//====//====//====//====//====//====//====//==== // Use this for initialization void Start() { FrameControl.SetDeltaTime_30FPS(); //30Fps 기준으로 설정한다. 30Fps 고정프레임으로 사용하겠다는 것이 아님. _crtMgr = new CharacterManager(); _crtMgr.Init(CHARACTER_COUNT); _rscMgr = CSingleton <ResourceManager> .Instance; _rscMgr.Init(); _ui_battle = this.gameObject.AddComponent <UI_Battle> (); _ui_battle.Init(); this.CreatePlayer(); _ui_1Player = _ui_battle.GetCharacter(ID_PLAYER_1); _ui_2Player = _ui_battle.GetCharacter(ID_PLAYER_2); }
static public void SetDeltaTime_30FPS() { FrameControl.SetDeltaTime_FPS(30f); }