public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); LevelType = stream.ReadString(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); Discarded = stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); }
public static MetadataDictionary FromStream(MinecraftStream stream) { var value = new MetadataDictionary(); while (true) { byte key = stream.ReadUInt8(); if (key == 127) break; byte type = (byte)((key & 0xE0) >> 5); byte index = (byte)(key & 0x1F); var entry = EntryTypes[type](); entry.FromStream(stream); entry.Index = index; value[index] = entry; } return value; }
public static MetadataDictionary FromStream(MinecraftStream stream) { var value = new MetadataDictionary(); while (true) { byte key = stream.ReadUInt8(); if (key == 127) { break; } byte type = (byte)((key & 0xE0) >> 5); byte index = (byte)(key & 0x1F); var entry = EntryTypes[type](); entry.FromStream(stream); entry.Index = index; value[index] = entry; } return(value); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Type = stream.ReadUInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); HeadYaw = stream.ReadUInt8(); VelocityX = stream.ReadInt16(); VelocityY = stream.ReadInt16(); VelocityZ = stream.ReadInt16(); Metadata = MetadataDictionary.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); PlayerUuid = new Guid(stream.ReadUInt8Array(16)); PlayerName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); HeldItem = stream.ReadInt16(); Metadata = MetadataDictionary.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadDouble(); Y = stream.ReadDouble(); Z = stream.ReadDouble(); Yaw = stream.ReadSingle(); Pitch = stream.ReadSingle(); Flags = new PositionFlags(); Flags.Unpack(stream.ReadUInt8()); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Message = new ChatMessage(stream.ReadString()); Message.Position = (ChatPosition) stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Locale = stream.ReadString(); ViewDistance = stream.ReadUInt8(); var flags = stream.ReadUInt8(); ChatFlags = (ChatMode)(flags & 0x3); ColorEnabled = stream.ReadBoolean(); Difficulty = (Difficulty)stream.ReadUInt8(); ShowCape = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadUInt8(); HeldItem = ItemStack.FromStream(stream); CursorX = stream.ReadInt8(); CursorY = stream.ReadInt8(); CursorZ = stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { TeamName = stream.ReadString(); PacketMode = (TeamMode)stream.ReadUInt8(); if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.UpdateTeam) { DisplayName = stream.ReadString(); TeamPrefix = stream.ReadString(); TeamSuffix = stream.ReadString(); EnableFriendlyFire = stream.ReadBoolean(); } if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.AddPlayers || PacketMode == TeamMode.RemovePlayers) { var playerCount = stream.ReadInt16(); Players = new string[playerCount]; for (int i = 0; i < playerCount; i++) Players[i] = stream.ReadString(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); InventoryType = stream.ReadUInt8(); WindowTitle = stream.ReadString(); SlotCount = stream.ReadUInt8(); UseProvidedTitle = stream.ReadBoolean(); if (InventoryType == 11) EntityId = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Type = stream.ReadUInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { State = (GameState)stream.ReadUInt8(); Value = stream.ReadSingle(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { SoundName = stream.ReadString(); X = stream.ReadInt32() / 8; Y = stream.ReadInt32() / 8; Z = stream.ReadInt32() / 8; Volume = stream.ReadSingle(); Pitch = stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EffectId = stream.ReadInt32(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Data = stream.ReadInt32(); DisableRelativeVolume = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Position = (ScoreboardPosition)stream.ReadUInt8(); ScoreName = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadInt8(); SlotIndex = stream.ReadInt16(); MouseButton = stream.ReadUInt8(); TransactionId = stream.ReadInt16(); Mode = stream.ReadUInt8(); ClickedItem = ItemStack.FromStream(stream); if (Mode == 0) { if (MouseButton == 0) { if (SlotIndex == -999) Action = ClickAction.DropAll; else Action = ClickAction.LeftClick; } else if (MouseButton == 1) { if (SlotIndex == -999) Action = ClickAction.Drop; else Action = ClickAction.RightClick; } else Action = ClickAction.Invalid; } else if (Mode == 1) { if (MouseButton == 0) Action = ClickAction.ShiftLeftClick; else if (MouseButton == 1) Action = ClickAction.ShiftRightClick; else Action = ClickAction.Invalid; } else if (Mode == 2) { if (MouseButton == 0) Action = ClickAction.NumKey1; else if (MouseButton == 1) Action = ClickAction.NumKey2; else if (MouseButton == 2) Action = ClickAction.NumKey3; else if (MouseButton == 3) Action = ClickAction.NumKey4; else if (MouseButton == 4) Action = ClickAction.NumKey5; else if (MouseButton == 5) Action = ClickAction.NumKey6; else if (MouseButton == 6) Action = ClickAction.NumKey7; else if (MouseButton == 7) Action = ClickAction.NumKey8; else if (MouseButton == 8) Action = ClickAction.NumKey9; else Action = ClickAction.Invalid; } else if (Mode == 3) { if (MouseButton == 2) Action = ClickAction.MiddleClick; else Action = ClickAction.Invalid; } else if (Mode == 4) { if (SlotIndex == -999) { if (Mode == 0) Action = ClickAction.LeftClickEdgeWithEmptyHand; else if (Mode == 1) Action = ClickAction.RightClickEdgeWithEmptyHand; else Action = ClickAction.Invalid; } else { if (Mode == 0) Action = ClickAction.Drop; else if (Mode == 1) Action = ClickAction.DropAll; else Action = ClickAction.Invalid; } } else if (Mode == 5) { if (MouseButton == 0) Action = ClickAction.StartLeftClickPaint; else if (MouseButton == 1) Action = ClickAction.LeftMousePaintProgress; else if (MouseButton == 2) Action = ClickAction.EndLeftMousePaint; else if (MouseButton == 4) Action = ClickAction.StartRightClickPaint; else if (MouseButton == 5) Action = ClickAction.RightMousePaintProgress; else if (MouseButton == 6) Action = ClickAction.EndRightMousePaint; else Action = ClickAction.Invalid; } else if (Mode == 6) Action = ClickAction.DoubleClick; else Action = ClickAction.Invalid; return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Action = (BlockAction)stream.ReadInt8(); X = stream.ReadInt32(); Y = stream.ReadUInt8(); Z = stream.ReadInt32(); Face = (BlockFace)stream.ReadInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); SlotIndex = stream.ReadInt16(); Item = ItemStack.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); LevelType = stream.ReadString(); ReducdedDebug = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); short count = stream.ReadInt16(); Items = new ItemStack[count]; for (int i = 0; i < count; i++) Items[i] = ItemStack.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Change = (StatusChange)stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); PropertyId = stream.ReadInt16(); Value = stream.ReadInt16(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Dimension = (Dimension)stream.ReadInt32(); Difficulty = (Difficulty)stream.ReadUInt8(); GameMode = (GameMode)stream.ReadUInt8(); LevelType = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); ActionNumber = stream.ReadInt16(); Accepted = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { if (direction == PacketDirection.Serverbound) return mode; // -- Server bound has no fields. EntityId = stream.ReadVarInt(); Animation = (AnimationType) stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Action = stream.ReadUInt8(); var length = stream.ReadInt16(); var data = stream.ReadUInt8Array(length); Nbt = new NbtFile(); Nbt.LoadFromBuffer(data, 0, length, NbtCompression.GZip, null); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Type = stream.ReadUInt8(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); Data = stream.ReadInt32(); if (Data != 0) { SpeedX = stream.ReadInt16(); SpeedY = stream.ReadInt16(); SpeedZ = stream.ReadInt16(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Flags = stream.ReadUInt8(); FlyingSpeed = stream.ReadSingle(); WalkingSpeed = stream.ReadSingle(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Title = stream.ReadString(); Location = stream.ReadPosition(); Direction = stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Name = stream.ReadString(); DisplayName = stream.ReadString(); Mode = (UpdateMode)stream.ReadUInt8(); return mode; }