f4, f4, f4); MovingObjectPosition movingobjectposition1 = axisalignedbb.func_706_a(vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d1 = vec3d.distanceTo(movingobjectposition1.hitVec); if (d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (!movingobjectposition.entityHit.attackEntityFrom(field_20083_aj, 0)) { ; } } if (!worldObj.singleplayerWorld && rand.nextInt(8) == 0) { byte byte0 = 1; if (rand.nextInt(32) == 0) { byte0 = 4; } for (int k = 0; k < byte0; k++) { var entitychicken = new EntityChicken(worldObj); entitychicken.setLocationAndAngles(posX, posY, posZ, rotationYaw, 0.0F); worldObj.entityJoinedWorld(entitychicken); } } for (int j = 0; j < 8; j++) { worldObj.spawnParticle("snowballpoof", posX, posY, posZ, 0.0D, 0.0D, 0.0D); } setEntityDead(); } posX += motionX; posY += motionY; posZ += motionZ; float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D); for (rotationPitch = (float)((Math.atan2(motionY, f) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f1 = 0.99F; float f2 = 0.03F; if (handleWaterMovement()) { for (int l = 0; l < 4; l++) { float f3 = 0.25F; worldObj.spawnParticle("bubble", posX - motionX * f3, posY - motionY * f3, posZ - motionZ * f3, motionX, motionY, motionZ); } f1 = 0.8F; } motionX *= f1; motionY *= f1; motionZ *= f1; motionY -= f2; setPosition(posX, posY, posZ); }
public override void onUpdate() { base.onUpdate(); fire = 10; if (shake > 0) { shake--; } if (inGround) { int i = worldObj.getBlockId(xTile, yTile, zTile); if (i != inTile) { inGround = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; field_9190_an = 0; ticksInAir = 0; } else { field_9190_an++; if (field_9190_an == 1200) { setEntityDead(); } return; } } else { ticksInAir++; } Vec3D vec3d = Vec3D.createVector(posX, posY, posZ); Vec3D vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1); vec3d = Vec3D.createVector(posX, posY, posZ); vec3d1 = Vec3D.createVector(posX + motionX, posY + motionY, posZ + motionZ); if (movingobjectposition != null) { vec3d1 = Vec3D.createVector(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ). expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for (int j = 0; j < list.size(); j++) { var entity1 = (Entity)list.get(j); if (!entity1.canBeCollidedWith() || entity1 == owner && ticksInAir < 25) { continue; } float f2 = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f2, f2, f2); MovingObjectPosition movingobjectposition1 = axisalignedbb.func_706_a(vec3d, vec3d1); if (movingobjectposition1 == null) { continue; } double d1 = vec3d.distanceTo(movingobjectposition1.hitVec); if (d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null) { if (movingobjectposition.entityHit != null) { if (!movingobjectposition.entityHit.attackEntityFrom(owner, 0)) { ; } } worldObj.newExplosion(null, posX, posY, posZ, 1.0F, true); setEntityDead(); } posX += motionX; posY += motionY; posZ += motionZ; float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D); for (rotationPitch = (float)((Math.atan2(motionY, f) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for (; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for (; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for (; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f1 = 0.95F; if (handleWaterMovement()) { for (int k = 0; k < 4; k++) { float f3 = 0.25F; worldObj.spawnParticle("bubble", posX - motionX * f3, posY - motionY * f3, posZ - motionZ * f3, motionX, motionY, motionZ); } f1 = 0.8F; } motionX += field_9199_b; motionY += field_9198_c; motionZ += field_9196_d; motionX *= f1; motionY *= f1; motionZ *= f1; worldObj.spawnParticle("smoke", posX, posY + 0.5D, posZ, 0.0D, 0.0D, 0.0D); setPosition(posX, posY, posZ); }