示例#1
0
        protected void Setup()
        {
            t = target as Trigger;

            //Find Collider or Create it
            t.tCollider = t.GetComponent<Collider>();
            UpdateCollider();
            t.tCollider.isTrigger = true;
        }
示例#2
0
        void Awake()
        {
            t = target as Trigger;

            if (t.firedByColliders)
            {
                //Find Collider or Create it
                t.tCollider = t.GetComponent<Collider>();
                UpdateCollider();
                t.tCollider.isTrigger = true;
            }
        }